soulrot 2013-08-27 01:52
'Cute' little timing-based game. I especially like the music ;)
Foon → Ludum Dare Explorer → LD27 → :Fast :Food!
By lpghatguy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 71 | 3.45 | ||
| Audio | 131 | 3.33 | ||
| Fun | 155 | 3.27 | ||
| Theme | 198 | 3.32 | ||
| Overall | 263 | 3.17 | ||
| Graphics | 369 | 2.95 | ||
| Innovation | 375 | 2.77 | ||
| Coolness | 1528 | 33 |
'Cute' little timing-based game. I especially like the music ;)
Very nice job, sadly the game is short albeit very entertaining. Had you more time a series of different levels in different places each more difficult than the last would have been great.
nice game, I loved the graphics (:
Hihi! This was pretty fun :) I liked the concept very much.
Haha, the dubbed voices! Had fun playing this, could've used a bit more features. But considering the time limit, good job!
Awesome overall. Great flute(?) background music and fantastic voiceovers especially the vampire dying groans haha Works well. Good entry!
This is a great way to give a narrative to a time limit that is so arbitrary in other games. The music and graphics are also strangely misplaced (in a good way) with a game about hunting humans. Great work, and I love the voiceovers.
Fun mechanic and nice integration of humor! There are a few little feedback things that would really help this shine - I sometimes had trouble determining what was going to give me shelter, maybe a ground shadow or some other visual indicator around the things that are safe would help call them out. It might also help to add more feedback for when you are in a "safe" state. I know you have the indicator up on the timer, but I'm usually very focused on the action on the screen, so something nearer to the character or an audio cue might help. I loved the music and the voiceovers, but if you keep working on this consider mixing the volume of the music down or the voices up - they kind of clashed with each other. Great job overall!
I was confused by the fact that I have to say in the shadiw but the shadows were not drawn :D
haha really great take on concept and a good game too. nice one Ghat.