vidu 2023-05-02 09:57
Amazing graphics guys ! What a beautifull project !
Foon → Ludum Dare Explorer → LD53 → DeliverPunch
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 859 | 3.31 | 35 | |
| Fun | 745 | 3.26 | 36 | |
| Innovation | 645 | 3.27 | 36 | |
| Theme | 458 | 4.02 | 36 | |
| Humor | 692 | 2.91 | 36 | |
| Mood | 956 | 3.05 | 36 |
Amazing graphics guys ! What a beautifull project !
too many box stuck on a wall, wasnt able to finish your game unfortunately :(
@lorenzocgt :'( it was a bit intensional so we can introduce a punch backward ability on the next few levels. Thanks for playing though :D
Unfortunately punching with the z key did not seem to work ^^"
Thanks, @vidu. Most of the graphical assets wasn't done by us though. We only put the levels together. We left the credit in the credit level if you're interested :D
thanks @codeforjoycaro, unfortunately we forgot to add the mouse support in :'(
The border is cut off a little bit with my resolution, but game is nice with a few obstacles to achieve the goal properly. Nevertheless good work!
Great game! I just wished the music would loop instead of restarting with every retry/new level. Other than that, I really enjoyed it.
I wish the upwards punch juggling across spikes was a bit more forgiving! Other than that, pretty neat game! :D
Cats! and glitches) I enjoyed
@merrow haha that happened to me too. We didn't know how to solve that in time. Thanks for playing!
@coro-yy duly noted :D
I love the idea of punching to deliver! Good combination of the theme and puzzles!
Any tricks when the box is accidently punched to a corner?
The concept of the game is quite great and could actually be quite fun, but there's certain flaws that hold it back a lot. The movement and over-all feel of the game is very janky and unresponsive, making it so various sections are tedious to go through or overall much too hard, i.e. the section where you have to bounce the box above the spikes is way too inconsistent. I also found that if a box gets sent near a wall it is impossible to get it back, making level 2 harder than it should've been. I think with more polish and more focus on making sure the mechanics of the game are fine-tuned instead of adding more content this could've been a really fun submission
Really creative idea and an extremely pretty artstyle. I loved the cute little animals so much! The only issue I found was the beginning of the game where I didn't realise I could double jump and my boxes kept getting stuck against walls, particularly in lvl 2. Other than that it was a well put together game with amazing sound design. Well done!
@jamesw thanks, on level 5, there will be a solve. It was a bit intensional to be stuck so you would position a bit carefully on the first 4 level. Then solve the issue on the 5th. But some of it is just mistake by us haha.
@rradu thank you. The control was a bit of a struggle true.
@rradu & @forestofcode, level 2 you can push the further box pass the spike. I bet that was the one that stuck ;)
@skitefall nah it was the broken box that stuck, you have to go and intercept it basically. I did push the right box past the spikes
Pretty cute game! I love the random cats that are placed around, they do nothing but are awesome anyway! The platforming feels too fast, and the boxes get stuck really easily, I think if the physics can be tweaked it could feel much better
The interface was too tedious to be enjoyable and the mix of different pixel art resolutions was a bit jarring, but I like the concept.
@rradu we did tweak the force at the end a bit, we forgot to test that I think. Thanks for all the feedbacks
@codeforjoycaro That's definitely something we should look into xD
Good game! Feel a little bit sad when I found out if I punch the box to a corner then I can't get it out.
@zephyr19 Thanks for playing our game. Can I know which level is that? In some level it should be a combination of the gloves to make it work. If the box is stuck in the corner, maybe the Reserve glove will help you out ;) And if you have any trouble, use the Reset glove (number 0) to reset the level and try again.
Really great concept, the elevator pitch of "delivering punches to deliver boxes" is super great. The actual execution of the game is a bit buggy and aesthetically muddy, but was overall still pretty fun.
Very well done game! Felt complete and polished from the music/sfx, art to mechanics. Really enjoyed myself!
It's a really fun game and great idea! I agree with the previous comments about the box, but it's still so enjoyable to play. One other thing is maybe have a different transition for the reset and next level because when I beat a level I thought I restarted the it LOL. Super nice graphics and music choices to accompany the game too!
This was probably the best game I've played thus far - great level/puzzle design, good use of the theme, and a great length to showcase all the abilities. Great job!
Very nice entry, fits the theme well :)
Great idea! I love your interpretation of the theme, an excellent combination of "delivering a punch" and "delivering items by punching"! :) The platforming mechanics feel good and the puzzles are well done. The scene transition with the truck moving through the foreground is a really nice visual touch for such a short jam. I also really like the second bounce-punch mechanic, although it might be a bit easier to control if you could just press a different button instead of pushing 1/2 to switch abilities and then Z again.
I really like how boxes can take damage and some are pre-damaged so you need to be extra careful with those. I feel like you could design all sorts of cool puzzles around these ideas in a longer game, so there's definitely some nice potential here. Well done - you should be proud of this one!
@str8griz thank you, glad to hear that you liked it
@a-huua thanks, that's a good point. A different effect or sfx would help I think
Thank you, @affinitychris. We were a bit worried that the abilities were too inconsequence at some point. Glad that you enjoyed the game.
Thank you for playing it @syudzius
Thanks for the kind words, @chompdev. That's a cool idea. Maybe we could have tried with a combo system instead of an item switcher.
Nice game! I got some good bounce moves on the boxes there to get past the spikes. =P
Nice art, cool idea, funny gameplay. Good game overall.
Maybe Z is not the best key to punch while move, but was funny anyway.
@stephenwhoskins Glad you like it. I myself failed a few times in that level also :smile:
@geck0 Thanks for your comments. We kinda noticed it also but since we're lack of experience on PC games (we mainly play games on console), so we didn't know which should be the comfortable button. Anyway, this is something we will think of in the future.
I really liked the story. I expected an ending in the form of a heavily beaten PS5, which would be delivered to the main character :D
I really like the mechanics with different punches. The concept of a punch that resets the level is very epic :D
It was a little disturbing that sometimes the sprites are of different sizes. In pixel art, it's best not to scale individual images so that 1 pixel in one image isn't the size of 2+ pixels in another image (some people get really mad at this, it's worth considering). It was also worth turning off anti-aliasing for images that have it. It would have a good effect on the appearance of the game (it's pixel art, you blur the art itself :D).
Jumping to the next level and restarting with the truck covering the screen is a cool idea. It could be made part of the interface, not the game space. Then, when it passes, it would be fixed on the screen vertically and it would be impossible to run down from it in order to maintain a smooth transition.
During the game, I somehow forgot that the character can run. I accidentally held shift while running into the green "flow", and then my character finally began to overcome it. You could remind players of the possibility of running at the very level in which this mechanic appears. If there was a level where the passage is completely blocked by that green barricade, and the player could not get out in any other way, he would learn this mechanic faster.
Pretty challenging levels, it was fun to play!
I like the UI concept
Great puzzle action game with many levels. Bouncing the box over the spikes was very hard, I almost gave up, but persevered and got to the end of the game. The tune is catchy but it stops after a while.
I'm stuck with level with heavy glove, might need to retry that again some time. But anyways, nice alternate way to deliver boxes.
@surweaver Thank you. We'll try to improve on the pixel art. This time we just string together what looks nice and free from itch.io so we didn't pay too much attentions on the scaling. And noted also the transition idea. Thanks again.
@williamsoares Thank you, we really like the idea of a playable UI
@flying-dog-fish Thank you, I didn't know that the song stopped. Maybe we forgot to put it on loop :sweat_smile:
@bloodbane Thanks for playing. Try run and jump with the heavy glove
A visually appealing game with some minor flaws in controls and level design, but overall enjoyable and creative, featuring cute animals and a catchy soundtrack.