paidgeek 2013-04-29 09:42
Pressing "Space" at the beginning doesn't work for me. But Highscore.POTATO made me laugh xD
Foon → Ludum Dare Explorer → LD26 → SpaceGeometry : The Arcade Version
By metaldemon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 13 | 4.09 | ||
| Fun | 56 | 3.77 | ||
| Humor | 142 | 3.13 | ||
| Overall | 283 | 3.45 | ||
| Mood | 358 | 3.14 | ||
| Graphics | 569 | 3.00 | ||
| Theme | 928 | 3.14 | ||
| Innovation | 1129 | 2.23 | ||
| Coolness | 1564 | 39 |
Pressing "Space" at the beginning doesn't work for me. But Highscore.POTATO made me laugh xD
@PaidGEEK Hmm, that is not supposed to happen, what OS are you running if I might ask? :)
Man I love this music. I could listen to it for hours. Great game too.
I really dig the music and controls are just fine.
Sometimes the collision detection doesn't seem to response accordingly (especially on the Red enemy). The bullets happen to go pass through the enemy target.
Also, I missed a replay/retry/play again button at the end.
This was really nice experience, though quite short :D
Minimalistic, nice graphic , great music, fun to play!
Cannot "insert coins" by pressing space. Running on Windows 8 64-bit.
Great job on the audio, really dig it!
That was amazing! I gave 5 stars in most categories, good job :)
The linux/mono build works great ;)
I like the mechanic where certain objects come from the side to prevent you from just pressing the spacebar. The music is great.
However, it's not reeeeaally minimalistic, so that's something that could have been better. Other than that, good idea, not too generic and nice gameplay.
Sweet Game! Really nice concept and well executed! :D - Gas
Nice little shooter! I liked your opening sequence, and the mechanics all seem pretty smooth and solid. I didn't feel like it fit the theme all that well, except in that the enemies are abstract geometry, but this is well put together. If only the score weren't measured in potatoes :( Good job, though!
Pretty nice shooter, really colorful and gets nicely fast paced near the second boss which makes it real fun to play. Good job!
The game doesnt work for me (Linux x86; mono, wine, ... installed)
Could not load signature of OpenTK.NativeWindow:get_Icon due to:
Could not load signature of OpenTK.INativeWindow:get_Icon due to:
Invalid type OpenTK.GameWindow for instance field LD26.MyGameWindow:<Instance>k__BackingField
Unhandled Exception: System.TypeLoadException: Could not load type 'LD26.MyGameWindow' from assembly 'MetalDemonLD26, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'LD26.MyGameWindow' from assembly 'MetalDemonLD26, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
Nicely done. It's good to see a vertical-shmup that's not a bullet-hell shmup.
Just one slight possibly-bug, where the left and bottom sides of the screen have walls to keep you in the game area, but the right and top don't. I was able to keep flying off the top of the screen indefinately. But still, there's a surprising amount of polish here for an LD game, with the intro sequence, the music, and the health and shield bars animatedly flying in. Good game!
Ooooh, twas fun! Loved the music, and the ship movement was smooth too! :)
Not bad at all.
This was actually pretty funny. I really liked how the ship moved. Also the music was really great!
I really got into a groove while shooting stuff. I think the music is perfect for this game. Shooting felt very smooth and responsive, nice work.
BWAHAHA Great. Honestly, seriously funny and seriously awesome music!
Sadly it seems that I can't run it, because it's no 32-bit version. :( (Win XP, 32-bit laptop here)
@SuperlevelSebastian I have a 32 bit system too. can you explain the problem?
Unable to run the game =O(
Saw the whole video, seems very nice =O)