FoonLudum Dare ExplorerLD26 → Quest

Quest

By vinull

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CategoryRankScoreCount
Audio1833.34
Mood3263.18
Fun4853.06
Humor4872.32
Overall5203.20
Graphics5303.06
Theme5593.53
Innovation9822.51
Coolness141145

Comments

ataxkt 2013-04-30 00:59

Neat! Minimal Zelda to the max! I admit I didn't get very far, but it's nicely done.

neight 2013-04-30 00:59

With minimal modeling, you were able to keep a consistent mood and style. Great game for 48 hours.

jpcote 2013-04-30 01:01

Enjoyable zelda-like game with Minecraft look :) Nice work !

teamquadratic 2013-04-30 01:05

Feels pretty nice, except for the combat. It seems like its impossible to kill enemies without taking damage, and although health seems fairly abundant, I still find myself constantly dying (though I may just be bad).

elrobo 2013-04-30 01:17

That was really good. A nice length to just sit down and get through, really good music, the cave was actually nicely moody and the hud display of your hp/inventory was perfect in its simplicity.

th3dz 2013-04-30 16:28

Cute game, didn't really understand what to do. Sword felt a bit awkward though. Thought it was a cross at first.

cloudiestnights 2013-04-30 23:30

The simple-shaded 3D graphics looked really good, and the gameplay was simple but tougher than I expected. Good job!

vinull 2013-04-30 23:55

Thank you all for the comments and playing the game. The best way to fight the blobs is to kite them - hit them then move back, hit then move back, etc.

Also thank you for the comments on the music =) I posted the main theme to soundcloud https://soundcloud.com/vinull/quest-main-theme-for-ld48

martin_monosys 2013-05-01 00:19

Cool take on minimalism! I also liked the music and the colorful graphics. It might need an option to use the mouse to look around, as turning with WASD is soooo slow... :)

kibertoad 2013-05-01 00:20

It was OK.

psychomonster 2013-05-01 00:23

Good work for that short time... like the dungeon very much... good mood... but the movement of the character is a little bit to slow...the enemys behind you, can attack you 3 time before you turned around..

mark_hildreth_ld 2013-05-01 00:28

The combat and movement was a bit rough, but I enjoyed the overall atmosphere. The music was a very nice addition.

salamander3 2013-05-01 00:48

Basic 3D arpg boiled down to the essentials. I enjoyed it, though found it very difficult to progress purely because of the damage out/damage in ratio. Well implemented however, and enjoyable. I ended up playing a couple of times. :)

ming_tea 2013-05-01 02:34

This fits the theme to a tee. A great coffee break game.

zim-the-fox 2013-05-01 05:48

First of all, thanks for playing my game!

I found the music very fitting and the dungeon looked amazing. The combat and the movement were rather tedious and I didn't enjoy them. Congratulations on your game, though!

recursor 2013-05-01 11:22

Reminds me of the old Atari Adventure game. Nice job.

gatechgrad 2013-05-02 01:03

Seems like a cross between the Legend of Zelda and Minecraft, or a 3D Dot Game Heroes in first person view.

gatechgrad 2013-05-02 02:22

The Linux build worked on my Ubuntu system after upgrading to 13.04 Raring Ringtail. I also had to "# sudo apt-get install ia32-libs" to install the libGLU.so.1 shared library, and "# chmod u+X ./quest". It ran fine, but there is about a 30 second load time where it just displayed a blank window.

vinull 2013-05-02 02:26

@GatechGrad - very cool to know. Did you have the same process to build and run your game on Linux since you used Unity too?

vinull 2013-05-02 02:27

@recursor - thank you! all these kids here with their minecraft and zeldas were making me feel really old!

phocker 2013-05-02 03:39

cool game man -- not bad for only using unity for 2 weeks -- great effort!

gatechgrad 2013-05-02 03:53

I didn't make a Linux build for the LD compo, but it looks like it's simple as changing the target platform in the build settings. I'll probably make a Linux build this weekend to see how it does.

minionstudios 2013-05-02 05:01

I love this one! the music is bouncy and old-school!

gregdevice 2013-05-02 05:06

I liked it! Combat was hard in it's own way. I like the blocky style. Could see this applied to the cave details and monsters. Thanks!

the-jack 2013-05-02 07:43

Great little abstraction of an RPG. Nice transition from overworld to under.

jod 2013-05-02 09:40

Cool game! I got the chalice and made a mad dash back to king potato.

ointment 2013-05-02 11:50

Not a fan. Awkward yet generic gameplay in a programmer art world. The lack of mouselook feels limiting. The audio is the most worthwhile part, I think.

zkenshin 2013-05-02 15:27

Very nice music. :)

myyyvothrr 2013-05-02 16:12

Great game!

psenfilip 2013-05-03 14:22

Congratulations on being very creative on the 3D art for this one.

Onto the game:
Music is OK.
Often times I got hit by the blue thing then I couldn't move nor attack.
It is a bit hard to hit the enemy without being hit.
Constantly dying because I kept getting cornered on odd situations. Couldn't get very long on the game because of that.

gamenacho 2013-05-08 19:55

Interesting game. Good job on creating a world to explore in a short amount of time. (The death animation of the spheres were pretty cool too)

cableplays 2013-05-09 01:39

Fun but easy to die!