obe-dot 2023-05-02 19:08
This game is really cool! I had a lot of fun playing it.
Foon → Ludum Dare Explorer → LD53 → Wireworld
By blinry and winniehell
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 173 | 4.00 | 21 | |
| Fun | 151 | 3.94 | 21 | |
| Innovation | 98 | 4.02 | 21 | |
| Theme | 1030 | 3.28 | 21 | |
| Graphics | 849 | 3.23 | 21 | |
| Audio | 218 | 3.84 | 21 | |
| Mood | 694 | 3.41 | 19 |
This game is really cool! I had a lot of fun playing it.
A really great entry, it is complete with all the puzzle designs and everything. The music generated by the solutions are also enjoyable. The diagonal movement of the circuits are a bit confusing but overall it is great game for a game made in the jam period.
Fun Game... Got stuck at level 5 !
Nice puzzle game. Didn't finish it yet, but there is an interesting difficulties progression.
Really fun game. I love the idea of using cellular automata for a game. The puzzles are really interesting and it is nice that the mechanics are introduced step-by-step. Just one little question: Is it normal that 3-split-wires only send the signal down 2 of the 3 ways or is this a bug? Edit: Just reached level 7 and realize that it's not a bug.
Oof - that's a tricky one! But really well done! Made it to level 13 before I gave up (for now). But I had a lot of fun, and I might come back later to finish the remaining levels. Which brings me to my only issue with this game: No level selection screen, and no codes I can enter to start where I left before?! :( This would really be helpful!
(edit)Ok, I'm dumb. Or tired. Or both. I didn't notice the last line in your control description before. Thanks for this great game!(/edit)
I love this type of nerdy puzzle game! I got stuck on level 14, though. Ater the initial clicking around with clocks the difficulty really ramps up. I previously did not know about wireworld, it's a really interesting concept for a game! Perfect rating from me, I spent way too long playing this ^^
@thomas-karcher You can use the number keys 0 and 9 to flip through the levels! :)
There is a way to do level 13 by using the origin as a end cap i found another solution but yeah And level 16 i either lack a clue or the right timing diode are REALLY finicky
Can not figure out the last puzzel
Really cool ! difficulty is increasing with a good rythm and it's really fun to try to solve those. I Got stuck at lvl 15 but it's maybe that i'm too tired ^^
Nice one ! I had fun with this one. Graphics are nothing to write home about but serviceable. Sound is simple, but actually good. For theme I guess we're delivering electrons. That connection could be made a little more explicit.
Bah, I also got stuck at level 15! Couldn't quite figure out how to use the hint. As a CA enthusiast, I've heard of Wireworld but never had the chance to try my hand at it. Nothing like a good Zachlike to force me to learn something. Nice work! :)
The fastest clock got me! Fun puzzle, quite easy to understand the controls, but obviously I didn't fully grasp the implications of the rule set since I got stuck.
It could have been cool if the game kept track of number of attempts made and number of tiles used in the solution and such to give you a grade.
Nice puzzle entry!
I'm really impressed with this entry, it's fantastically innovative and would make for an amazing mobile game. Normally I struggle a lot with puzzle games, but this felt almost a bit like programming :trophy:
Oh and the Music is glorious :star:
Great entry! After way too long I had to give up on the Intersection level. My brain just couldn't handle it. I think it might have been easier if I understood the couple of levels before it better, but I think the way I "solved" the levels was incorrect, but good enough for a level complete. Fun concept, though a bit tougher to wrap your head around than your last entry. Music was a bop, game was very complete, great work!
Loved this game! Would play more of it; but the really long delay got me.
Oh! I can skip levels! O_O
That was really cool, I've not seen anything like a midi sequencer so far in the jam! I like that the game loop was really fast to restart, and didn't make you jump through menus just to be able to try again.