Took a few tries to get the hang of it. It's really annoying that I have to click a couple times to restart, taking my hand away from the keyboard. Either keep it that way and make a short delay on the start, let the play use A and D to move (so one hand can stay on the keyboard at all times), or let the player restart with space as well. The collision is still kind of finicky and I think it has more to do with the animation being delayed than the detection.
I agree on the most of feedback already given. It would be nice to see how many turns it would take to fix something as a lot of the time I didn't know if anything was happening. (My oxygen kept going down but both stations were manned for 30+ days.) The maintenance system seems really cool if the implementation is improved. Timed maintenance by a specific clone, increased innovation in the education system so clones can learn specific repair skills or mechanical skills.
LD26 — Minimalism (2)
Jejeboy: Baby Volleyball by Jejeboy 2013-05-14T18:05:00
Took a few tries to get the hang of it. It's really annoying that I have to click a couple times to restart, taking my hand away from the keyboard. Either keep it that way and make a short delay on the start, let the play use A and D to move (so one hand can stay on the keyboard at all times), or let the player restart with space as well. The collision is still kind of finicky and I think it has more to do with the animation being delayed than the detection.
Clone Colony Frontier by HuvaaKoodia 2013-05-01T21:12:00
I agree on the most of feedback already given. It would be nice to see how many turns it would take to fix something as a lot of the time I didn't know if anything was happening. (My oxygen kept going down but both stations were manned for 30+ days.) The maintenance system seems really cool if the implementation is improved. Timed maintenance by a specific clone, increased innovation in the education system so clones can learn specific repair skills or mechanical skills.