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Septi

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201635ShapeshiftSteam Drivejam10682.6032
201533You are the MonsterMonster Catjam7712.952.853.053.604.203.202.9537
201430Connected WorldsStar of Connectionjam
201120It's Dangerous to Go Alone! Take This!Bunker 69compo1432.932.713.362.922.071.572.003.00

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Septi

Septi leaves an average of 2.3 feedback comments each event.

LD35 — Shapeshift (5)

Fuck you it's the same thing as last year by xgeovanni 2016-05-10T07:39:00

Next year, make it in 3D, and with HTC Vive support. It would totally kick ass.
(@MegaBrutal yes, but there's even no rating so I wouldn't care...)

ShapeCraft by PabloLeChuck 2016-05-09T03:20:00

Hella difficult, hella fun :)

Chill Out! by Scoff Studios 2016-05-09T03:02:00

Good game :) Regarding mechanics, I never found any use for the snake and did almost all the game as Koala. Also, the game looks kinda like it's designed for mobile, but seems to only use keyboard controls. Anyway, with some balance, polish and more levels it can be a very nice finished game.

Geometer's Folly by SpareWizard 2016-05-05T15:08:00

The idea is really great. And the spellcasting mechanic appears to work quite well, though I never managed the octagon spell in the postjam version. I would love to see a game like this finished, and have you thought about multiplayer? :)

Survival Purgatorium by Beefsports 2016-05-05T07:43:00

I like the general concept. However, game appears to be a little imbalanced - it's much easier in the robot mode than in the dragon mode, especially because robots run much faster than you do and you can't see them approaching from far away. I'm not sure how do the world borders work - there appears to be an abyss, but you don't fall through and just teleport somewhere.

Also, there appears to be a bug. In a web version, robot looks like this for me: https://dl.dropboxusercontent.com/u/20069183/LudumDare35/Comment%20Screeshots/Survival%20Purgatoriam%20Bug.JPG

LD30 — Connected Worlds (1)

Merge by pusheax 2014-08-26T09:08:00

Hey, nice idea, but rules are not fully clear. Around level 7 (the first time you get a bunch of blocks in one place) they stop being obvious and I can't figure out when the blocks can and when they cannot be moved anymore. For now, I gave up at level ~10-12.

Can you please clarify the mechanics? I'd like to play it to the end.

LD20 — It's Dangerous to Go Alone! Take This! (1)

Appy 1000mg by deepnight 2011-05-02T03:26:00

Magnificent! I take it from your journal the world is partially randomly generated?

Also, good story :)