tom-cumpsty 2023-05-01 12:26
I love it! Who knew juggling babies would be so challenging?
Foon → Ludum Dare Explorer → LD53 → Baby Juggling
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 263 | 3.32 | 25 | |
| Fun | 218 | 3.34 | 25 | |
| Innovation | 70 | 3.82 | 25 | |
| Theme | 165 | 3.95 | 25 | |
| Graphics | 330 | 2.97 | 25 | |
| Audio | 308 | 2.56 | 25 | |
| Humor | 89 | 3.50 | 25 |
I love it! Who knew juggling babies would be so challenging?
The Idea is pretty neat and challenging, I don't even have a single complaint! Everything seems fun and on point :) Good game, thanks!
@tom-cumpsty @justslavic Thanks for playing!
babies2.png
This is a simple (but very fun) game. I started to toss vertically offscreen to make doubling them up easier. Good entry.
This is really fun! The scoring multiplier system was really cool, the best I managed to get was 14.1x. I'd love to see this game with a lose condition, so that way the player has to manage the risk of doing risky juggles versus playing it safe for fewer points. Nicely done!
Really solid game here. It's highly motivating to do cool baby throws. Giving babies back to storks is such a funny idea!
I'm glad you all liked it! Thanks for playing!
Awesome game! I really like some of the black humor in the game. A very simple and fun idea. When I realized that the game was giving me bonus points for twins, I really started to juggle and skip a few storks to get 2-3 babies for one stork. I would be glad if each time it wasn't just marked "Twins", but there would be some kind of multiplier.
This is a side idea: it would be interesting to have normal storks and some evil ones or something like that. Like bombs in Fruit Ninja keep you from cutting everything, so here it could be some kind of challenge to keep juggling them. Or they would drag the babies themselves, and you would have to take them away and give them to normal storks :D
Cool idea and its implementation, I really liked the game!
Interesting game, quite fun trying to keep multiple babies aloft while waiting on more storks.
@surweaver Thank you for the feedback! There was a lot of stuff I wanted to add, but through time constraints this was the final product. I'll try adding some more difficulty next time!
Nice game, it's pretty fun trying to go extreme with the throws.
This is create concept executed very well. Very novel gameplay. I wish that you could see higher up to keep track of some of the babies I chucked into the stratosphere. Nice job
Baby juggling is art of it's own, jolly little game, was quite fun~ :)
best i could get was 4 babys attached at once.i tried really hard for 5 but just kept dropping da babies. Super cool idea, simple fun and difficult bird latching! xD
hahah it's hard! gg lots of fun
Cool idea! It gets really difficult when you're trying to juggle three babies waiting for the next stork. I often managed to fling them too fast and they flew out of the screen, not letting me catch them again. I like the idea of doing tricks to earn better score multipliers. Maybe there should be "best delivery score" stat at the end of the game? I'm pretty terrible, but I managed to get 66 points on one delivery, and it felt really good. :)
I am pretty bad at this game and can't get more than 50 but you got me entertained xD Missed some music and better SFX but still nice little game. Congrats!
Pretty fun concept! I used a track-pad for double the challenge (or was just too lazy to grab a mouse). I liked that their horizontal movement slowed quickly whenever I'd accidentally fling them towards one side of the screen.
I didn't quite make the juggling connection at first. I wonder if there's something more you could write in "How to play" that hints at juggling multiple babies for combos?
Fun game! As other's have pointed out the game-play is very fun. I liked the art and sound as well. Initially i tried to balance the babies on top of each-other as i held the bottom one, then I realized you can just juggle them and got to 500 points :)
Feels like the core mechanic could use a little more tuning to get it feeling responsive and fair, but good concept and tight execution! My highest multiplier was 17x and achieved totally on accident - could never really get above 5x from intentional baby juggling
Totally impossible with a trackpad, pretty fun with a mouse :)