the-jack 2011-05-06 05:33
Definitely has potential.
I mean, who doesn't love swarms of killer bees?
Foon → Ludum Dare Explorer → LD20 → Killer Bees
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 100 | 3.21 | 14 | |
| Fun | 215 | 2.29 | 14 | |
| Theme | 273 | 1.62 | 13 | |
| Graphics | 211 | 2.50 | 14 | |
| Audio | 215 | 1.67 | 6 | |
| Humor | 268 | 1.63 | 8 | |
| Overall | 219 | 2.43 | 14 | |
| Community | 245 | 1.83 | 6 | |
| Coolness | 243 |
Definitely has potential.
I mean, who doesn't love swarms of killer bees?
The idea of marking a target, then watching your minions swarm it, is good. The problem is that, in practice, it means firing a single shot at an enemy, then waiting a long time (and if you shoot another enemy in the meantime, you'll have to go back and re-shoot the first. By comparison, if you were firing poison shots, you could shoot everybody once and move on, and it'd be fine). So the resulting game is really dull, especially since avoiding the enemies isn't any challenge at all. Maybe if everybody who had been honeyed was a bee target, so you shoot 5 guys and your bees kind of divide between them all, and as they die, the bees can focus on the survivors... and of course, the dodging was more dynamic. I think the 'mark and swarm' thing does indeed have potential.
Haha, great fun. I would have loved to see this expanded to a larger game with some challenging enemies. It made me wonder how the game would play if the bees attacked you any time they didn't have an enemy to be directed at - that could be a fun twist on it.
Has a lot of potential. Congrats.
This is rather a prototype than a game. It shows a very interesting mechanic but doesn't use it to challenge the player.
You have some neat idea at your hand, no make it a full game!
Idea has indeed potential.