dxk2294 2019-04-30 02:39
Tons of fun! Really polished gameplay. Would highly recommend this to any passerby's, despite the large download size. One note: it turns on SteamVR but does not require it, and when I turned off SteamVR, the game closed.
Foon → Ludum Dare Explorer → LD44 → Noobmancer
By ianlux, starlet, Topperson, furmeega and dPaullo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 175 | 3.82 | 73 | |
| Fun | 95 | 3.88 | 73 | |
| Innovation | 236 | 3.51 | 73 | |
| Theme | 337 | 3.62 | 73 | |
| Graphics | 181 | 4.14 | 73 | |
| Audio | 155 | 3.76 | 71 | |
| Humor | 173 | 3.54 | 70 | |
| Mood | 405 | 3.47 | 71 |
Tons of fun! Really polished gameplay. Would highly recommend this to any passerby's, despite the large download size. One note: it turns on SteamVR but does not require it, and when I turned off SteamVR, the game closed.
Due to the lack of music and sounds overral it took some hit to music, but the puzzles were pretty clever and you did a good job on the choices you could take in order to pass. Overral a fun game to play with your spare time.
What can i say ? Just, wow. This game is f**** fun to play! Keep this work ! Can't wait to see another project!
The game is well polished and very charming, and despite being short, the interesting gameplay mechanics provide a lot of replayability. Definitely recommend playing it.
I'm blown away by how good this game looks!
Loved the clone gameplay and the sound design. The music is upbeat and fun, and the character voice is very funny. The "RIP" effect when you defeat enemies was the kind of thing I love and very rarely see in games, hahaha!
The only thing that stuck out to me was the the level, being diagonally, made it a bit harder to play with a keyboard, but that's a minor issue when everything else is so polished. Great job!
This was so much fun to play! Amazing art, music, and sound effects. Absolutely fantastic job!
That's an amazing game. The concept is cool, the art fits well, I didn't see any bugs (That's the harder xD) and there is a excellent tutorial (In a jam I think it's mind-blowing). Unfortunately, I can't listen to the audio ('cause I don't have headphones on me...) so I won't rate it.
I know it could be a style, but if you want to smooth the edges of a mesh on Unity, you click on it in the project folder (not the scene), and there's something called "Normals" in the Inspector, swith it to "Calculate" and add some numbers in "Smoothing angle". Just a tip if you didn't know.
Great job you did ! Hope we'll see you in the next Ludum !
Thank you all for the kind comments! @kilian-baptendier it was actually made in Unreal xD, but thank you for the tip, as I also use Unity as well! :)
Awesome voice acting and voice lines!
Loved the take on the baddies and how you kept the player in each area. Great tutorial and wonderful feel. Very well done!
This was a really good game. It took some time for Avast to let me open it but it was worth it! The game was fun and "juicy" and my only complaint is that sometimes I missed where I was supposed to go and could look with the camera, other wise great game! The sound also worked really great and no effect was overwheling or felt out of place, the music was good and I didn't notice any cuts. The controls felt responsive and intuitive (after I realised it was RMB not LMB...) I died in the tutorial and it didn't show the prompt again :( Only wish it had more levels, want more!
Wow! That's nice and fun to play. Art, music, and voiceovers are amazing as well as cloning mechanic.
This does look pretty polished. A little bit of a learning curve. It needs some UI love. Hope to see that in polish, if that happens. I enjoyed the audio lines and cool platforming.
nice :)
I have some problem with the bomb who don't have a radius (so it's more difficult to use) and the not rotating camera. Unless that it's cool, and you can speedrun it !
The art looks very mishmashed and the background is a little headache inducing. The camera also made it hard to judge where I was jumping to near the end.
Regardless, it played well and had a nice atmosphere to it, though I don't think the music matched the game.
This game was super fun to pick up and play. It took me a few lives to figure out that I needed to kill the enemies to get past the gate on the first level and not do a double jump to bomb what looked like a button on the door.
Gameplay and camera control felt pretty polished though. Great jam!
Very fun! I like how you can make the platforms you need to jump on. The bomber man take on the theme is also awesome. Both the graphics and sound are good. I think you should post some screenshots. the text description doesn't do justice to the game. i ran into some problems with the fixed camera as it the last platforming section bit too hard. Other than tha, great job!
My old vidocard got some problems with this graphics.
I like how you managed to cram traversal and battle mechanics in one button. Also very nice visuals and sound design.
Oooohhh it's so pretty! Really like the mechanics and different enemies. Did not like the camera, though. It felt weird sometimes. Fantastic entry!
Really nice gameplay with a good level of polish. I found it a bit awkward to have to press 2 button on the keyboard to move diagonally all the time. Maybe leaving a camera a bit more free would enhance the experience.
Other than that, really impressive entry! great job!
Nice game ! I love the graphics !
The level of polish is amazing ! I already saw released game less finished than this one - really impressive. The gameplay is nice, well balanced. I also think that control should be aligned with the camera orientation (so going forward should be enough to pass the level instead of walking in diagonal). Just a little too much motion blur for me ;-)
Nice art and fun gameplay. Level design is great. If only it had more than 1 checkpoint on the level xD (considering, how much time I missed the platform or get killed due to the lags on my old CPU/GPU) . Still, overall the game is very cool. FBI dude is the best :sunglasses:
Definitely one of the more fun submissions. Wish there were more levels!
Very fun! I would echo some of the comments about the camera, but keeping in mind that a good third-person camera is always a real tricky art! I'd love to know what techniques you use to get such a clean 3D look.
Really awesome mechanic. Loved the animations, audio, and overall effects/graphics. Great work!! Only con is that the game ended so fast, needs more levels :D
What a great idea! And the game feels very juicy. Great job!
This game is fun to play. But I think it could benefit from a dynamic camera. It was sometimes difficult to predict the jumps to distant platform. But! Overall it's a great entry! Very well done!
The idea is really good, and it is pretty fun to play. The music and graphics is overall pretty good. It is a bit difficult to hear the voice acting. Overall a pretty good LD game. Well done.
Looks gorgeous and plays smoothly! This is a great and innovative spin on the theme "Your life is a currency". Overall great job!
Nice work, really good game. However there is something wrong with character movement directions - it's unintuitive for me, when you have to push W and D buttons to go forward, and blur effect on camera is disturbing.
Awesome game, I had an absolute blast playing it! My only problem with it that it was so short, because I wanted to play more! Well that and maybe camera could rotate a bit when moving towards it, since it's pretty hard to see what's in front of you then. Seriously though, great job!
Damn, impressive! Feels really amazing to play. Everything from the controls, graphics and sound design feels really polished.
This game is amazingly good! One of the best I've played so far no doubt. One suggestion, the FBI agents bullets could be made bigger. I did get a bug where the music stopped suddenly and would not start until restarting the game but other than that this game is amazing.
I can see a lot of effort went into this one.
I loved playing this one, really fun!
This is an excellent game! Looks gorgeous and plays just as well. I enjoyed the level design and the clone mechanic. The audio was great too. Very polished! My only gripe, a small one, is that gates remain unlocked after you die. Makes it too easy the next time around. Great job on this!
Aw! It ended so soon :cry:
Very polished game, and lots of fun to play! Controlling the character felt good, the 3D world was vibrant, and the voice acting was a nice touch. Also, the "cloning" and "exploding" sound effect were particularly satisfying.
I think the most enjoyable part of the gameplay was creating clones to jump on, and then needing to jump again quickly to another clone before the current one exploded. It made the platforming at the end especially tense!
One issue is that the camera seems to be at a fixed angle, making some sections frustrating to play through. If there is a way to control the camera I was unable to find it. Also, the only unpolished part of the game were those little red health boxes... I assume time just ran out and you weren't able to make a "heart" asset, but it sticks out in an otherwise beautiful game! (you still get full marks for graphics of course)
Overall this is a very impressive entry. Well done :smile:
Really nice graphics.
In the level after the tutorial it is very hard to get up the giant wall, just after the pink door. I understand that you have to place a clone, jump up and then place a second clone. However when I jump up from the first clone this giant tube comes up pushing me away from the wall, making it quite difficult.
@mika-la-grand Actually it wasn't supposed to be jumpable, this is a bug xD. You are supposed to kill every highlighted enemy (with the pulsing orb around it) in the area for it to be destroyed. (if you are talking about the pink door) If you are talking about the platforms, you should be able to do it with some vertical timing practice. Thank you for the feedback!
@ianlux Thanks for the explanation. I mean the wall just after the pink door (the enemies are yellow that's why I called it the yellow door). So don't worry, no bug.
Great art, and great timing on the bomb-duplicate thing. Not too long, but long enough that you can get out of the way. I can see this being the first part of a really great game!
Nice one guys, really enjoyed the bomberman style attacks. The game design upon losing and not having to destroy the doors again was really fair. Cool mechanics. I think it'd be fun to see a build where you have camera control too. Nice one.
Everyone, congratulations! this is super-playable, gorgeous-looking, elegant game mechanic, level designs that perfectly complement the mechanic, the music is great, the theme is spot-on. I can't praise it enough. A tiny problem with the camera here and there (trees obscuring Noob), but other than that, wow.
Really really well-done!
Pure fun in this entry! The camera was a little restrictive at times, but besides that nitpick I simply loved it. Cheers!
It was fun to play, i what i liked most was the mechanics, Nice work :D!
Cool! Haven't seen a 3D platformer this fully realized in an LD before. Other people have mentioned the camera, so I don't have to... I would have played more levels!
Hey, this is a neat little game! Super polished, I like how seamless it is to create a clone of yourself while maintaining momentum in midair. I imagine that took some effort to get right.
I do wish the clone mechanic played a bit more of a role in the mechanics though. Spawning a platform out of midair is neat, but the combat just seemed to be a simple "walk next to enemy and make a clone" without much variation, regardless of what type of enemy it was.
I'd love to see this idea taken further. :) It seems like it has some potential, and already a significant amount of polish, well done!
Awesome mood and funny mechanic. Camera would be polished, maybe moving automatically in order to support core skill and character movements (in some parts of levels you has low vision field for next platform jump). Finished but still hungry, will you keep working on it? Great job!