FoonLudum Dare ExplorerLD20 → Ted, the singleminded adventurer

Ted, the singleminded adventurer

By ghostonline

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CategoryRankScoreCount
Innovation1572.8614
Fun2502.0714
Theme1432.7114
Graphics2332.2914
Audio1612.3113
Humor2062.0010
Overall2052.5014
Community1202.8312
Coolness2041

Comments

hamumu 2011-05-02 17:55

I hope somebody Py2EXE's this!

hamumu 2011-05-02 17:56

I hope somebody Py2EXE's this! So I can try it without, you know, effort.

telluse 2011-05-03 21:24

I'll ditto this one. Well, actually I tried installing pyglet and it keeps claiming that I don't have Python installed (I do) :-/

ghostonline 2011-05-04 06:44

I have added a py2exe version of the game to this page. Sorry for the inconvenience.

the-jack 2011-05-04 16:46

The guy walked really slowly for me, and the first two levels were just empty?

ghostonline 2011-05-04 17:46

The guy is supposed to walk leisurely, so you have enough time to drop the necessary items. The first three levels were meant as introduction levels with additional text, but I ran out of time before I could add the text.

natenaterson 2011-05-10 06:01

The character was incredibly slow and it made it quite boring sometimes. The mechanics weren't really explained well in something like a readme. Neat enough concept though, I'm sure this could be decent after some polish.

endurion 2011-05-14 10:46

Dang, just when it begins to get interesting it's "Fin" already :(
I would've loved to see this fleshed out more. More items, etc.

telluse 2011-05-19 23:17

py2exe, hugs all around! :D

Intentional or not, I dig the whole "Deus Ex Machina" thing going on with the player making sure that Ted has exactly what he needs at any point - almost, at any rate.

Apart from the brick texture (I still can't see straight after the doubles) I liked the style. The pixels did their job remarkably well, spot on representations of their meaning (except for the dagger/sword drop - I only figured it harmed stuff :P). The death animation for the monsters had a nice visual feedback touch to it - make it obvious it was dead.

For a 48 hour job, not bad at all. I'd love to see a full-fledge edition; touched up graphics, more items, evol puzzles (perhaps even an ongoing dialogue between Ted and narrator?) - excellent.

mwest 2011-05-21 19:28

Really cool little entry - well done!

I was very disappointed by the early FIN - it was just getting interesting! Only other criticism was the slow walking speed - hold right click to make him hurry up perhaps?