FoonLudum Dare ExplorerLD47 → Blip

Blip

By kekkodude

View on ldjam.com

CategoryRankScoreCount
Overall6032.5721
Fun6172.0220
Innovation6012.3820
Theme6062.3020
Graphics5102.8020
Audio2943.1021
Humor3262.4120
Mood3253.1120

Comments

m8rix 2020-10-05 20:02

Cute little game. I like the dialogue and the boost effect! Has great potential but not too much gameplay for the moment. Nice job anyways :)

ukulelefury 2020-10-05 20:14

Interesting! I like the art style and the music! As the player, I'm a little confused what the goal is though. I explored for quite a while, but only found more trees, rocks, and bug nests.

schraf 2020-10-05 20:16

Yeah, I too liked the little dialogue and the beginning and the mellow music playing. The are was pretty creative too. I got to the edge of the map, but once my character left the screen I couldn't seem to do anything. Not sure if there was anything after that.

ulisses 2020-10-13 23:23

Very expandable concept. Nice job for the time, I like the visuals too. I like the stories and narrative. Nice job! Play our game if you can, thanks!

sop-the-turtle 2020-10-13 23:23

This was a good entry. The dialogue was cool and I liked the music too. I think the little animation for the guy was pretty well done too. It definitely looked like what it was supposed to look like so good job there. An interesting movement mechanic as well. I did have trouble reading the clock to figure out what time it was though. All in all good job on this!

st1cky 2020-10-13 23:31

Yes, the music was pretty interesting, but i didn`t get the goal for the game. So... I played it for a while and droped it. Anyway it was funny beginning.

allbetsareoff 2020-10-22 00:02

The art and concept were pretty interesting. Unfortunately it seemed like movement broke at the end of the first cycle for me, and I couldn't move.

peace-of-cake-games 2020-10-22 03:12

Nice relaxing game! The music definitely fits in well.

jam373 2020-10-22 10:04

Loved the look and feel of the world you've created, was interesting and enjoyable just exploring which I think is always the goal with an open world. Oh and congrats making a (proc-gen?) open-world in gamemaker, that's no easy task! Liked the music a lot. While the audio loop's short it's also really moody and evocative.

Game itself is a little barebones at the moment it seems (which is totally understandable given the time constraints) but I'd love to see this become more fleshed out. It seems you've come up with a really charming little world here, filled with imaginative inhabitants. I think it just needs more interaction now for it all to come to life. For example I'd love to know what those swarms of little pig-creatures are about. Are they enemies, friends or food maybe?

Also just wanted to mention that "Q" for time seemed bugged and didn't fully show on screen.

Anyway really like this, keep us updated if you keep working on it.

island-jam-2-group-3 2020-10-23 17:20

I didn't get the objective of the game and I just walked some time without finding "anything" ^^U I liked the music though.

toccio94 2020-10-23 17:53

I liked the first part with the chat, the character is very believable and was a nice way to explain the game. The music is nice and the game has its atmosphere of loneliness that I liked. The way you control the character is also interesting.

Sadly, the rest of the game seems a bit lacking. I explored a bit but couldn't find anything, my clock also didn't work, at least I guess:

156.png

As you can see I don't know how to interpret that thing in the bottom as the timer. The fun thing is that, in the attempt to understand if there was some button I was missing, I used the scroll wheel and discovered that you can zoom out, though I don't know if that was intended since it lags:

157.png

I somehow discovered that with the dash you can destroy the trees (?) but don't know what the purpose is (maybe increase the timer?).

That said, it's a bit too rough but it's also a compo entry, therefore it's harder to make and I appreciate your effort. Keep it up =)