FoonLudum Dare ExplorerLD20 → Tim: Legends

Tim: Legends

By morganquirk

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CategoryRankScoreCount
Innovation173.8825
Theme93.9225
Audio74.0425
Humor143.7322
Overall113.8425
Fun313.5625
Graphics283.8825
Community1612.5315
Coolness1772

Comments

andrewbc 2011-05-02 09:01

Hey, this was great! I like the concept and the implementation, it works well and I haven't seen that before. Silly Tim.

yezu 2011-05-02 12:32

Well done :)

kylerhoades 2011-05-02 12:53

The radio is pure WIN

brandoncash 2011-05-02 15:59

<3 the radio!

alexlarioza 2011-05-03 03:25

Great job! I loved the beginning cut scene. xD

randomnine 2011-05-04 14:45

Good concept, good music, good sound, loved the radio. Feels very complete :)

cosr 2011-05-05 11:01

Looked great, sounded great. Played great, but it liked to freeze for me every so often when I was carrying Tim on the liftable platforms.

the-jack 2011-05-06 04:19

This was really cool, really fun to play.
It seemed that the only purpose for the upper half of the screen was to see Tim's thoughts? Perhaps a PIP enlarging the Robot's view would be another way to view the game world.
Excellent work!

hectigo 2011-05-08 16:24

Looks good, and sounds great. While I found the gameplay idea interesting, it ended up a bit tedious - either it's waiting for Tim to walk somewhere, or otherwise he is plunging to death way too fast. It's not always so easy to plan ahead and predict where he will end up - at least in the beginning when one doesn't yet have a clear idea of the nuances of the game. And then it's back all the way to the beginning of the level.

matthias_zarzecki 2011-05-08 16:36

Haha! This idea is great. Although it is kinda tedious (slow), and switching between both screens is hard.

endurion 2011-05-12 15:58

Really neat idea :)
The only complaints are the somewhat lengthy replay of a level when Tim gets killed, but other than that it's a solid game.

gornova 2011-05-12 21:24

Ludum dare winnder ?

mwest 2011-05-15 17:05

Great game, well done!

It's just a bit too tedious to replay a level after dying when you struggled for 10m to get past the 1st half...