FoonLudum Dare ExplorerLD22 → Shadow Glow

Shadow Glow

By k_wright

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CategoryRankScoreCount
Theme1293.35
Innovation1672.96
Mood1772.89
Overall2162.96
Audio2272.59
Graphics2342.96
Fun2572.57
Community2952.60
Humor3991.67
Coolness685

Comments

kanaka 2011-12-19 03:55

Awesome game! I really liked the idea and the monsters. You can make it to a commercial game!

the-jack 2011-12-19 11:27

At first I tried using WADS but had to switch to WASD. I guess it's just a personal preference.

This should totally be Alan Wake DLC, or maybe a game he plays on his mobile phone between episodes.

vdz 2011-12-19 13:51

Interesting idea, but in the end all you do is walk forward and point at ghosts (who don't seem to actually do anything). No challenge or interesting events, and the game isn't atmospheric enough to make up for it.

wgemigh 2011-12-20 14:46

I like the concepts, but I think it would improve a lot with some extra time. I thoroughly enjoyed lighting up the white cubes and I thought the level design worked quite well. Sometimes I got too close to something and my flashlight would shine through the other side, which made it hard to tell that I was actually up against a boundary. I think it needs some extra conflict to make it a little more exciting. For example, if ghosts started getting used to the light unless you recharged it at a white cube.

summaky 2011-12-26 20:16

The monsters where an interesting addition, but as far as I know were just cosmetic and didn't do anything. The music didn't bring the correct mood for my taste.

brighterorange 2011-12-31 21:20

I liked it but I wasn't sure if I won or died! :)

jfroco 2012-01-02 04:18

Nice game.. simple an effective. Ghosts should kill you ;) I don't think the music is the right one for the game. I think you should post your source code to participate in the 48h competition :)

jxms 2012-01-06 04:06

It's purdy.

someguy22 2012-01-07 16:53

Good idea, but the sprites definitely could've been fixed. Also, I think "W" would work better for jumping instead of space.

fredericrp 2012-01-09 23:31

Very good usage of lights ! Good game, minimalist because of the lack of time I'm sure