FoonLudum Dare ExplorerLD21 → The Blueprints

The Blueprints

By recursor

View on Wayback Machine

CategoryRankScoreCount
Coolness1621
Community333.55
Audio403.62
Humor543.00
Innovation733.57
Overall943.36
Graphics1023.41
Fun1353.05
Theme2922.81

Comments

hempuli 2011-08-22 21:35

Nice music! I think the game could've benefitted from a few more hazards; currently the game gets a bit tedious quite quickly.

klare 2011-08-23 01:12

Love the art style, and the guard's noises :p Not sure why the safes are still unlocked after I've died, but it was still difficult nonetheless! Nice work.

d_m 2011-08-23 04:40

Game looks cool, sadly I have Linux here so I won't be able to play and rate it (no Unity available).

mrpiglet 2011-08-23 06:28

Liked the blueprint themeing. Had issues with the stealth mechanics, it was never really clear why sometimes I failed to kill a guard and sometimes succeeded. Voice acting was amusing/impressive.

matthias_zarzecki 2011-08-24 13:11

Nice MGS-vibe! (too much text at the beginning however)

d_m 2011-08-24 13:30

So, I actually played this on a friend's OSX computer. Great job! The sounds and voice-overs are good, the blueprint graphics theme is really nice. Some music would have been good I think. Also, it might be good to emphasize the escape part a bit more. Right now it feels like I'm breaking IN, not breaking OUT :) Overall, great job!

joekinley 2011-08-24 19:18

Go timelapse. And really great art style and game concept.
Reminded me of The sting. Loved it very much.

Yeah it was tedious at first, but when I got the gist of it, yeah I did not read the txt, it was cool. Liked that the states were kept when dying. Otherwise it would have been nearly impossible for me to get to second level.

Great entry and cool timelapse.

the-jack 2011-08-28 16:46

Aaaugh!

Hard, but once I got it, I got it. Could benefit from a slightly more gentle introduction but I understand how the time constraints wear on the overall scope.

Solid entry, and something to tide me over until Schatz releases Monaco ;)

ratking 2011-08-31 20:19

Hey, I love stealth games! Although I wish the AI would be a tiny bit better - after being discovered all you have to do is running behind a wall. After being back to normal guards don't do anything. But of course this way it's good casual stealth gameplay (even killing the guards works fine!), because you don't start right from the beginning after being hitten.
Good work! I'd like to see this explored and made into a more deep game!

8bitmuse 2011-09-01 05:16

Very very nice! The sound effects were a treat to listen to and the voiceover well done. It instantly reminded me of Thief 3. The graphics could've been a bit tighter (maybe it's just me but it felt like the maps you drew were a little stretched/blurred). The quality of the intro is excellent and really got my attention, I really liked this entry, great job!

susanthecat 2011-09-03 17:05

I hate stealth games and I really liked this game. The movement animations were great and I loved the sound effects.

Good job!

n0_named_guy 2011-09-03 17:09

Good game, but sometimes the guards or are way too dumb, or they are way too smart and see through walls... I also couldn't kill any guard =X Keep it up, tho =)

andybrown 2011-09-06 15:42

I had fun with it- the game not resetting upon death made it a bit easy in the long run, but I guess that made up for the guards killing me through walls sometimes. Seemed to work pretty well for the most part though. Great job on the audio!

codexus 2011-09-11 11:09

Nice graphical concept, the gameplay is a bit tedious probably because the guards lack a good AI.