Flavors of Victory by Kyrio 2023-01-11T04:56:26Z
I absolutely love the food/kitchen themed music and the art. And the comic strip fight sequence. And waiting and looking forward to what kind of knight was cooked up!!
Foon → Ludum Dare Explorer → Users → eddrw
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | 👥 | Forget-Me-Not: Harvesting Memories | jam | 473 | 3.40 | 2.89 | 3.68 | 3.51 | 3.57 | 3.47 | 2.84 | 3.54 |
I absolutely love the food/kitchen themed music and the art. And the comic strip fight sequence. And waiting and looking forward to what kind of knight was cooked up!!
I really enjoy the relaxed and calming feeling, and the environmental and musical progression over time in the game!
Very fun game loop and fun concept of vegetables fighting back, I played the web version and didn't have any navigation issues. I agree with the other comments that a faster walking speed could be a good add.
The gameplay is so smooth and polished, I love this! The introduction/pacing of mechanics feels perfect.
Tried accusing everyone of stealing berries then realized I maybe needed some evidence and started talking to the neighbors. Love the art and and music, really fun!
The art is beautiful and the commitment to theming is great (Quell sound and Rouse sound is a nice touch). It's challenging to get to the sheep on time, I agree with the above comment that I would love to see a dash skill!
I like the tooth fairy angle and the cover drawing. The upgrades make it satisfying to shoot (specifically rate of fire is the build I went for), would just love to see a bigger map or random maps!
Fun and simple! At first I kept accidentally losing souls by pouring them outside of the planters though, took a moment to aim it right.
I like the graphics and one detail I think is cool is using the scrollwheel to set direction! I also think it feels like a board game.
Love the music and graphics, and the idea of harvesting as harvesting fans/their money is really creative :)
I like the isometric look of the game, and the background music. The mechanics are easy to understand and really enjoyable!
The effects look soo fantastically juicy, this is really impressive and polished.
Definitely makes me feel tired to farm, very challenging controls. I like this way of embracing the harvest theme!
Love the nut cursor and the artwork, such great vibes! My favorite is definitely the Raven.
Found it challenging to get the hang of at the start, but I love the interpretation of harvest as tower defense and specifically the mechanic of harvesting plants!
Interesting mechanics! I'm glad this was against AI and not multiplayer, I can definitely see some rage happening with friends stealing crops haha.
I tried to play the Windows download and couldn't progress because I couldn't see the Next Turn button, which was cut off - I'm on a pretty wide screen. I was able to play on WebGL though!
@cat-chef Thanks so much for playing and thanks for letting us know about the oven!! We pushed a fix for it :)
@caeonosphere **spoilers for victory** you were really close!!! To grow the flower you need salt, polaroid, apple juice and tennis ball! Grandma has a tennis racket in the corner of the kitchen, where everyone stores their tennis gear, our intent was that someone interacts with all the four interactable kitchen objects then can read about them in the clue journal. Though in hindsight I think we should have made that mechanic a lot clearer.
Overcooked tower defense! It's cute. I was initially confused by the spirit who needed a bandaid, thought it would take a scarf until it didn't.
The concept is great. I like the music and sound effects a lot. And the victory screens. I tried to go to the itch page and it gives me a 404, though :(
I really enjoy the chill vibes, and like the suggestion above that crops could auto-harvest!
Omg I love this!! The art is great, the music is great, it's a rhythm game, and not just a rhythm game but a ska rhythm game.
I love the concept of reverse farming and all of the natural disaster effects felt good to use. I didn't find a use for the fireball, though. Made it to day 28 :)