Nodelaya Wings by lfreinoso 2018-08-15T20:38:19Z
@derek-volker put it on itch.io kkkkkkkkk is the first link ... but about skipping the introduction, it would be easy to implement, could actually have done.
Foon → Ludum Dare Explorer → Users → lfreinoso
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Space Harvest | compo | 310 | 2.89 | 2.62 | 2.39 | 2.75 | 2.92 | 2.87 | 2.63 | 2.67 | |
| 2018 | 42 | Running out of space | Nodelaya Wings | compo | 2.50 | 2.50 | 3.37 | 3.62 | 3.50 | 3.37 | 2.25 | 2.87 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Dinos Cops | jam | 3.00 | 3.00 | 2.50 | 2.50 | 3.00 | 3.00 | 3.00 | 3.00 |
@derek-volker put it on itch.io kkkkkkkkk is the first link ... but about skipping the introduction, it would be easy to implement, could actually have done.
@alex-adedge thanks!I'm glad you liked it, I'm happy, I was pulled, it almost did not work! kkkkkk
@the-icy-one Thanks for the remarks! I'm glad you liked the songs and the sounds, I did it all, they are original kkkkkkk.
@ziovoxxer valeu cara! Me dediquei para fazer um joguinho bom hehehehe.....
Very nice game, congratulations. You incorporated the theme well, the only thing that bothered me was being short, but at 48 hours you built a very cool prototype !!!!
To help with the improvements, there was a lack of sounds for the windows that open, as well as having animated gifs, a better and more comic atmosphere, I liked the drawings.
See my game : https://ldjam.com/events/ludum-dare/42/nodelaya-wings
The game is simple, I liked the humor and the music, it was cool! Only a few collision boxes that bothered me ... at least it seemed to me that I had not made contact with objects on the way ... but validated, otherwise, cool! Please see my game: https://ldjam.com/events/ludum-dare/42/nodelaya-wings
Simple and functional game. I had to play a little to understand the idea of the theme in your game. Honestly, I thought you made the least viable product, it's all there! Congratulations! You've been to the end !!! See my game: https://ldjam.com/events/ludum-dare/42/nodelaya-wings
Good message! I loved the game, I also participated in JAM creating games at Unreal, challenging. Great job, congratulations,
Different, but it took me a while to understand... simple game, congratulations.
I felt involved... though i didn't understand much.. the narrative is interesting... quite different from most games, congratulations!
I made a simple game that had the theme, but it's good to know that there are requirements to run the game, I didn't know, it's part of the challenge I posed with UE5.
@zyper I'm studying the issue a lot, the plugin is called Paper2D native to UE5, but we have PaperZ that brings more features like State Machines. If you need help with that, just say man... I learned during the event, you learn too.
@she-wrote Thanks for the considerations, I promise I will try to improve! I'm glad you had a good time.
Thanks @gcake !!!
@ccgpl se quiser uma ajuda só me dar ideia. Que bom que gostou, estou estudando muito o recurso.
@itskdog Thanks for the compliment! @itzemii I'm glad you liked it, yes, it was quite an adventure doing 2D in Unreal... but it piqued me to do some research... I'm looking at a lot of threads about 2D games in Unreal after the event. And about what the aliens would do, I agree, I don't think they were going to talk kkkkk
@lex Yes, playing 80's mexican or spanish style music... i don't know, but a brazilian carnival song would go down well hehehe... thanks for playing.
@island-jam-2-group-3 17 soldiers and you win or survive all the soldiers (there is a count variable), but for the time, I couldn't indicate that, analyzing it has a big BUG face, I admit, this part was ugly... sorry. Thanks for playing!
@dzejpi thanks!
@szieberth-adam I tried to make the "shipping" version to reduce the size and optimize it, but this way generated many errors, it was my first attempt with UE5, I was challenged in this JAM, but sorry for the situation. @arowx I didn't see this kind of option, but honestly I don't know kkkkk. @veelivar Glad you liked the game and my arts, they are original, the whole game is! I'm glad you liked it!
@jakobthequizguy and @mad-brokli Thanks for feedback!
@givit-game-studios and @jk5000 Thanks for the feecback and compliments! @geckoo1337 I can not tell you why security has activated with the game, but I believe it is because the version sent to JAM is development, because as commented, did not know very well to do the game kkkkk, sorry for that. @pkenney I'm glad you had fun, after that game I started to study more about the issue of 2D in the engine, about the problems faced, good to know, I didn't know about them, I appreciate the feedback.
Very interesting game, kill bugs with a seed pressure gun.. die for what feeds you, very good! I only missed one song and an exit option. I didn't understand the winning situation, but I realized that where we've already harvested, it's getting a weak soil tone. Congratulations for the game!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I liked the game, a song is missing here, but the sound feedback was very good in general. I didn't like the collisions, I couldn't jump well to water the plants and having to dodge elements to not change the basket for the watering can was a little strange, but it's a matter of habit I believe, the game was supposed to be simple and you did it!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Very good and fun game, I loved the theme, I thought the mechanics were cool, simple rules, a complete prototype. The game is frustrating, because when dying we always go back almost to the beginning, but I managed to spend a good time having fun, congratulations!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I managed to get the items to win, the game is beautiful and polished, I didn't hear any sounds and music, the collisions need to be improved, sometimes I jumped over the items or passed through them without understanding if I got it or not. The game is very good, congratulations!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I confess that cell phone is not my great approach.. but it was very well closed on the topic and different from what I have seen in JAM.
See my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I felt like Elon Musk firing people from Twitter... Different game than I've seen on JAM. I liked it, I found it difficult, as evaluating texts is very subjective. I thought the possibility of not reporting was good, it makes us think. The game is very well done. Congratulations!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Love the game, very good, sounds, graphics and functional mechanics. Missing a theme song, but other than that everything ran fine! congratulations on the project!
Fantastic game! The idea is well centered on the theme, simple mechanics and the shouts and enemy shadows give an air of fun. I can't dodge my feet, I thought it was unfair, even trying to get out of them, but other than that, the logic of the game as a whole is pretty fun.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Very beautiful game, it took me a while to understand what to do.... I think they steal the boxes very quickly! But it's fun.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Very different, very cool narrative, like animal revolution but now with vegetables, I liked it. I noticed sound control and effects, but that theme music was missing. The option to exit the tutorial to return to the main menu did not work. But the rest of the game ran absolutely, when the drones and straw start to appear, I was lost, these new elements engaged me, congratulations.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
So much fun, when enemies come back to life it's so cool! Took me by surprise! Congratulations, game complete! For JAM, theme and everything I liked a lot, the auditory feedback is very good, the cool effects and very interesting graphics, matching the ambiance. I would put that tube TV effect (old TVs) to make your game even more characteristic of the graphics era... here's the tip, but it's just a personal idea.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Game took me by surprise, I noticed comments made to my games and certain words were highlighted, but I noticed that there was influence on certain words, but it was all random.
Creative and unexpected game from what I've seen around here.
If you can, put a soundtrack, at least when I played there wasn't, the sound effects are good and the letters are very well placed with the character, that is, the ambiance is good.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Nice!
I liked the game, the distribution of controls does not help much to play....but the rest of the game is consistent, very cool graphics, congratulations!
See my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I loved! Very good, with new mechanics emerging, variety of enemies between stages, very good and solid. Only one song was missing to accompany the tragedy of the plantations kkkk, but very good.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
The game worked well, congratulations. However, the position of the mouse and the selection of items was misconfigured, as well as the rendering of the game window (see figure). I missed a little music and sound effects. But I really liked it, it's one of the few virtual board games I've seen at JAM. 2023-01-17_08-06-47.png
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Hello, i use Windows 11. Don't resize the window just open the game. When actually checking the windows adjustment for windows was 125%. Sorry for the lack of attention, I just informed to help in case of errors ok! 2023-01-18_11-02-29.png
Simple and complete game, the information could be less centered on the HUD, you could make the basket full of fruits, that is, fill it up as you get more fruit (the basket on the character's head), the character will indicate with colored letters that it is full (as it already is) in the game), providing visual feedback instead of text, I think this would make the game look even better. But I loved the graphics, the mechanics worked entirely, it complied with JAM.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
This level of complexity in JAM makes my jaw drop... simply magnificent, I liked everything. Giving tips, I would put a song and the animated background. I liked the tutorials, if possible make them more dynamic, the text is very scary... but I really liked the game as a whole!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I had a lot of difficulty playing, understanding the mechanics.
See my game: https://ldjam.com/events/ludum-dare/52/space-harvest
@cagibi Despite the clarifications, I tried to play naturally.. it took me a while to understand.. that's what I draw attention to.
Very cool game, closed concept in the theme, it worked well, but it could be more difficult, at least in my perspective. Congrats on the project!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
I loved the game, but I didn't hear any audio, like suspenseful music, but the game is great and I had a lot of fun, I loved the graphics. Happy birthday.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Advertising is the "soul of the business", as they say around here! I liked it a lot, I noticed some problems, but later I will evaluate ok!
See my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Intense survival game, makes me think a lot about the life of farmers, how difficult it must be. But I really liked it, I'm not good at this type of game, but all the elements are there, the tense music, sounds, the work we have to do, just phenomenal! I think the fire spreads too fast before we understand what to do. It could have a selection of difficulty level or adaptive difficulty, which would make it more comfortable for players like me.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
One of the biggest challenges is not to put a theme in our game, but to turn theme into a game. Your model shows that well. Congratulations. I found it quite complete by the time, theme and engine used. I could have put sounds and songs on, to give more excitement. But I really liked the idea.
See mey game: https://ldjam.com/events/ludum-dare/52/space-harvest
I really liked the idea, it took me a while to understand that I can't slow down so the tractor doesn't get slower... after that, the various patterns, increasingly complex, made the game really fun.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Very nice, relaxing and contemplative. I read your message at the end, I thought it was really cool to break the third wall and talk about gamedev, I hope it improves the prototype, good luck and congratulations.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
really enjoyed! Good approach to the theme, cool graphics. I would like to have tension music, but the style of play and the need for silence to dodge enemies even justifies not having music.
I found the game very beautiful, there was a lack of background music, but the mechanics are simple. However, I couldn't plant the gears, many times I went to the seedbeds to plant and nothing was born, I didn't understand that. Other than that, the game worked entirely.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
In general, I liked the graphic aspect of the game, the colors and the whole tune. I thought it was dramatic, but it makes sense when the monsters appear. I got the error "WebGL context lost, please reload the page", it could be a lack of ENGINE update regarding firefox security policies, it worked fine in Chrome. It didn't load any sound. It took me a while to understand the mechanics, but I got it, there's a tree on top, which ran to get wood, but it only works if I go into the forest, it took me a long time to understand how to collect items. I hope my feedbacks help.
see my game: https://ldjam.com/events/ludum-dare/52/space-harvest
It took me a while to understand the objective of the game, but then it became easy, it reminds me of that game of hitting the duck, but this time with plantations... interesting, there was no music, but the game worked completely, congratulations!
How did you put a video on top of the title of the game (Ludum Dare page)? teach me!
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Very cool, it's been years since I participated in a JAM! Cool game, but I found the collision difficult to understand, after a while I understood that there was a side on the cube to guide its path, the game when exiting (q key), it returns to the initial screen, but I was stuck on this screen, having to use Alt + f4 to exit.
Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest
Simples, classic e FUN.... i want play!
See my game: https://ldjam.com/events/ludum-dare/52/space-harvest