endurion 2011-05-02 06:30
I've tested on Windows, won't run. Please include the openal32.dll file. The only other dependencies seem to be the MSVC 10 runtimes, as you said.
Foon → Ludum Dare Explorer → LD20 → Surrounded
By rasherb2
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD20 | Ever | |
| Innovation | 230 | 2.31 | 16 | |||
| Fun | 134 | 2.88 | 16 | |||
| Theme | 240 | 2.00 | 15 | |||
| Graphics | 240 | 2.25 | 16 | |||
| Audio | 134 | 2.46 | 13 | |||
| Humor | 274 | 1.50 | 8 | |||
| Overall | 177 | 2.69 | 16 | |||
| Community | 224 | 2.00 | 11 | |||
| Coolness | 243 | |||||
| Overall | Fun | Graphics | Innovation | Theme | Audio | Community | Humor |
|---|---|---|---|---|---|---|---|
| 3 | 3 | 1 | 3 | 1 | |||
| 3 | 4 | 3 | 2 | 3 | 4 | 2 | |
| 2 | 2 | 1 | 1 | 1 | 2 | 2 | |
| 3 | 3 | 2 | 3 | 2 | 2 | 2 | 1 |
| 3 | 3 | 3 | 3 | 3 | |||
| 3 | 3 | 3 | 4 | 1 | 2 | 1 | 1 |
| 3 | 4 | 3 | 3 | 3 | 2 | 2 | |
| 2 | 2 | 1 | 1 | 1 | 2 | ||
| 1 | 3 | 2 | 2 | 2 | 1 | ||
| 3 | 3 | 2 | 2 | 2 | 3 | 1 | |
| 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 3 | 2 | 2 | 1 | 2 | 3 | 2 | |
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| 3 | 3 | 3 | 2 | 2 | 3 | 1 | |
| 3 | 2 | 3 | 2 | 2 | 2 | 1 | |
| 2 | 3 | 1 | 2 | 1 | 1 | 2 | 1 |
I've tested on Windows, won't run. Please include the openal32.dll file. The only other dependencies seem to be the MSVC 10 runtimes, as you said.
Hi, thanks for trying it! I included openal32.dll and the redist just in case. Hope it works now!
You could have written it requires SFML. After installing the packages everything works fine :)
"You'll need SFML" ... I must be going blind... Sorry...
Thanks for including the missing Dll! Worked fine now.
Nice little game, increasingly hard. I liked the little extra room below ;)
Nice :D (And the Arch binary was a nice touch too). I did recompile however because of the fact that it's basically way too hard to play with a non-qwerty keyboard. But it was worth it. Love the frantic gameplay, the sound effects just work, and as a bonus if you let the game run after you died, it still fills up with ennemies, making for some kind of mesmerazing modern art :D Good job !
Decent concept, smooth player movement.
I grabbed the first package a couple of times and no more spawned after that.
At first I thought that this would be intensely hard, but then I realised it's quite the opposite actually. It#s fun, but waaaaay to easy.
I couldn't hear any sound (Windows Vista 32)
That's quite cool, I like the idea with the health packs VS spawns and weapon strength