FoonLudum Dare ExplorerLD42 → Slime Lines

Slime Lines

By luis-giron

View on ldjam.com

CategoryRankScoreCount
Overall2763.5022
Fun3363.3022
Innovation5282.8522
Theme2913.7022
Graphics3373.3022
Audio1643.3722
Humor2852.5722
Mood2123.2522

Comments

guilhermoni 2018-08-13 00:14

Nicely done, simple idea, but it plays great. Music is great too.

ashment 2018-08-14 04:09

The music is nice, but I feel like the slimes are jumping too fast...

luckydaisy 2018-08-14 04:47

Song worked incredibly well with the game. Incredibly enjoyable to have my slimes bouncing around while im jamming out and trying to break my high score. Really really enjoyed the game. Well done dude

sauski 2018-08-14 04:48

The game has a great natural difficulty curve as the board becomes harder to manoeuvre as more lines are added, it really captures the theme brilliantly! Where I started to struggle was with the addition of the extra colours, I found there just weren't enough of one colour to start clearing lines within 5 moves once the board filled up. Truly an endgame for the puzzle game aficionados!

stellary 2018-08-14 05:04

It's a great design that colors increase with the size of board.

jelbre 2018-08-14 13:13

Really nice game, the music and art is great, and the concept is quite addicting. I think 1 or 2 less colours would have made for a better balance, as the growing of the field is already an obstacle to creating the 5 combo.

korso 2018-08-15 23:13

Nice little puzzle, and a good fit for the theme. The board growing is a good mechanic to increase difficulty, although more colours make a little too difficult for me. As a little complaint, I'd limit the animations for the slimes and maybe the palette used, since you have to watch them continuously during the game.

Good job overall!

manimal 2018-08-16 20:02

Dude, awesome idea about the game, I really enjoyed the music. Easy to understand the game and mechanics. How about to add some online ladder with some pattern generated level?

alexfalkenberg 2018-08-20 17:39

Overall, I really enjoyed this. I think the idea is great and you get a nice feel for space running out.

I don't know if I'm maybe missing something, but I found the controls a bit cumbersome, particularly as the play area increased. Having to move to the complete opposite side of the board to move a row/column in the opposite direction was frustrating. Maybe using mouse to target the row/column and then arrow keys or WASD to move in the allowed directions, or maybe using a mouse to drag a row/column U/D/L/R? I also found the slimes to be a bit distracting due to how much and how quickly they bounced. Maybe this is intended to add a feeling of urgency or chaos. If so, it works. ;) Otherwise, solid concept that I'd play again. Thanks for making it, and have a great LD!

team-on 2018-08-28 20:56

Interesting interpritation of theme

andrei9 2018-09-03 12:59

I liked the Graphics, and the Gameplay was fun, Nice Game. :thumbsup: