Firano 2011-08-22 10:10
Great game! Btw, the Ludum Dare tools page (http://www.ludumdare.com/compo/tools/) has some good sound editors and generators.
Foon → Ludum Dare Explorer → LD21 → The Great Volcano Escape
By bluescrn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 15 | 4.19 | ||
| Community | 28 | 3.60 | ||
| Fun | 41 | 3.52 | ||
| Overall | 70 | 3.48 | ||
| Theme | 304 | 2.76 | ||
| Coolness | 311 | 1 | ||
| Humor | 316 | 1.58 | ||
| Audio | 371 | 1.00 | ||
| Innovation | 376 | 2.24 |
Great game! Btw, the Ludum Dare tools page (http://www.ludumdare.com/compo/tools/) has some good sound editors and generators.
Now this, I love graphic wise - plenty of polish and it runs buttery smooth on a 2 year old, just above average PC under wine. Plus, it really reminds me of those nostalgic bike games all over the internet- just a lot better.
great game. audio would have been a definite plus though.
I really liked this one, especially physics-wise. Randomly generated levels are also fun, too.
Being able to set a different seed (thru some config file or so would be enough) would be a plus, as well as audio, but it's a great game anyway!
Wah, nice graphics man, and smooth game play, not very innovative though.
An addictive little game. Nice graphics. Missed some sound. Found a bug that made the end of level text stay on screen if you start the next level too quickly.
i love physics based 2d racers this was a fun one :)
Maybe not the most original, but this was really fun to play.
Did anyone else find themselves trying to see how many flips they could do while still beating levels successfully?
One bug I hit was that after beating one level and losing quickly on the next, the "safe, for now" message never went away (and it never said I lost).
Totally fell right down a pit once. I'm going back to play more now...
Nice game. It looks really nice and the physics and control of the bike feel right.
Gameplay-wise it quickly gets boring. Some handmade levels with more gameplay elements are badly needed.
Pretty good dynamics. Could perhaps have been a bit more fun with some bounce in the suspension, although likely more difficult too. I'd decouple the camera some more from the bike though, to avoid having sudden impacts translate directly into screen movement and zoom.
Due to being told in the readme that I would need to brake, I tried to see how far I could get holding the accelerator down constantly and not touching the brake. So far I've beaten the first nine levels, and level 10 is definitely possible although it gets a bit tricky at this point. I made it almost to the end, with just three unlit dots left.
Good graphics. This concept is overused in my opinion, and the theme didn't really get fit into it. Oh, and my integrated GPU on this laptop handled the game fine. :D
What am I escaping from, exactly? There wasn't really any motivation to vroom vroom. A timer or wave of mutilation would have helped with that.
Nice job. Worked just fine on my laptop, and it hardly runs anything. I really like how the sky changes color and the way the camera zooms in and out.
What this babdly needs is some rocking background music. Nice work :-)