josang1567 2024-04-15 20:10
Good game it was hard to figure out all the combos
Foon → Ludum Dare Explorer → LD55 → Frame Wizards
By Kevinkoc12 and alezjl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 761 | 3.41 | 39 | |
| Fun | 883 | 3.13 | 39 | |
| Innovation | 388 | 3.56 | 39 | |
| Theme | 446 | 3.83 | 39 | |
| Graphics | 478 | 3.87 | 39 | |
| Audio | 564 | 3.23 | 38 | |
| Humor | 621 | 2.97 | 39 | |
| Mood | 824 | 3.32 | 39 |
Good game it was hard to figure out all the combos
Made dragon from egg. Would combine again.
An interesting puzzle idea.
I love the feeling of progression where you unlock new areas but can always go back. Feeling of advancing the story is just right with that feature :)
thanks @vilmantas, in my opinion, it need more polish an maybe some particles to improve, but, I'm very happy with the result.
What's the secret to the dragon level? Can't seem to figure that one out :|
Screenshot 2024-04-16 185348.png
you need 2 more objects, SPOILER: in the first scene, you can summon the frog near the fairy to gain a blue hero. Drop him the red charm to transform to red Hero. He can beat the dragon.
My partner has already responded to you, hahaha, I hope you are enjoying the game and thank you very much for your comment! @vilmantas
Ah, thanks. Didn't realize I should be going back between scenes but that should've been obvious given that I'm even able to do that.
It didn't click that I didn't use the fairy at all.
Thanks for the spoiler. It would've felt pretty good if I had solved it myself tho :D
Screenshot 2024-04-16 191505.png
Creative concept and cute art :grin:
Well that was confusing. Why is frog plus rose carrot?
Otherwise, cute art and nice relaxing music. Congratulations!
Really cool idea here! And it's been pretty well executed!
I wasn't 100% sure what the connections were between each item, but it WAS quite fun seeing them combine into a new character or item.
Really great idea! Love the art and the music in the last level is seriously scary! Good job :)
Thank you very much, I appreciate this type of comments. When I've spent many hours trying to learn and improve my PixelArt, I hope you enjoyed the game! @wujood
Stacking frogs yeee booooi
Stacking Frogs.png
This was fun!
fun puzzle game with nice art, took some time to find out how to beat the last part but many eggs spawned later i figured it out
It took a while to understand the idea and the physic went crazy by that time :smile: But I completed the game, beat the dragon and rose the king! Congrats to me? :smile:
Fun! We also made an item combo game :D I liked how each scene had a really different feel.
Cool game it reminds me of a point and click game but with a twist I do think that some of the puzzles are a little obscure but it was fun.
I see friggs I like. Stacking froggos ftw.
Cool game, I liked it! funny
It's sort of interesting to compare the similarities in concept between this game in mind -- an alchemy game based on summoning -- but how absolutely different the games are beyond that.
This was fun, I enjoyed stacking random things. The objectives were a bit tricky and resulted in me trying a lot of trial and error because it wasn't always clear what should do what (and I had to read your comment to figure out the last level), but overall this was a neat concept and a lot of fun to play with. Nice entry!
Thank you very much for your comment, we are new to making video games and your comment is greatly appreciated! @pres2300
Pretty interesting. I enjoyed just overloading the screen. It would be nice to have a reset just so it would be possible to restart without having to restart the whole game.
I liked the art and the combining items to make new ones.
@partkyle, thanks for the feedback!, you can restart the game pressing R =)
pretty nice game, it took me a bit tho to understand what was going on xD
That's a neat puzzler! I've found it interesting trying to find explanations for going further. Having some kind of hint of goal would make it more clear as I found myself in some cases putting things randomly and then understanding what has happened. But yeah, good approach to the theme! Well done. I also liked that you've made different music for each stage
The game is fun, the mechanics work, even if it's discovering that assembling it will unlock the progression to the dragon! It lacks a little something extra in the mechanics and visual feedback to perfect your experience. Great discovery, keep it up!
Cool concept that definitely has potential for expansion! Could do with some polish here and there but a fun time!
A fun little puzzle! It took me longer than I'd like to admit that I could go back to the previous screen to try other combinations. Definitely quite short & sweet but is a nice use of the summoning theme.
Glad you were able to get ratings fixed, just updated mine. Fun little game with some good alchemy exploration, I didn't get very far but enjoyed what I played of it. Well done!
I really like the main idea. As others said, solutions are a bit obscure but I'm sure they can be polished with just a little time. Visuals and atmosphere were quite nice. Good game overall! :)
Really neat and creative puzzle mechanic. Took me a minute or two to figure out the tutorial and what I should be doing, but once I got there I enjoyed the logic puzzles a lot, and the art was really good.
I was a little confused as to what was going on but just messing around until I got the hang of it was pretty fun. Gave me Scribblenauts vibes.
Hi. it's a Good game and an excellent idea. I struggled, because I didn't understand that you can go to the next level without getting all the creatures at the previous one. Comments helped me to understand it.
@arti-dev SPOILER ALERT: In the first scene, the rabbit dig a hole which connect you to the next zone. And in the second, the snake let you access to the third scene. Thanks for playing our game!!!
I have to agree with @vilmantas . I'd love to see this idea of being able to go back after progressing explored further!
Fun little game, I enjoyed the visuals and the logic behind it was understandable. Well done!
Thanks you very much, i hope you enjoyed the game a lot!! :D @Suksu
I enjoyed this game and did have a hard time getting to the end but the whole thing is about experimenting and trial and error and eventually I got it and was enjoying trying out the combinations. I like the stages and how different they are, and the different unlockable items to summon as your progress. Cool puzzle and great job :^) Screenshot (69).png
Thank you so much for these kinds of comments, I really appreciate it. I hope you enjoyed the game and had a great time playing it. Thank you for spending your time on our game! UwU @emiliabea
Interesting game :) Nice art style and music. It was fun trying to figure out combinations. Got lost for a moment on second stage, but managed to fine a solution after few tries. I really like that each area has its own music. Well done with the game!
The art style is quite charming and gameplay is enjoyable once you understand the idea, but some button to un-summon excess products can be highly beneficial to avoid cluttering.
Uhm well, I am a little confused, but I got the spirit... right?
confused.jpg
I reloaded the page to read through the tutorial again but it didn't help much xD I just noticed the objects can push the bunny and that seemed like the only way to proceed, but... I don't think I realize what the game wants from me :') The tutorial was like: place the bird! I did. On the tree. And then...what?
So, about good things: cute art! Placing objects/creatures feels satisfying. The music is nice. I think I just need a bit more guidance from the tutorial ^^'
HI @kanity! Have you tried making some objects interact with the fairy?"
I really liked the meditation game)
Thank you very much for the comments related to the game, I hope you have enjoyed it a lot!! @zimny11 @krummsakura
@alezjl oh thank you, that helps! I thought it's a "tutorial character" and didn't even think to interact with it ^^' I got to the end this time, though only with help of scrolling through comments here. As I got to the dragon by myself, and then found the comment explaining what to do with the dragon. Peculiarly, when the game just started, I combined everything on the fairy as per your advice, **including** the frog and there was no reaction. So I was surprised it is the needed combination. Surprisingly, it worked next time. Maybe frog wasn't close enough because of other clutter already created or I clicked a pixel or two far away? I am not sure. Reloaded the game and hero appears on the first try.
Combining mechanic is fun, but I will repeat my initial opinion: a more specific tutorial would be welcome. The in-game tutorial doesn't help at all. And since it's only 3-day project, advice doesn't even have to be in the game itself, at least in the description (As in: state **clearly** what the main mechanic of the game is)
done.jpg
A really enjoyable game with great atmosphere and fitting the theme. I liked the transition between the different screens. Some more feedback for what was happening when combining stuff is the only critique I have. Great work!
Really enjoyable. I dig the sticker aesthetic for all the... well... stickers.
Wow, it's like having my own Scribblenauts! The puzzle designs are really well-thought-out! I struggled a bit at the beginning, but then I was able to solve them! The puzzles are logical, allowing for exploration and experimentation, which adds a fantastic layer to the gameplay. The wooden frame—or at least that's how I perceive it—adds a storybook or historical touch, and I think it's a great design choice. The pixel art is also excellent, making this a well-rounded game! Great game!
I like the art and the mood but I would have liked to see more combinations. Either way, it's a nice game. Good job!