ashment 2018-08-14 02:38
It's unfortunate that you weren't able to make more of the concept due to the deadline. I think the gameplay is well executed and the concept is cool. Good effort!
Foon → Ludum Dare Explorer → LD42 → Matrice
By cristi-mihai
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1217 | 2.59 | 23 | |
| Fun | 1104 | 2.64 | 23 | |
| Innovation | 415 | 3.35 | 23 | |
| Theme | 1262 | 1.97 | 20 | |
| Graphics | 863 | 3.02 | 24 | |
| Audio | 448 | 3.15 | 24 | |
| Humor | 1.65 | 15 | ||
| Mood | 2.47 | 19 |
It's unfortunate that you weren't able to make more of the concept due to the deadline. I think the gameplay is well executed and the concept is cool. Good effort!
Very smooth action, although the corners are a bit tight. Reminds me of Tron :D Love the retro music The game play begs to be implemented. :D
The movement was cool, and definitely something I couldn't do (despite also using Unity), so that is an accomplishment in itself. Nice job!
It looks like it was heading in the right direction. Keep the good work, it's easy to get lost in technicalities and happens to everybody.
The gameplay works well even if i did'nt understand what to do at first. I'm sure you can make a game with this prototype!
really like this. Such a clean idea. I guess you ran out of time to finish but I'd like to see where this leads as it's a great idea.
Cool idea, but as you pointed out, the game is too far from playable stayte to realy judge it. It's nice, that you've tried a ludum dare competition, maybe next time you'll plan your time better and we'll se one more interesting game from you :v:
I really like the concept and a lot is good about this game, just short. I wanted more!
A good idea, but,as mentioned, not complete enough. You could really get something interesting out of this with a little more work, though. A very good start. That music was fun, too.
This feels like an entry for the last LD, mixing 2 genres. I love the concept and the pace of the same. I do wish turning corners was easier and you didn't have to be lined up exactly. Overall, good entry.
There are lots of things yet to polish for sure (theme fit, turning felt a bit stiff at times, the goal, etc), but you've got a really promising idea here, and the music is really catchy.
Time/scope management is probably the hardest challenge on a jam game, at least it still is for me, but you'll surely improve over time. In the meantime it will be a good motivation if you expand the game into what you had designed it to be originally.
Keep at it!
It sure lacks objectives, but you did a really good job making this. The graphics are nice, the audio is nice, and the overall feeling (controls, movements, mood) is really good. I don't know if I have the same twisted mind as you but I immediately understood I had to circle the properties to buy them. Eventually I bought everything and happily walked around my houses collecting tons of money.
Whatever you were building with this game has good addicting foundations. Do you plan on continuing? Count me as interested if it's the case.
Interesting concept, but I don't understand how it fits to the theme. It's a good prototype, I hope you continue working on a post jam version.