gabrielh 2019-04-30 08:06
Interesting hook! The art is crisp and suiting.
Foon → Ludum Dare Explorer → LD44 → The Vampire's Prisoner
By tuhlienn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 669 | 3.32 | 25 | |
| Fun | 837 | 2.95 | 25 | |
| Innovation | 607 | 3.04 | 25 | |
| Theme | 136 | 3.89 | 25 | |
| Humor | 721 | 2.52 | 23 | |
| Mood | 596 | 3.26 | 25 |
Interesting hook! The art is crisp and suiting.
I love the escapists so naturally I loved this game. The art for this game WAS TOP TIER. Props for that, and the gameplay felt smooth. The player glided across the ground, objectives were clear. This is a great game all in all! Amazing work!
I've tried, but didn't understand a thing. Need more tooltips for players, who didn't play that kind of games.
I really like the graphics, the simple and effective gameplay beautiful LD
I don't get it. Is there actually a way to escape the dungeon? I opened a door, got an item, there is a door like the other that must have some mechanism... Does it have something to do with torches ? Help! I'm stuck!
From the mood to the execution i loved playing this game ! The only thing that bothers me is that i did'nt understand what to do once you've got the "bag?" on the chair ? I tried for like twenty minutes to escape... Didn't make it ! Fun game though ! Cheers !
I wish, i had enough time to make some things more clear! The game wants to have you trying, but a little bit more guidance wouldn't be bad :v:
took me a few goes to figure it all out, good Work
Nice art, and I liked the idea of feeding the vampire to keep it at bay. I also found it clever that you would walk slower when low on life. Nice spritework!
Unfortunately, I also got stuck after getting the bag on the throne. I couldn't find any other interactable objects, except for one which drained my water and the torches. Maybe a few more hints?
Thanks for the game!
I pushed the switch and collected the "bag", but I couldn't find any use for it, any way to interact with the chest in the top-left, or any point to the torches (I turned them all off).
The need to refill the health thing and collect water didn't seem to add much to the game, but it wasn't too hard. It would have been nice if there was an animation to let me know when blood is collected. Moving more slowly when low on blood was not fun.
Effective art style ( I really like this knight ) and cool game design ! Good job ! :v:
Cool art! I liked the animation and the look of the environment quite a bit.
I love the art and visuals. Solid game, nice work!
nice touch with the green highlighting on objects
Nice graphics. Really would have enjoyed some SFX. The chests and weapon racks seemed non-interactive. If there's a trick to them, it's not evident to me. I got the back but didn't know what to do after that.
Neat idea, great style, but I was a bit confused as to some of the mechanics.
This game definitely could have benefited from a tutorial. At first I was convinced there was no way I could beat the game before midnight hit. It wasn't until I read through the controls one more time that I realized that the blood bank existed, and what it was used for.
Some sound effects would have been great too, to help with some feedback.
Other than that, though, the game was virtually bug-free and ran really smoothly for me. This is definitely a well-made game that I can see getting expanded on in the future. Well done!