FoonLudum Dare ExplorerLD24 → DIGIEVO

DIGIEVO

By vdz

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CategoryRankScoreCount
Theme294.00
Audio1243.21
Innovation1453.43
Fun2293.07
Overall2463.20
Graphics3722.93
Coolness88830

Comments

vdz 2012-08-27 01:07

And in case anyone wants my CODE, it's 'TRAIT NORMAL GRID INPUT'.

mokesmoe 2012-08-28 00:00

DARK GRASS MODE BATTLE

vdz 2012-08-28 00:42

Game updated, you can now battle other players (with both players picking their attacks rather than attacks being randomly picked). Use the link at the top of the description to download it; please do note that LD entries should be judged by their original version, not any post-LD updated version.

covebit 2012-08-28 06:21

Cool :)

the-jack 2012-08-28 06:23

I liked this better when it was Pokemon.

lemontree 2012-08-28 08:03

Nice emotions!

phren 2012-08-28 09:08

A very good effort, can't believe you've actually been able to put this kind of a system in place during one weekend. The sharing of evolution codes is a great idea, a shame there weren't more codes to take advantage of. Overall this package was very complete, with nice music, a consistent graphical style and fun gameplay.

Since this entry was so complete, I'm just gonna go ahead and list the stuff I would've liked done differently. :P

-The selection style in battles: there should be an option to have the cursor stay on the previously selected ability.
-More variety in local battles in order to make playing the game more varied when there aren't any players to play against (battles against dummies and disablers get kinda old :P)
-A way to evolve your creatures without the codes of other players
-Some explanations on the mechanics of the game while playing (what does power rating do? why don't my stats get higher the higher my power rating is? is there any way to get better other than to copy traits and moves from other people?)
-The selection color should be of bigger contrast compared to other menu items, sometimes it was hard picking out what item you actually have selected
-Esc should go back in menus
-Menus should scroll while holding a key down

There is obviously a lot of potential in this kind of a system, I'm a bit worried though since in the beginning the experiences are a lot more limited than what the raters will have in the future. I wouldn't have listed all this negative stuff if I didn't think your game was awesome though. :D

PS: NORMAL DIGITAL TERA COMBAT

phren 2012-08-28 09:30

Also:

-while ripping off other chars for moves and traits, it would be nice to see your own exp pool somewhere
-while entering evolve codes it would be nice to have a list of codes previously entered

refreshcreations 2012-08-28 21:44

I'm 'NET VIRUS LARGE DIGITAL' This reminds me of barcode battler except this is much much better then that. Had good fun with this game, i can see the links to the evolution in there also.

Really enjoyed the music and this game seems completely bug free, well done!

juaxix 2012-08-30 08:12

Code: FILE DISK COMBAT TRANSFER

Cool idea, the game is pretty good, original, I like it :)

free_napalm 2012-09-01 14:48

"FREE is charging an attack!
FREE uses TACKLE!
But FREE avoided the attack!"
In a random battle, I fought myself.

Luckily, I don't have to fight myself when I comment on your game. I like the mechanics, the sound and the Pokemon-style battle log. The code evolution idea is quite original, and makes it feel like a community game. I can't believe you were able to make all this in 48 hours. Great job.
DISK FILE TRAIT SMALL

goerp 2012-09-05 20:04

I like it!
No other game in this LD looks anything like this. Thankfully other players offered their code (mine is NORMAL CYHER LIGHT INIT). The graphics in like as well. Just the highlighting of the selected menu item is not very clear.

tomhunt 2012-09-18 00:43

Neat concept. The sound was pretty nicely done.