FoonLudum Dare ExplorerUsers → lambda_express

lambda_express

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
20132710 SecondsInfiltratorscompo9942.562.382.972.222.381.472.5460

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by lambda_express

LD27 — 10 Seconds

Certain Defeat by L 2013-08-26T04:35:00

Definitely the most intuitive controls I've seen.

Swervv by Dell 2013-08-27T08:21:00

Nice. Reminds me of Ikaruga meets Star Castle.

PROBE TEAM by Andrew Shouldice 2013-09-02T11:57:00

Fantastic.

Day of the Vampire by drilltail 2013-08-26T05:38:00

Most fun so far. I haven't pressed down so much in a platformer since Rastan.

Infiltrators by lambda_express 2013-08-24T18:04:00

There's no game yet. Made an initial checkin just to have a stake in the ground.

Infiltrators by lambda_express 2013-08-25T17:26:00

x hours later and there is a bit of a game now. time to add...

Infiltrators by lambda_express 2013-08-26T00:58:00

Okay, pencils down. I guess there aren't any posts here, but didn't really want to get too distracted. I am very interested to see what kind of other things came out of this..

Infiltrators by lambda_express 2013-08-26T02:48:00

Realized the linux link was wrong.

Infiltrators by lambda_express 2013-08-26T04:21:00

Thanks for the feedback.

I really wanted to build around setting up ambushes but I just didn't get there. It is possible to get the drop on the guard but it's not easy - you need to go down a side corridor and turn around so your player will get him as he passes (or just leave him alone).

I wasn't sure if people would buy the time thing. The thing that takes time is if the player has to radio you for help either because of waiting for directions (tell me where to go) or giving too many directions with too many turns (won't be able to remember).

Window size and randomness on the other hand - I didn't realize people would *like* the maze being as big as possible - I just cut the size down and kept the same random seed so I could play the game faster and more consistently...

Infiltrators by lambda_express 2013-08-26T15:08:00

Interesting error, looks like it didn't like the shader I used to filter?

Infiltrators by lambda_express 2013-08-27T07:05:00

As per contest rules I've post facto made a Web port a la processing.js. It is the same game only with new bugs due to processing.js not being exactly the same as Processing. Still, it works...

Lost in the Darkness by TobiasW 2013-09-02T12:03:00

Nice mechanic, there is pressure but opportunity to plan ahead at the same time.

Bit-ship Ld27 By lcass by lcass 2013-08-26T03:00:00

java -jar bit-shipforludum.jar
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/lcass/bitship/core/core : Unsupported major.minor version 51.0

Flameout by quadtree 2013-08-26T06:17:00

They just don't make enough lander games. I agree I was confused the first time (why did I fly up?).

Action Movie: The Game by poohshoes 2013-09-03T14:16:00

Nicely put together. Really gets the theme.