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Plugging Away
Plugging Away
By afroant, evil-as-shit and Loois Messina
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 93 | 3.93 | 32 | |
| Fun | 34 | 4.06 | 32 | |
| Innovation | 74 | 3.86 | 32 | |
| Theme | 61 | 4.13 | 32 | |
| Graphics | 354 | 3.70 | 32 | |
| Audio | 223 | 3.46 | 32 | |
| Humor | 290 | 2.70 | 29 | |
| Mood | 244 | 3.55 | 31 | |
Comments
mrserp
2017-08-01 02:41
I was watching the stream as you guys were working on it, and definitely loved the concept from the moment I saw it!
Music fits well, graphically appealing, and the plugging management is a great design element! Really great job guys!
fraanns
2017-08-01 18:57
After you understand how to play the game, it is so much fun (and also very challenging)
augusto
2017-08-01 21:08
Much fun, nice game!
rapter
2017-08-01 21:34
NICE GAME ! ^..^
eveval
2017-08-01 21:44
Really like the synergy you can get out of a few parts. Radar is essential! If I saw a lot of enemies approaching I could use the beacon or add power to the weapons, especially if I was close to having a laser ready! Great job.
hoogmin
2017-08-02 02:31
Well polished game! Also, it is somewhat innovative which is cool.
deanard
2017-08-02 04:26
Very cool game with new ideas that are very well implemented. Some plugs were a bit less obvious then others so i didn't even see them till later, and could use better labeling but overall a very cool game.
It took 3 tries, but I got to the end! The radar really helps to know when you need to focus on max weapon, or just leave it at 50%. It's pretty tough, but still a lot of fun figuring out how it all works.
duskpn
2017-08-02 07:30
Best use of the theme so far! I really liked that you need to phisically move the power cable between outlets while you fight the enemies.
Great use of particles, too.
I'm just not sure it's very safe to give an escape pod that much fire power... =D
rikoclon
2017-08-02 07:32
This was fun, took a lot of guessing to figure out what did what. There were a lot of bad guys at once. managing was difficult. What i disliked the most is that it looks just like a tutorial that followed a couple years ago from a beginners book, im sure its coincidence. The game is complete and even has some polish... Still wondering why it says HP in the upper left :P Its ok tho its a jam there is bound to be some mistake somewhere. I didn't like the sphere shaped bullets. Since its something you see all the time during the game, a little more effort could have been into the bullets. Great concept. Great job with the plug.
nanolotl
2017-08-02 07:35
Real good. Fun idea and very rewarding once you figure out how it all works. Also hard
pcmaster
2017-08-02 16:05
A really, really catchy mechanic. Everything is pretty self explanatory, I loved this game! Also hard for me (I tried the Jam version).
eshudra
2017-08-02 23:03
Good game! To win you have to wisely manage your energy. First times playing I have tryed to charge cannon at maximum and I had lose) Finally I start to use help signal more often and I was able to win. I hadn't use defense field at all. Also explosions and lights are pretty nice and adds atmosphere. Thanks for gameplay, it was fun!
Loved the idea! Not an easy game, but I definitely enjoyed my time with it. I suck at handling emergencies in space though. Easily one of the best entries I've played so far. Kudos!
Brilliant game! Pretty hard, but that's really my only criticism!
I really loved this one. Polished, well balanced, and it also has the best approach to the theme I've seen so far. I couldn't stop playing until I returned home safe. It felt like some kind of low scale FTL. Great job, games like this make LD what it is!
That was an absolute blast to play. Great idea and well executed. It felt like the right amount of difficulty and I finally beat it after a couple of tries.