Blitz's Minimalistic Runner by matthewj234 2013-04-29T16:23:00
Thanks Patrick! The lack of audio was due to lack of time, and I have plans for the graphics :P As for the innovation, I'll just have to try again!
Foon → Ludum Dare Explorer → Users → matthewj234
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Faction War | jam | |||||||||||
| 2014 | 30 | Connected Worlds | Race to Colonisation | compo | 816 | 2.95 | 2.83 | 3.03 | 3.71 | 2.53 | 2.21 | 1.69 | 2.44 | 80 | |
| 2013 | 26 | Minimalism | Blitz's Minimalistic Runner | compo | 1194 | 2.46 | 2.61 | 1.70 | 3.32 | 1.93 | 2.00 | 1.95 | 47 |
Thanks Patrick! The lack of audio was due to lack of time, and I have plans for the graphics :P As for the innovation, I'll just have to try again!
@Beanalby 4th LD, 1st completion ;)
@Jim Haslett Ill have a look at the gravity, and yes the double jump was intended to protect users from the hidden platforms :P I will play around a bit more with the mechanic :)
@Trench The double jump requires you to have released the space bar :) As for the timer, as I didnt make a menu, it was my best option, and the graphics I am working on :) I should have a post comp version out shortly, as I have continued development :)
Good concept, but I couldnt pick up the chest on the web version.
Was an interesting idea, but I found I ran out of time to match if I wanted to shoot and survive
A good starting point. Hopefully you continue this and finish it!
A nice puzzle game. I like the level name system, lets you share puzzles with friends! Good work!
A nice idea, good job!
Instructions/Tutorial were on my todo list, but unfortunately I just ran out of time. Ill try and make the instructions more clear on here. Thanks for playing though!
Thanks for the feedback guys, I have made the game window slightly larger, and disabled the bug which allows you to win with 0 seconds. As for the art, I will improve it with the post competition version. A minimap was planned but scrapped due to time constraints, but I will look into it again for the post competition version.
The money you get for each collection is 80% of the bank value. More materials are planned and easy to implement, and bonuses for diverse economies were again planned. The controls was a bug which has been fixed.
Thanks for all the feedback guys!
Added a smaller window version, hope this helps :)
Runs well on my S4, nice game!