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Lazy Afternoon Adventures
Lazy Afternoon Adventures
By languard
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD26 | Ever |
|
| Innovation | 912 | 2.63 | | 31.9 | 19.3 | |
| Theme | 984 | 3.06 | | 29.3 | 27.3 | |
| Audio | 998 | 1.80 | | 8.5 | 5.1 | |
| Fun | 1179 | 2.19 | | 11.9 | 5.5 | |
| Overall | 1284 | 2.24 | | 5.1 | 2.6 | |
| Graphics | 1300 | 1.81 | | 2.0 | 1.3 | |
| Coolness | 1800 | 24 | | 11.2 | 15.7 | |
Comments
the-jack
2013-04-29 18:14
I liked that I could review the story, because I felt like I could only concentrate on either the words or the sequence. I wasn't sure if time was ticking down or how the Energy/Action meters factored into it. The beep was irritating.
cogcomp
2013-04-29 18:16
Nice storytelling feature
galman
2013-04-29 18:17
I didn't really understand the game, sorry =\
Love the concept. Keep going with it!
Story and sound seem slightly out of whack with each other... Sounds are sharp and annoying, story is gentle.
Interesting, like a text adventure QTE. What was the spinning thing?
xewlupus
2013-05-07 05:24
Innovative idea, but the split-attention aspect was kinda frustrating.