pachino55 2024-10-08 04:05
Cool game, was fun, graphics are neat
Foon → Ludum Dare Explorer → LD56 → Hare Rescue
By ftz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 515 | 3.57 | 21 | |
| Fun | 816 | 3.05 | 21 | |
| Innovation | 169 | 3.78 | 21 | |
| Theme | 217 | 4.05 | 21 | |
| Graphics | 294 | 4.05 | 21 | |
| Humor | 709 | 2.72 | 20 | |
| Mood | 549 | 3.50 | 21 |
Cool game, was fun, graphics are neat
Those smol creatures are so lovely!
I like it :)
The graphics are great! And there are a lot of enemies. It was hard to rescue my babies. But I managed to do it! Good job!
Very cute art my friend)
I really enjoy the graphisms ! But I tried to go through the grass and didn't succeed :/ I think I miss something, but don't get what !
It was challenging to know what you need to do to progress, but once you notice how the objects in the world interact, it becomes a fun puzzle! It's very enjoyable to discover how everything works and use this knowledge to beat the game! Good job on making this game!
Cool game! Almost gave up on it since i assumed it was badly tutorialized, but then i saw the description and saw that figuring out the secrets was the point. I got two out of three bunnies; for the top right one, I assume the solution is to (spoiler using rot13) obhapr gur zhfuebbz cebwrpgvyrf ba n orrgyr gb znxr gur pbeare, but it was too unforgiving to try to get that working, each try took a lot of time.
no audio? still a great game :)
The game is good, but after picking up rabbits, it is annoying to watch the same long scene and the lack of audio is also disturbing, but it seems to me that these are not terrible disadvantages, the game is generally very beautiful and original.
I adore how the bunny is animated, so squishy. It was tricky to figure out what to do at first, but was nice when I figured out it was all a puzzle. Very nice work!
The game is so underrated... I absolutely loved the idea of mushrooms destroying bushes! It was tricky yet very satisfying. Amazing job!!!
No audio kinda lowers the mood of otherways so nicely presented game.
Game was little hard to undrestand at first and i had to check some clue from the comments what i was suposed to do to proceed, after exploring the map. I think onehit death kinda punished from experimenting with the worlds creatures which lead me to falsely only trying to avoid them. Maybe clearly showing some interaction so the players will realized to experiment how the world works.
I really like the concept and you could easily expand it much further with more creatures, interactions and levels.
The game visuals are cute but I felt it was too difficult. I got the idea of how things interact pretty quickly but it took so long to line everything up. I prefer puzzle games that are more about figuring out the strategy and less about redoing attempts over and over and over to get it right. But I did manage to get all three bunnies so at least one person made it through to the end
[HareRescueWon.jpg](///raw/878/22/z/68d1b.jpg)
This was hard. I couldn't get past the pumpkins. Interesting concept and nice gfx.
You do a really good job presenting mechanics to explore and puzzles to use them on.