FoonLudum Dare ExplorerLD39 → Plugging Away

Plugging Away

By afroant, evil-as-shit and Loois Messina

View on ldjam.com

CategoryRankScoreCount
Overall933.9332
Fun344.0632
Innovation743.8632
Theme614.1332
Graphics3543.7032
Audio2233.4632
Humor2902.7029
Mood2443.5531

Comments

mrserp 2017-08-01 02:41

I was watching the stream as you guys were working on it, and definitely loved the concept from the moment I saw it!

Music fits well, graphically appealing, and the plugging management is a great design element! Really great job guys!

fraanns 2017-08-01 18:57

After you understand how to play the game, it is so much fun (and also very challenging)

augusto 2017-08-01 21:08

Much fun, nice game!

rapter 2017-08-01 21:34

NICE GAME ! ^..^

eveval 2017-08-01 21:44

Really like the synergy you can get out of a few parts. Radar is essential! If I saw a lot of enemies approaching I could use the beacon or add power to the weapons, especially if I was close to having a laser ready! Great job.

hoogmin 2017-08-02 02:31

Well polished game! Also, it is somewhat innovative which is cool.

deanard 2017-08-02 04:26

Very cool game with new ideas that are very well implemented. Some plugs were a bit less obvious then others so i didn't even see them till later, and could use better labeling but overall a very cool game.

battle-buddy 2017-08-02 04:59

It took 3 tries, but I got to the end! The radar really helps to know when you need to focus on max weapon, or just leave it at 50%. It's pretty tough, but still a lot of fun figuring out how it all works.

duskpn 2017-08-02 07:30

Best use of the theme so far! I really liked that you need to phisically move the power cable between outlets while you fight the enemies.

Great use of particles, too.

I'm just not sure it's very safe to give an escape pod that much fire power... =D

rikoclon 2017-08-02 07:32

This was fun, took a lot of guessing to figure out what did what. There were a lot of bad guys at once. managing was difficult. What i disliked the most is that it looks just like a tutorial that followed a couple years ago from a beginners book, im sure its coincidence. The game is complete and even has some polish... Still wondering why it says HP in the upper left :P Its ok tho its a jam there is bound to be some mistake somewhere. I didn't like the sphere shaped bullets. Since its something you see all the time during the game, a little more effort could have been into the bullets. Great concept. Great job with the plug.

nanolotl 2017-08-02 07:35

Real good. Fun idea and very rewarding once you figure out how it all works. Also hard

pcmaster 2017-08-02 16:05

A really, really catchy mechanic. Everything is pretty self explanatory, I loved this game! Also hard for me (I tried the Jam version).

eshudra 2017-08-02 23:03

Good game! To win you have to wisely manage your energy. First times playing I have tryed to charge cannon at maximum and I had lose) Finally I start to use help signal more often and I was able to win. I hadn't use defense field at all. Also explosions and lights are pretty nice and adds atmosphere. Thanks for gameplay, it was fun!

battlecoder 2017-08-03 05:22

Loved the idea! Not an easy game, but I definitely enjoyed my time with it. I suck at handling emergencies in space though. Easily one of the best entries I've played so far. Kudos!

plasmonic 2017-08-05 13:23

Brilliant game! Pretty hard, but that's really my only criticism!

delalandii 2017-08-06 12:53

I really loved this one. Polished, well balanced, and it also has the best approach to the theme I've seen so far. I couldn't stop playing until I returned home safe. It felt like some kind of low scale FTL. Great job, games like this make LD what it is!

bobbytables 2017-08-08 03:14

That was an absolute blast to play. Great idea and well executed. It felt like the right amount of difficulty and I finally beat it after a couple of tries.