greysphere 2013-08-26 04:08
Was fun. Definitely hard to catch the sausages though!
Foon → Ludum Dare Explorer → LD27 → Hungry King
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 80 | 3.53 | ||
| Graphics | 81 | 3.94 | ||
| Humor | 84 | 3.47 | ||
| Fun | 144 | 3.50 | ||
| Overall | 256 | 3.39 | ||
| Theme | 392 | 3.33 | ||
| Innovation | 606 | 2.89 | ||
| Coolness | 1672 | 26 |
Was fun. Definitely hard to catch the sausages though!
Good game, fun to play, my only issue was the collision detection. It just wasn't as smooth as I would have liked. Anyway, good job :D
Nice arcade game!
The physics were, on the whole, good, but I didn't like the way a lot of ingredients would stick to the rim of the pot.
Art, music, sound, and concept are all great. The physics of the food seem a little wonky, though. I'd like to see it drop a tiny bit slower and be a little more forgiving to avoid having a giant sausage plugging up my pothole (heh heh). The bouncing food mechanic could use some more feedback, too, such as having a little multiplier text follow the food after it's been bounced, along with a pleasant little bleep or bloop.
"But my jokes won't satisfy the king's hunger" lol. That was a lot of fun!
Ha! That was really fun.
The mood was right and the game was hilarious.
One qualm however... it was a little too easy to get a good 5000 above the score for each round (it was still great though).
Good game, but there is a lot of physics bugs :D
Pretty cool idea. I found that just violently shaking the mouse up and down let me win, I stopped at 21/50K when I realized it was endless. I might have made the "edge" colliders further apart, that could have helped with the collision issues. Nice music, nice graphics.
Very very nice job, except for those cursed sausages that won't fint anywhere.
Hell yeah I will be executed :P It was really nice to play your game, thanks! And yeah, good luck with ratings!!!! BTW Love the audio!
Fun idea. There were a few times were some veggie got stuck on the border of the pot. And it would be better if the pot moved with mouse instead of having to drag it and have the mouse button pressed during the whole game.