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Filth

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsAfturcompo10572.442.042.203.242.882.602.682.3039
201225You are the VillainTower Lordcompo
201224EvolutionGenotypecompo2293.232.943.093.693.172.091.432.7362

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Filth

Filth leaves an average of 11.5 feedback comments each event.

LD27 — 10 Seconds (9)

Balloon Rescue by andreyin 2013-08-26T04:51:00

Very interesting game feel. I like the hyper-aggressive enemies.

Just Another Game With A 10 Second Mechanic by jugglerrob 2013-08-26T03:43:00

Very cool game. The wall slide thing took a little time to get used to but otherwise awesome.

Pitch your game by Tuba 2013-08-26T03:34:00

Very cool idea. Nice take on the theme.

Don't let Them Hug you! by Jicken 2013-08-26T03:31:00

The theme could have been represented more strongly but not bad for your first try.

Diesel May Care: Quest For The Ten-Second Car by nintendoeats 2013-08-26T03:28:00

The interface is very confusing but an interesting take on the theme.

Sequor by Laddo D 2013-08-26T03:22:00

Very interesting idea but maybe a bit off theme.

Captain Timewarp by Zeno 2013-08-26T03:17:00

The low friction made it very hard to control but the idea is interesting.

10 Second Urf Defender by Verrazano 2013-08-26T03:14:00

Very cool idea. Reminds me of a board game called Galaxy Trucker. The controls were not immediately obvious to me and could have been included in the help section.

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-08-26T02:24:00

Looks nice and feels pretty good. At first the kittens weren't spawning and I assumed I was supposed to save the little icons and couldn't figure out why I couldn't. It was fun when kittens were spawning at a good rate but sometimes they would just stop showing up.

LD24 — Evolution (14)

The Spaceworm by Clocwise 2012-09-01T04:17:00

Very cool game. I think you should keep the mouse mashing, it makes you feel more in control.

UPix by Xaychru04 2012-09-01T04:10:00

The interface was a bit hard to understand but otherwise very smooth and fun.

Epocalypse by wupto 2012-08-29T00:51:00

It took me a while to realize that I could see the resources required for the next evolution by hovering over the "Evolute" button. Other than that its a nicely polished and fun game.

The Silver Spire by charliecarlo 2012-08-29T00:14:00

Awesome game. Good graphics, nice level design and best mood in any LD24 game I have played so far.

Moore's Game by rwos 2012-08-27T23:54:00

Interesting idea. Some of the levels were a bit frustrating. The breakout level especially, the ball was hard to control and sped up quite quickly.

Intelligent Designer by Nizan 2012-08-27T19:14:00

Very cool concept but a bit hard to understand. I think I got it after 3 or 4 tries.

Cosmogonie by Spotline 2012-08-27T18:56:00

Awesome look and feel as well as audio.

Embryotic by reverso13 2012-08-27T14:04:00

Would have been more fun if it was more responsive, I felt like most of my clicks didn't register or maybe the selectable area of the nutrients is too small.

Cat Evolution! by Mamick 2012-08-27T05:01:00

Really cool concept. I didn't quite understand what some of the items on the cats meant but I think I got the concept after playing a few rounds and reading the instructions. I would recommend having a "tutorial" level where you tell the player exactly what to do and then show them the instructions. The instructions don't make any sense without having played it at least once.

Gene Game by Split82 2012-08-27T03:02:00

Very nicely polished. Reminds me of SpaceChem.

Far From Earth by Ramikaze 2012-08-27T02:54:00

Has some potential. Cool music. Not very on-theme.

Homes Through Time! by Materie 2012-08-27T02:45:00

Looks promising.

Ascension Garden by sclark39 2012-08-27T02:39:00

Very cool concept. I like the idea behind the graphics but they are often hard to see.

Move the Cheese by aschearer 2012-08-27T02:33:00

Cool puzzle mechanic but looking more than one step ahead is rather difficult which sometimes made me feel like I was just aimlessly rotating until I hit the cheese. Not very on-theme.