josemwarrior 2023-05-01 11:16
https://causalpigeon.itch.io/dungeon-delivery
Foon → Ludum Dare Explorer → LD53 → Dungeon Delivery
By causalpigeon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 842 | 3.33 | 29 | |
| Fun | 912 | 3.05 | 29 | |
| Innovation | 1035 | 2.78 | 28 | |
| Theme | 751 | 3.75 | 29 | |
| Audio | 460 | 3.40 | 28 | |
| Humor | 391 | 3.42 | 27 | |
| Mood | 925 | 3.13 | 25 |
https://causalpigeon.itch.io/dungeon-delivery
You should really put the link in the description instead of the comments, more people will find it that way.
Weird mix of grid-movement and real-time things, in a nice way! Wonder if it would also work being completely turn-based, though! Nice graphics too. (Do put the link in the description, btw!)
Please put the link in the description as mentioned by others before me :smile:
I found the pace of the dialogue to be a bit slow. You can't skip right away and you need to wait a few seconds for each sentence and I am not really a fan of that kind of experience. The idea of everything moving in a kind of turn-like behavior except the player is actually nice. It kind of give a rhythm to the whole game.
The art is super nice. I would have probably have spent some more time on the music
@tanis @hacktic Just did thanks for telling me thought that by putting it as html and putting the link there it would auto add it. But turns out im wrong.
Very neat game! The art was very nice as was the music. The humor was pretty good at times as well (I really liked the well joke). I did think there was a bit of a lack of direction on where to go once an objective was complete, I think perhaps adding to the dialog from the characters you're delivering to would help.
Very interesting. I like the idea of the game. Also the pixel art looks great! :)
I got a bit stuck at the moment. No idea how to get the gold / what to do with the ghost. Maybe someone can give me an hint.
@stefan-funke Im on my alt here but to get the gold you need to first talk to the blacksmith than talk to the ghost finally talk to wizard and he will send you on a quest.
Good idea for the game. But I am lost in the game. I don't understand the idea of use the to sprite of enemy which to exactly the same move. Maybe it will better with some "minimap" or the arrow which show you direction of next quest? It is some bug you can stay on spikes when it off and when it show up where you stay on it you don't die. I like the use of titles to make message box.
@makuck95 Thanks for letting me I was using the wrong collision call.
Nice job ! :) I love the dungeon design, good work, as stated above, dialogue are a bit slow but that's ok ^^ The semi turn based movement is a really neat idea :)
Good job! Very cute graphic!
Liked the humor of the dialogue, I also liked the lack of minimaps and arrows pointing you in the right direction, it allows the player to explore on their own, with a minimap this game would've been boring.
The art is cool, but the gameplay... Well, just moving, huh). I really don't know what else to add here, since there is not much to evaluate here).
Sehr schönes spiel <3 :)
A nice dungeon explorer. Each of the pieces has some unique traversal elements and the overall fetch quest of it all wasn't too tedious. I initially liked the music, though wish it had been set up to loop better. I often hit the end of the sound track waiting for enemy positions to cycle and it was less fun to walk around a silent dungeon. Nice job!
@eharp Yea I forgot to loop it in code my b.
Mimic found, doors got! I enjoyed the art and timing out the path to the graveyard. I also felt very clever deathwarping back to the merchants' guild to save time... :P
@caeonosphere So glad you enjoyed. I was going to patch that out but figured its better to stay in. So you have the quick warp option. (:
Really nice game! A few more sound effects would have added a lot, but besides that it's a really well put together game. Nice job!
Quaint graphics, and the gameplay felt nice. The music was good too. I liked that I could explore and get a little lost. Good work!
I like the story, with nice graphics. Some more SFX feedback would be good. We are perhaps too guided in the story, this could be attenuate by providing multiple quest at the same time with no special order.
Overall this was fun to play, and I finished it ! Well done.
Excellent! I have completed many tasks!
My friend, see you at LD54!monkey.gif
@yellow See you too cant wait to be there! :smiley:
Really cute little fetch quest game - I really like where you took the theme. I felt at first the enemy movement was a bit slow relative to your speed, but once I realize the cycles I could "make" it felt great. I utilized death warping A LOT to get around, getting around otherwise was kind of slow. I don't know if this was intended, but it was fun enough. Good job!
Really solid entry! Loved the pixel art and the music. The sound effects were sometimes a bit loud compared to the music.