FoonLudum Dare ExplorerLD56 → PODVAL The Game

PODVAL The Game

By almaz, RAPTURE and ostqv

View on ldjam.com

CategoryRankScoreCount
Overall10112.8852
Fun10122.6051
Innovation10412.3251
Theme9472.9451
Audio4543.3022
Humor9192.0644
Mood4533.6152

Comments

daflamingpotato 2024-10-08 00:33

Nice, short and sweet. Good atmosphere. Game crashed at the end when I ran back to the door, not sure if that was the intent

vlad-russu 2024-10-08 06:34

lovko vi eto pridumali ahahah

kevin-meissner 2024-10-08 08:31

I am not sure if I finished the game or not, after the red screen the game closed itself. But in general it has a good atmosphere and nice sounds. good job.

noper 2024-10-08 14:52

Good atmosphere, the guidence with mouse was an thoughtful approach

mitsukoy 2024-10-08 14:56

Scary atmosphere and sounds eeek

bstabuu 2024-10-08 15:07

The atmosphere is really good. I wish the game was longer. Also at least on my machine the mouse sensitivity felt like it was too high. (the MOUSE sensitivity, get it? Ba-dum-tss)

athospap 2024-10-08 20:38

I really like the atmosphere, I would recommend adding in game tutorials, maybe in a loading screen

cpaz 2024-10-09 01:17

Nice atmosphere and sound design! I would suggest faster acceleration for the player movement, and a UI element to indicate which objects can be picked up would also be a nice addition. I got goosebumps when the mice came out!

dinorex 2024-10-09 16:56

Good atmosphere. I liked the range of the flashlight, you always expect something scary in the dark) The sound is also quite good. I would like the mouse control to be smoother, and the character would not continue to move for some time after you release the button.

Still don't understand what happens to you at the end, do rats eat you?)

sharky3188 2024-10-10 03:19

Good atmosphere, the graphics looked decent. Would have enjoyed a bit more content.

alwayshungry 2024-10-10 06:37

Good atmosphere , I really got frightened when I encountered with the statue....

teddyreid 2024-10-10 09:12

Really moody atmosphere. Good implementation of the flashlight as well, and some great 3D art. Definitely needed that death screen though :smile:

wegpast 2024-10-10 21:51

I really like the moody ambiance But... Did I miss something or you just discover a (creepy) statue and then die ? I wish there was a bit more to do. It's more an experience than a game. But at least the scary mood is really well done !

zenorke 2024-10-11 08:27

So weird atmosphere ahah

local-minimum 2024-10-11 13:42

Walking down I was like, oh there's a cute rat, I wonder what that poor thing is fleeing from. And then there were more, none of them seemed scary or even interested in me. I got to the bottom and the statue and there was a change of sound. But I got distracted by that there seemed to be no collision detection on the statue and that I could clip through it. When I got out of it the rats were all there looking at me expectantly but respectfully. I started walking back and they followed me, but didn't really seem scary. After a while I did wonder if I should be doing something with turning the flashlight on and off, but walking backwards for a bit with it on it didn't really seem like they were gaining on me. So I turned around and walked back up, got to be next to the door and the screen turned red. I'm guessing by the rats killing me.

I think there were some parts missing here in driving home the feeling of being scared. One part was just how the rats interacted with me. I think it would have been better if they were not running when I was walking down. Just loitering about, maybe looking at me. And then when they presumably turned on me, it would have been good to take the control away form the player to force me to see that they were a threat and coming for me. Perhaps also forcing the flashlight to turn off every now and then and force the player to look back over their shoulder. To see the danger.

master-yeet 2024-10-11 19:23

I am not sure I finished the game but the rats started following me, then I went back to the door at the beginning, the screen became red and the game closed. The atmosphere and graphics were great, but it is very unclear what to do inside the game.

paulmag 2024-10-12 22:19

Creepy atmosphere, and freaky when the rats start following you! But, it doesn't seem like the game was complete, and there wasn't anything to actually do?

motoilyuha 2024-10-13 12:17

English:

Hello from Russia! To try yourself in 3D right at a jam is a very brave step and you guys are good for daring to do it. You managed to create an atmosphere and even some kind of plot, if I may say so. Keep trying your hand at something new! Good luck!

P.S. If you don't mind, check out our game too, you might like it.

Русский:

Привет из России! Попробовать себя в 3D прямо на джеме - это очень смелый шаг и вы, ребята, молодцы, что решились на это. Вам удалось создать атмосферу и даже какой-то сюжет, если так можно сказать. Продолжайте пробовать cебя в чем-то новом! Удачи!

P.S. Если вам не трудно, посмотрите нашу игру тоже, вдруг понравится

almaz 2024-10-13 14:36

@daflamingpotato @vlad-russu @kevin-meissner @noper @mitsukoy @bstabuu @athospap @cpaz @dinorex @sharky3188 @alwayshungry @teddyreid @zenorke @local-minimum @master-yeet Hello, gamers! We are grateful for your ratings and comments. We've released a new update that **fixes several bugs** and improves our game. We hope this update will enhance your experience! We also added an **Audio category** that was mistakenly excluded. Don't forget to leave feedback and share your thoughts. Thanks for playing! The Development Team❤️

roroto-sic 2024-10-13 14:43

After the statue, when you come back, the door can't be opened and the only ending is to die eaten by rats? If yes, that's an ending I like ^^ Spooky and fun little game ^^

daria-toni 2024-10-13 20:59

Okay, that was quick but good. The moment when you first see the statue and the obelisk is very good! The sound that happens at that moment creates the right effect. What is that sound? Where have I heard it before... It reminds me a lot of the German series Dark. And a very good moment when you approach the door and you hear laughter from somewhere in the distance. I would play a bigger game like that! I can imagine such a maze.

stuckne1 2024-10-13 23:52

Great atmosphere and use of light. I was a little sad it was over so fast.

cortez 2024-10-14 11:44

Lot was said already. The atmosphere is there, the inertia on the controls is too strong but the feeling is interesting. The opening sound of the door is played a bit "late" I think, and you could've maybe added a locked door sound and walking sound maybe. Anyway, nice game!

vodzik 2024-10-22 20:57

Creepy. Nice mood, models and animations. Is there a way to "win" this game, or death at the end is inevitable?

vodzik 2024-10-22 21:00

At the start I tryed to pick up the the oil lamp and did not see the flashlight :D

h1de0 2024-10-24 11:35

Nice entry. Too bad I didn't found anyway to win the game. Also I would recommend to create a music track based on a simple pad synth to involve the player in your mood. I had some problem with the mouse, as soon as I move the cursor in a direction it regularly switch violently in another.

Hope you had fun doing your game.

shess 2024-10-24 19:02

I almost lunged into the darkness without picking up the flashlight, ahaha. The rats were kinda cute at first, and the way their behavior changed after I reached the idol was startling. At first, there were four of them, and then way too many for me to count by the time I went all the way down again. Seems like I won't be making friends with he little pals anytime soon...

Absolutely loved the droning ambient music in the background, it worked perfectly to set the atmosphere. Sweetest little horror experience.

lolhopen 2024-10-25 16:34

Okay, so I guess the death IS the ending. I liked that your game was a horror, didn't see this on this LD yet. Graphics looked fairly decent for a web game made in 2 days by 3 people, though I felt mice had kinda different style to them. Death screen looked a bit out of style too, the button specifically.

Audio and atmosphere are nice, and I liked how the cultist mice went after you when you saw their idol. Movement felt too slow (maybe a bigger location and faster movement?), while mouse sensitivity was too high though this did not interfere with the gameplay in this case.

While this review may sound all picky (because it is) and maybe negative, I liked the game in context of this jam.