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Space Pirates Suck!
Space Pirates Suck!
By xion
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 83 | 3.50 | | |
| Theme | 96 | 3.50 | | |
| Overall | 98 | 3.35 | | |
| Fun | 118 | 3.11 | | |
| Humor | 141 | 2.30 | | |
| Innovation | 192 | 3.00 | | |
| Audio | 255 | 2.14 | | |
| Coolness | 311 | 1 | | |
| Community | 494 | 1.33 | | |
Comments
Neat, and functional. Although I don't really see why you wouldn't want to be sneaking all time time, unless you screw up. Love the vision range displays, although enemies sometimes saw me from way beyond them if I was straight ahead of them.
I liked it, tho I missed some ambient sound, this game was asking for spacey wooooshes and computer noises on the background.
nice job! Digging your pixel art and animation
naxum
2011-08-24 01:05
Oh my god, this is totally sweet.
I like the graphics, but the game is kind of frustrating since you can't attack once the space pirates have noticed you. I keep dying too quickly =/
the-jack
2011-08-26 02:14
I was dying for an option to beat on the aliens, but I'm violent like that.
rudy
2011-08-28 11:13
Nicely done. Cure art, though in need of variety or polish. Camera shifting is cool, but when moving about many corners, it becomes too shakey.
shigor
2011-08-29 22:36
Excellent entry, functional, interesting gameplay (so much like old metal gear :) polished, no bugs I've seen. Difficulty seems about right for me, not to hard, not to easy. Audio is about the only thing which could really use some improvement.
As for the length of the game, I think it's pretty sufficient for 48 hours compo.
johnfn
2011-08-30 05:36
Nice game, but really unforgiving! Noobs like me need checkpoints every 2 seconds.
sanguine
2011-08-30 07:39
The game was quite hard, I think it would be appropriate to have some sort of tutorial.
The graphics were great and the mechanics were pretty solid as well. The difficultly needed to be turned down or have some checkpoints somewhere. Too much backtracking. Also the pirates viewable distance should get turned down a bit.
bluescrn
2011-09-11 18:57
Nice character sprites/anims, and quite a well implemented game - but very unforgiving - the indicators don't show the full extent of an enemy's line of sight?