Garbage Collector Simulator by wdebowicz 2022-04-15T22:11:34Z
Usage of the theme is really innovative, I've never seen anything like this before! The game doesn't feel super game-y, but it's still really nice as a teaching tool!
Foon → Ludum Dare Explorer → Users → Raptarr8
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | All the Time in the World | unfinished | ||||||||||
| 2022 | 50 | Delay the inevitable | Dike Defender | compo | 431 | 3.23 | 3.20 | 3.39 | 3.62 | 3.82 | 2.81 | 2.72 | 3.13 |
Usage of the theme is really innovative, I've never seen anything like this before! The game doesn't feel super game-y, but it's still really nice as a teaching tool!
I don't think this is what Seabrook had in mind when he mad Shooting Chess. Godly game, I simply love the level of polish it has.
Beautiful game! The music is simple but catchy, and the gameplay is really fun. I somehow managed to perfect the game on the highest difficulty, and man was it intense.
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(chuckles) I'm in danger!
The game is pretty neat. The aesthetics were great, but the platforming and puzzle solving aspects weren't super fleshed out. Despite that, I still enjoyed the game, nice job!
Overall fun game, though I have encountered some issues with the collision trapping the player in-between two blocks instead of crushing them, and the game starts out a bit too slow for my liking, though it speeds back up after the first five lines so it's not a big issue.
The game was enjoyable for the most part, though the player seemed to bounce on platfoms as they moved, which caused a bit of weirdness with the jumping, and the particles in the background were a bit hard on the eyes.
While the concept has been done before, the game is still fun, and I don't think I've ever seen a multiplayer game jam submission before. Tron actually fits the theme surprisingly well, with your own past movements getting in your way and having to deal with other players as well as avoid your inevitable failure.
Very interesting take on the theme. I especially like the Mode 7 style reminiscent of Super Mario Kart or F-Zero. Game felt kinda empty with the limited audio. Maybe adding engine sounds would be good?
The premise of the game is really simple, but the execution is nice, and it's fun to see how long you survive. Being able to glide off of high points on the map is a fun addition, and the ability to faceplant is the best game mechanic I've ever seen.
Really interesting idea. I don't think I've ever seen this mechanic done before. The graphics may be simple, but they get the job done really nicely.
Amogus Mode will live on in our hearts ;~;
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I love this game. The graphics are unlike anything I've seen before, and the use of the theme is really good! Five Stars!
Outstanding game! I'm a huge fan of the visuals on this one, and the unique controls make it pretty tough to master. Only real complaint I have with it is it's a bit too difficult to track both sides at once, and typically i end up completely ignoring one side trying to defend the other. It's a bit overwhelming.
I have no idea what is going on and I love it. The goal is a bit unclear at first, but after some time I got the hang of it, and it was actually pretty fun. The graphics definitely remind me of an old windows game.
The game is really fun! Having damage taken restrict your controls is a nice mechanic, though it is a bit annoying how it always disables in the same order (being unable to move to the sides can get you in a tight spot since all the enemies come from above and below). It also seems like movement is a bit delayed while you are shooting. Graphics are really nice. I love the feedback when shooting with the screen shake and enemy explosions!
Simple, but interesting. I liked the out-of-focus background and the way you could push around the particle effects. The invisible walls were kind of annoying, though, and hinder the gameplay a bit. Also, it's possible to get stuck inside the enemies by damage boosting. image_2022-04-18_122417265.png