The Spaceworm by Clocwise 2012-09-01T04:17:00
Very cool game. I think you should keep the mouse mashing, it makes you feel more in control.
Foon → Ludum Dare Explorer → Users → Filth
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Aftur | compo | 1057 | 2.44 | 2.04 | 2.20 | 3.24 | 2.88 | 2.60 | 2.68 | 2.30 | 39 | ||
| 2012 | 25 | You are the Villain | Tower Lord | compo | ||||||||||||
| 2012 | 24 | Evolution | Genotype | compo | 229 | 3.23 | 2.94 | 3.09 | 3.69 | 3.17 | 2.09 | 1.43 | 2.73 | 62 |
Filth leaves an average of 11.5 feedback comments each event.
Very cool game. I think you should keep the mouse mashing, it makes you feel more in control.
It took me a while to realize that I could see the resources required for the next evolution by hovering over the "Evolute" button. Other than that its a nicely polished and fun game.
Awesome game. Good graphics, nice level design and best mood in any LD24 game I have played so far.
Interesting idea. Some of the levels were a bit frustrating. The breakout level especially, the ball was hard to control and sped up quite quickly.
Very cool concept but a bit hard to understand. I think I got it after 3 or 4 tries.
Awesome look and feel as well as audio.
Really cool concept. I didn't quite understand what some of the items on the cats meant but I think I got the concept after playing a few rounds and reading the instructions. I would recommend having a "tutorial" level where you tell the player exactly what to do and then show them the instructions. The instructions don't make any sense without having played it at least once.
Has some potential. Cool music. Not very on-theme.
Looks promising.
Very cool concept. I like the idea behind the graphics but they are often hard to see.
Cool puzzle mechanic but looking more than one step ahead is rather difficult which sometimes made me feel like I was just aimlessly rotating until I hit the cheese. Not very on-theme.
LD27 — 10 Seconds (9)
Balloon Rescue by andreyin 2013-08-26T04:51:00
Very interesting game feel. I like the hyper-aggressive enemies.
Just Another Game With A 10 Second Mechanic by jugglerrob 2013-08-26T03:43:00
Very cool game. The wall slide thing took a little time to get used to but otherwise awesome.
Pitch your game by Tuba 2013-08-26T03:34:00
Very cool idea. Nice take on the theme.
Don't let Them Hug you! by Jicken 2013-08-26T03:31:00
The theme could have been represented more strongly but not bad for your first try.
Diesel May Care: Quest For The Ten-Second Car by nintendoeats 2013-08-26T03:28:00
The interface is very confusing but an interesting take on the theme.
Sequor by Laddo D 2013-08-26T03:22:00
Very interesting idea but maybe a bit off theme.
Captain Timewarp by Zeno 2013-08-26T03:17:00
The low friction made it very hard to control but the idea is interesting.
10 Second Urf Defender by Verrazano 2013-08-26T03:14:00
Very cool idea. Reminds me of a board game called Galaxy Trucker. The controls were not immediately obvious to me and could have been included in the help section.
Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-08-26T02:24:00
Looks nice and feels pretty good. At first the kittens weren't spawning and I assumed I was supposed to save the little icons and couldn't figure out why I couldn't. It was fun when kittens were spawning at a good rate but sometimes they would just stop showing up.