Revenge of the Slimomancer by Josh Riley 2025-04-17T04:24:13Z
Really really fun little prototype, was getting super into it and then it ended :cry: would love to play more
Foon → Ludum Dare Explorer → Users → LordSheo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Siege Crawler | jam | 209 | 3.75 | 3.60 | 3.69 | 3.98 | 4.01 | 3.36 | 2.31 | 3.78 |
| 2025 | 57 | Depths | Froggy Towers | jam | 844 | 2.68 | 2.65 | 2.22 | 1.38 | 2.58 | 2.73 |
Really really fun little prototype, was getting super into it and then it ended :cry: would love to play more
Unexpectedly really enjoyed this game, took a while for me to understand how it worked and that the wheel would change things based on which dice you froze but I stuck it through and unlocked all the professions. Loved the music, very soothing and atmospheric, well done!
Edit: art and mood are excellent in general as well :raised_hands:
This was really really good. Very enjoyable core gameplay loop + great art and music. Had 4-5 people watching over my shoulder as I played it in the office and everyone was completely enthralled.
Probably my favourite game of the bunch I've played so far, only issue is equipping the miners is a little difficult because some of them will steal the item even if they have it equipped. Other bug I noticed was if you start crafting an item you can then switch to a different one and you can essentially make the best items for 4 stone (price of the sandals).
Keep up the great work :raised_hands:
this is such a polished experience with gorgeous everything, I do love incremental games and this was such a good one. Well done.
@sepjani unfortunately seems to crash in both Firefox and Edge (page won't load).
Pretty solid game concept, the bloom is a little aggressive but that's fine. Needs some visual difference between Tier 0 and Tier 1 units cause I kept trying to merge them with it failing. Might just be a bug since the other tiers seem fine with their indicators but T0 and T1 both look the same to me.
Very charming lil game
Big props on atmosphere, the invisible monster really helps sell it.
looks really good, very chill vibes
very cute game, simple but fun loop. Love the style and as a fellow frog game creator for this Ludum kudos :frog:
this might be a personal thing but I'm never really a fan of pixelated text, while it definitely fits with the style of the game I do struggle a bit to read it. Otherwise very nice!
Really liked the look of the game, very clean art.
Personally I only played about 2-5mins because with how dark it was + the small colour palette made it pretty hard on my eyes, and then the mines on top of that didn't feel great cause they were even harder to spot.
Overall good mood and art, not my kind of thing unfortunately.
Unfortunately my browser zoom is at like 150% by default which hid all the UI so that kind of threw me off for a while :sweat_smile:
Once I figured out it was my own fault it was a pretty chill experience, very much like how it looked well done.
Nice! Like the others said with some more upgrades could be a great idle game, other than that pretty chill time
great job gettin this done in the timeframe, solid game. Took me 3-4 tries to get to the second layer but after that I was doing good. I agree with the other comments about speeding up the game by some amount but other than that very nice.
Cool concept but needs more polish. Seems like the numbers only start showing after the first shop layer (that's alright) but I tested a few times and I would hit a bomb and then one block diagonally from it would be a 1 which I would mine and it was ALSO a bomb.
Would like to see this taken further though!
Yeah sorry @maxem4ek and @thatsommes I was setting up the game page and must have published it, first time mb
@zeroblaster21 I ask myself this too :pensive:
@maxem4ek @iluvatar @coderaurus @immortalfox @iluvatar @javasaurus @zeroblaster21 @alexrak2 Here's the game all, terribly balanced but functional :raised_hands:
@coderaurus yeah ngl I got caught up with doing the UI way too much, but lesson learnt for next time
@sam-gorman I can seem to play it fine on Firefox on PC so not sure what's going on sorry
Good idea with the tilt @braeden I'll give it a go and see how it looks :raised_hands:
@amolker I probably could add it to the extras category since I've continued to work on it but I'm still pretty proud of the initial jam submission and am happy for it to stay there, thanks for the suggestion though :raised_hands:
@poboy thanks for checkin out the post-jam game as well, glad you enjoyed!
Brotato was actually one of my inspirations for the game! Also the jump twirl was supposed to be temporary because I couldn't figure out what to make the jump animation but then forgot to change it :sweat_smile:
Fun concept, very short was hoping for more upgrades but still enjoyable.
Stoppp this is so dang wholesome I haven't had enough sleep for thisss 😭❤️
@pres2300 That's awesome to hear, glad you enjoyed it so much!
@wormkingboo I don't know how we did it either 😅 @sharky3188 was a legend and smashed out all the art and made the game feel really good to play
@bwalter that's unfortunate to hear, if you haven't already you can try the windows build that should run a bit better. But yeah the performance can get pretty rough, did what I could tho 😅
oh wow this was a really fun little experience, I wish there was an endless mode so I could keep growing my farm. Keep up the great work!
Escape button closes the game in the build 😭😭Otherwise it's got good vibes, was interested to see if there was anything else the further I went but awesome job!