FoonLudum Dare ExplorerLD20 → LD20: Alone

LD20: Alone

By superpig

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CategoryRankScoreCount
Innovation2322.2917
Fun2631.9417
Theme1432.7117
Graphics1652.8217
Audio1262.5317
Humor2251.9213
Overall2642.0617
Community2072.1513
Coolness243

Comments

danik 2011-05-02 12:03

Nice world and graphics. I didn't understand what the device was for though, chatting?

airwaffle 2011-05-02 12:40

"the more people are travelling with you, the more quickly and accurately they fire. So, it's dangerous to go alone." Wouldn't that imply it's the other way around? I love it for it's weirdness, though I never found any lake =(

superpig 2011-05-02 21:49

@Danik: Yeah. The intention was that you'd coordinate with other players, so I put in the chatter so you could do that. There's some fun stuff with a multiplayer server hosted on Amazon Web Services that I should write a blog entry about at some point...

@Airwaffle: Nah the defense towers are trying to defend *you* from the floating enemies :) the more they're firing, then in theory, the safer you are.

mpc174 2011-05-03 05:40

I used unity as well. Creating original 3D assets and skyboxes can be a bit of a hassle. Good job making an animated human. So I understand that the Item was a chat window... Isn't this single player, or was I connected to a server? My first thought was text parser from an adventure game, so I typed "Kill Tower" :).

superpig 2011-05-03 09:51

You were connected to a server. It would have been dangerous to leave you playing it alone, after all!

superpig 2011-05-03 09:52

Also, I used MakeHuman (http://www.makehuman.org/) to make the old man. Animated him myself though.

winterblood 2011-05-03 23:34

I went alone, and didn't suffer much danger providing I stayed on hillsides so the bombs rolled away. Couldn't find the lake though, and it kept stalling which meant I lost track of which way the path was going. Could have used some sort of direction indicator.

the-jack 2011-05-06 20:39

I tried to meet up with the people in the park playing with the dog but never seemed to get any closer... ;)

Good work on a successful Unity deploy, could use a bit more player direction to help get into the game.

tzachs 2011-05-13 09:05

I didn't really understand what was going on...
I walked around looking at trees, and occasionally something blew in my face but really didn't seem to hurt me, so I just kept on walking.
Also didn't find any lake, and would appreciate some player direction...

hamster_mk_4 2011-05-14 12:02

It is pretty impressive you made all the assets to make a Unity landscape and sky box. The exploding capsules got me to jump the first time, but like the Fire Swamp in the Princess bride, once I knew what to listen for I felt pretty safe. If you had time to throw in two more environmental challenges this would have felt more like a complete game.

rialgar 2011-05-14 13:24

ok, I actually found the lake (juyt followed the brown path), but it's not more than walking around and getting followed by these non-harmfull bombs. Environment is quite nice, but somehow empty.

mjb67 2011-05-22 12:20

Great voice acting!