FoonLudum Dare ExplorerLD52 → MyFirstJam(LD52)

MyFirstJam(LD52)

By cryptic-wasp

View on ldjam.com

CategoryRankScoreCount
Overall3272.7621
Fun2702.9421
Innovation2572.9721
Theme2543.2321
Graphics3222.5721
Humor1572.7520
Mood2952.6521

Comments

ben-burnes 2023-01-08 22:16

This is a neat little concept! I like the presentation a lot. I had some trouble pushing the boxes sometimes. I approach it from the right and it snapped to my left. I'm not sure if it's a rotational issue or what. Overall I still got 7 in :D

cryptic-wasp 2023-01-09 10:29

@ben-burnes I have found the issue and it is that I was making the cube go to the player position on contact with the player. Thanks for the response

cryptic-wasp 2023-01-09 10:30

I accidently sent the comment twice

jk5000 2023-01-11 10:08

The game felt a bit buggy, but the idea was fun, and I had fun trying to push the box into holy eater.

simsax 2023-01-12 18:38

You can kinda cheat due to the snapping bug, but if you fix it it's a pretty original idea

itskdog 2023-01-15 21:01

Good job with your Ludum Dare. Keep on improving!

fabdynamic 2023-01-16 21:01

That eater is huge! I didn't get too many points but I liked the game. Congratulations and thanks for the submission!

lfreinoso 2023-01-16 21:10

Very cool, it's been years since I participated in a JAM! Cool game, but I found the collision difficult to understand, after a while I understood that there was a side on the cube to guide its path, the game when exiting (q key), it returns to the initial screen, but I was stuck on this screen, having to use Alt + f4 to exit.

Check out my game: https://ldjam.com/events/ludum-dare/52/space-harvest

joror 2023-01-21 20:30

Neat little game - Simple graphics, but it got the job done. Pushing the cube around without accidentally going through it took some training, but I got there in there end!

local-minimum 2023-01-27 14:50

I managed to get a couple of points, but it was really tricky to start pushing the squares. For some reason I only managed to push them first down and then along the bottom and if I lost them for one second I sort of had to reset by getting them to the lower left corner of the screen.

That said, the pushing was kind of neat and could have been made really fun if, for example the mouth was moving around and was not at all into eating the stuff one was pushing its way.

orion-black 2023-01-27 16:47

Pushing is a bit tricky, specially because of the flipping/teleportation bug, but also has a bit of a "physics engine" feel that is interesting. If you refine that interaction, it could be a good core mechanic to build on top.