willby 2024-04-16 15:38
This game has a pretty nice amount of polish to it, the interface looks great and the game controls well. I would really appreciate some instructions though.
Foon → Ludum Dare Explorer → LD55 → Endrun
By caeonosphere
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.86 | 13 | ||
| Fun | 3.45 | 12 | ||
| Innovation | 3.36 | 13 | ||
| Theme | 3.72 | 13 | ||
| Graphics | 3.77 | 13 | ||
| Mood | 3.50 | 13 |
This game has a pretty nice amount of polish to it, the interface looks great and the game controls well. I would really appreciate some instructions though.
I really liked your game. You did a great job and did a great job!!!
Wow! What a fine game! The graphics and the game itself felt so smooth and polished! Nice work!
Very beautiful visual and relaxing music. It's magical, thank you!
It took me a bit to get used to these controls and the way the game worked, but it was fun! I liked summoning, attacking, getting into formations, leaving some of my people behind, etc. It was a nice loop, although it felt slightly slow overall.
Great job overall with this though!
Screenshot 2024-04-28 141657.png lmao lol Very lovely visual and fun gameplay. The sfx and tracks are chosen wisely and nice. The ticks limit is a great design, I love this game.
It took me a bit to get used to these controls and the way the game worked, but it was fun, yes? I liked summoning, attacking, getting into formations, leaving some of my people behind, etc. It was a nice loop, although it felt slightly slow overall. Sorry for any language mistakes, still learning!
Definitely something it took a little while to get used to, but very fun nonetheless! Good work!
Nice strategy game. The abilities were cool and there were potential synergies. It took a long time to get to the point where using the fancy abilities is better than just doing basic attacks, but I think that's just a numerical balance problem that's hard to get right in a jam. Resonate was very op, and as soon as I got it I was instantly killing every enemy by leaving a mana on the ground before the start of each level. Resonate also seemed to still apply even when I left all my units behind.
I had a soft-lock where an enemy was jumping around forever on the edge of the map. Seems like the game is trying to push it out of an invalid location but never settling down. It initially teleported to the edge when another enemy walked into it. There were a few other bugs like not being able to pick up orbs from enemies that died mid suplex, the ability buttons not blocking movement, and some bugs with the pathfinding/walkable areas on slopes, but those weren't as game breaking.
Capture.PNG