Upcard Writ by alec 2024-04-19T00:40:54Z
Definitely feels really polished and well executed. Nice game!
Foon → Ludum Dare Explorer → Users → alpdogan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | de-monday | jam | 415 | 3.71 | 3.80 | 3.63 | 3.71 | 4.19 | 3.52 | 3.73 |
Definitely feels really polished and well executed. Nice game!
Very simple and quite fun. Great job!
@0x0961h Haha that's what my brother did on his first gameplay! Thanks!
@nozomu57 I agree, it'd definitely better if there was a relation between temporary and permanent bonuses. Thanks for great ideas!
@caz-creates-games Animal crossing affected us all :) Thanks!
@letssnack Thanks!
@usenrame Thanks for letting us know, we really appreciate it!
@gnum Thanks!
@kseniya Thanks! @zeminyok did such a great job in such a short time!
@drgcandle We've also giggled a lot while making it. Thanks!
@ohfiddlediddle We'd for sure benefit a lot from more variety in battle, which would've reflect to day phase skills. Thanks!
@benjaminw It really doesn't end my friend :)
@sparkydoc07 I really appreciate the detailed review! Thanks a bunch! 1. On the point. It'd definitely be better if there was some more room to strategize at the day phase 2. Cool idea! 3. Yeah I only thought about it after the jam, would be nice have that option. 4. I can see that working :)
@bjornstenlund Yep it's quite hard to fit all your ideas in a jam, there is always something missing. Scope is a tricky thing to define. :) Agree about the keys, you can use arrow keys also fyi. Thanks for your review!
@apoly Haha yeah going for max speed doesn't really make sense for battle, only for the laughs maybe. I kept it for latter purpose :) It'd probably better if there were diminishing returns for temporary upgrades. Making player always face enemies would be better now that you mention it, sorry if it was frustrating. Thanks for great review!
@bx007 Thanks!
Wow, totally amazing. I love the concept and the puzzle idea is so clever! Perfect!
Art style and execution is impressive. It was hard to beat but it made me play till I did. Ghost was tricky but actually quite easy once you get used to it. Overall pretty nice game.
Cool game, definitely challenging and intriguing. I also missed the hero modes, just spammed as much as I can. Also found it hard to memorize combinations so I rarely looked at the hero.
I really like the main idea. As others said, solutions are a bit obscure but I'm sure they can be polished with just a little time. Visuals and atmosphere were quite nice. Good game overall! :)
Nice artwork!
Nice one! I especially liked the chemistry between characters. Keep up the good work.