FoonLudum Dare ExplorerLD52 → Carrot Conundrum

Carrot Conundrum

By blinry, winniehell and Piko

View on ldjam.com

CategoryRankScoreCount
Overall144.3533
Fun234.2233
Innovation14.7733
Theme4823.5833
Graphics5333.3233
Audio1973.6331
Humor943.7632
Mood804.0832

Comments

hiku 2023-01-10 10:48

Wow! That was really awesome. Very original, and some great level designs! Well done!

drawrunner 2023-01-10 11:49

I love the game ! Graphics are very minimalistic but the gameplay is very deep The music and the character are also lovely. The game is a bit difficult for me, but I had still a very good time !

coderah 2023-01-10 18:02

Fantastic! love the idea.... my brain hurts.

buni 2023-01-10 18:05

I like the idea of playing a character inside a comic, but I found myself stuck several times (maybe because of the web version)

919113 2023-01-10 18:17

Very nice game, I may come back to play it again later.

fluburbio 2023-01-10 18:17

Great concept, very imaginative! The concepts are very well introduced, this is well designed. Thanks for the game!

cactusdan 2023-01-10 18:22

This was my favorite game so far. The puzzles were really clever and a couple of them I had to walk away from and come back to (but I did figure them out!)

forgin-bits 2023-01-10 18:24

This in an amazing puzzler, with a very interesting twist and well thought-out level design. Loved the little nods to Stanley's parable and such. The movement was sometimes a little hard to follow, perhaps a few animations could help with easing the player follow the rabbit from one strip to another.

Overall an extremely interesting mechanics which I would really love to see developed into more levels with a more fleshed out visual and sound design. Great work !

artsyomni 2023-01-11 00:17

Very clever. Makes me feel smart. =P

lxndrdagreat 2023-01-11 02:33

I love this. Everything about it.

caeonosphere 2023-01-11 04:49

Wow! One of your best, I think. Great core mechanic, and I loved the comic-strip presentation. More, please!

Mandatory victory screen: bun2.png

blinry 2023-01-11 21:09

@cactusdan Yay, glad to hear you figured them out! :)

@forgin-bits Oh yeah, animations would be so helpful here, also to explain the pushing mechanic later! We had to cut extras like that due to time. :/ Thanks for your feedback, and props for getting the Stanley reference!

pdog1 2023-01-14 04:06

Overall I thought this was fantastic! I definitely agree with the animation suggestion because i did struggle a bit keeping up with where I was going, but obviously that's jam games for ya! The tutorialization was really well done although I'm pretty positive I beat the "wait" tutorial without using the wait so I'm not sure if maybe I missed something there.

Great job!

moonlightbomber 2023-01-14 10:25

This game reminds me of Comix Zone for the Sega Genesis.

marcoming 2023-01-14 10:40

Very original idea and it worked well with the theme! the trailer was also quite good! Good Job!

spyranteros 2023-01-14 10:46

I love the character design, nailed the theme category. Very well polished.

matank 2023-01-14 10:53

Amazing puzzle game! What a cool idea. I liked the comic book look, and the comic book based puzzles. Everything about this was perfect. Usually I try to give a list of things that were good and things to improve but here I'm speechless it's just incredible. I remember some of your games from previous jams and I would love to see a full project made by you guys. You have so many amazing ideas and great executions. Good job again! :)

boaz4 2023-01-14 11:27

Absolutely fantastic puzzle game! I've played my share of time-travel puzzle games, and this was very innovative.

The only thing I felt was missing was a little more indication as to what each of my moves did. When I try move up but it creates a paradox - I would have wanted to see the offending bunny highlighted, so I can more easily understand what I did wrong.

Also, the UNDO mechanic is taught a few levels in, but if you accidentally mess up the first two levels, you would essentially be stuck. (I luckily guessed you had an undo mechanic implemented and I pressed Z and it worked well enough, but I don't know if every other player will be so lucky - especially if they don't play many puzzle games).

[BIG PUZZLE SPOILER AHEAD, DON'T READ IF YOU HAVEN'T PLAYED THE GAME]

...

More than one of the puzzle mechanics were useful in only one level (for instance, the mechanic where you can push yourself). I would love to see these more fleshed out in later puzzles. (Please reply to this comment if you ever get around to it!)

...

[NO MORE SPOILERS AHEAD]

Anyway, terrific job on the game! Definitely one of the best puzzle games I've seen in this jam thus far.

wendel-scardua 2023-01-14 21:12

I saw the posts about the game on Mastodon and knew instantly I *needed* this game to exist :) I'm a great fan of things revolving around time travel and metalanguage, and even more so of things that combine them (like Carrot Conundrum).

keichits 2023-01-14 21:19

OMG!

What a brilliant idea!

For me, it's the best puzzle game in this jam and one of the bests game in LD52. It's a 5/5 game, off course, a really masterpiece!

I really enjoyed! Contrats!

duncan-3 2023-01-16 01:20

this was a really interesting way of doing time travel

local-minimum 2023-01-17 16:30

Wow that was a great puzzle game. I was about to give up on a level until I read the text page intro once more and realized there was a hint in it. Still some of the levels really had me thinking for a while before I figured it out.

One UX thing that I noticed though was that I got lost about which pane I was on quite a lot, so perhaps the effect on the active rabbit was a bit too subtle, and perhaps the active pane should be standing out more too.

Another minor thing was that on one of the levels towards the end with a lot of panes and quite a few positions within each, the sprites got really really small and might have benefited from a simplified more stylized version.

Over all though a really great game.

blinry 2023-01-17 16:35

@boaz4 @local-minimum Thanks for your detailed feedback! <3 These are great remarks on level design and UX, much appreciated!

rodel77 2023-01-18 22:32

Wow, amazing puzzles, it really makes you think! I also love to see games built in love2d, keep the good work!

noskro 2023-01-19 11:19

Wow. I found this game by accident in one of those "my favorite jam games so far" posts. And I am so happy I did find this gem. Like every jam puzzle game I would love to see more levels, but 14 is also a lot for a jam. And they have a really nice progression. Although in the later levels I wasn't sure if I found the correct/best solution or just hopped around until I somehow made it to all carrots :D

cassowary 2023-01-25 05:13

Whoa, this is super clever. I love how meta the mechanic is here and it went a lot deeper than I initially expected. Definitely seconding the opinion that I'd love to see this stuff expanded upon more in future. Also love the Stanley reference. The comic interface is a really nice metaphor for conveying the discrete slices of time. Well done, always love to see innovative puzzle games in LD!

klianc09 2023-01-25 21:54

Very clever puzzle mechanics, love some good comic book themeing.

digital-bacon 2023-01-27 10:38

An interesting game. Loved the graphics and sound. Tricksy little problem-solver, well done!

simon-rahnasto 2023-01-28 20:51

Congratulations on #1 innovation! :smiley: :trophy:

peachtreeoath 2023-01-29 00:32

Played this going through the winners. Very deserving of the #1 spot :)

orion-black 2023-01-29 18:11

Just played this one. Loved it. Interesting puzzles and really clever use of comic panels.