acatcalledfrank 2013-04-29 07:27
I get a Java error when I run the .bat file and the game doesn't load. Sorry!
Foon → Ludum Dare Explorer → LD26 → And Then There Were None
By dreamthorn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Theme | 646 | 3.45 | ||
| Innovation | 739 | 2.90 | ||
| Overall | 1097 | 2.62 | ||
| Mood | 1156 | 2.15 | ||
| Graphics | 1176 | 2.17 | ||
| Fun | 1261 | 1.96 |
I get a Java error when I run the .bat file and the game doesn't load. Sorry!
Which version of Java do you use? This was written and compiled with JDK7.
Also, you could give me more detail on the error.
@acatcalledfrank: I had the same issue. Fixed when I installed Java 7.
Nothing happens. I've got the latest version of Java, running Windows 7 x64
When I try to run your game, it tells me this
Exception in thread "main" java.lang.UnsupportedClassVersionError: org/za/dreamt
horn/ld26/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:14
1)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
Could not find the main class: org.za.dreamthorn.ld26.Main. Program will exit.
Really confusing how the mechanics works.... Could be explained a lot better
Wow, I really can't figure out the mechanics on this at all. Pretty interesting though for that exact same reason.
artitistiacl puzzle game. after 4 lvl i didnt understand exactly the game mechanism and i win some time without understand why.....
Yeah, part of the idea was that you should figure out the mechanics. The animations would really have made the effects clearer.
So, here goes:
1. The color of the cursor determines what it can grab.
2. A colored dot will change the color of the cursor.
3. Pushing a block into one with the same symbol and opposing color makes them disappear.
4. Pushing any block against a block with a square switches their colors.
5. Similarly, the cross block switches symbols.
6. Vortex block cycles through the colors.
7. Changes are applied in order, starting at the pushing block.
Sorry doesn't run on my machine
When I tried to quit my screen just turned black and I needed to 'hard reset' it... :(
Wow, this game is really complicated. It has a really steep learning curve.
Liked how vague the instructions were, might even be better completely blind, it's fun finding out what the rules really are in those tiny micro-puzzles
nice concept, but had some errors
I love how Starseed Pilgrim has rejuvenated this school of design. Unfortunately it's very tricky to get just right.
Interesting puzzling, would have liked some feedback (sound, flash, or something) when successfully hopping round etc, just to give the player more handholds.
As you said with animations the game may improve. Maybe it should need more instructions or examples.
I couldn't get it to work either. When I tried to run it, a black console window popped up, then disappeared. Looks fun though.
Worked fine. After finding out the mechanics it turned to fun: before it was guessing without getting an aim...
I had the same experience as Prudiiarca, but figuring out how everything worked was pretty darn fun!
Did not work on Windows 7 x64.
I had a hard time understanding the mechanics, but after that it got fun! Awesome game!
The game refused to run most of the times, and figuring out took me a while (I still don't quite understance the vortices) but this is a very clever and ingenious puzzle game.
I got up to the blue C. I'll play some more later.