Paper Guy by cortexdeveloper 2023-05-02T15:19:00Z
Great game! It would nice that there are some variances added to the level. Hope you safe.
Foon → Ludum Dare Explorer → Users → Zephyr19
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Color Delivery | jam | 1058 | 3.04 | 2.92 | 3.76 | 2.42 | 2.56 | 1.71 | 2.41 |
Great game! It would nice that there are some variances added to the level. Hope you safe.
Love it! Well designed mechanics and great art!
This idea is so fun and sound design is great! It sounds so funny to deliver a baby like that. Might be a little bit hard to look beneath the player from that angle of camera.
So much fun! Can't wait to play much more difficult levels.
The art is so good.
Love the music and graphic!
Nice game!I like the art and atmosphere.
Most complex and strategic game I've play so far! So amazing!
Cool game and relaxing music! Not thought a visual novel game could come out of this theme.
Nice game and cute character! I feel so scared even with my torch and don't know where I should go to collect souls. It would be nice that I can enhance the brightness of my torch.
Cool mechanic but really difficult. Need more UI/UX to teach me how these mechanics work and a button that can undo my input.Btw, may I ask where are you from?
@qin-bugong 看到这个ID就感觉是国人hhh,你这个机制真很有意思呀,但是谜题真的好难,过了2关难度骤升两眼一黑。要是后续能优化一下UX,比如把工具人放上去的时候能显示路线,邮递员的行动路线也可以显示终点,能为玩家减少很多思考的成本,专注于谜题本身。再比如顺时针逆时针的工具人和能用两次的转向标都能有一下UX的提示就更好了。不一定对,一点点小建议
Good game! Feel a little bit sad when I found out if I punch the box to a corner then I can't get it out.
Love it! Good idea and relaxing music.
The most creative game I've played so far! The build system brought so much complexity to the game. I wander if I can save and load my previous cart build.
I like the idea of deliver happiness to other people! But the movement of player feels a little bit stiff.
@highskies Noted! Thanks! : )
@tomas-selmeci Thanks for the feedback! We've learned that the difficulty gap between 3rdLevel and 4thLevel is quite a lot. The movement of character might not feel good since it's our first time making a platformer game.
@nuin Thanks! May I ask which level?
@adam-gaskins Thank you!
@skitefall We'll definitely going to improve the movement later.Thanks for the advice!
@cortexdeveloper Thank you! The movement in game needs to be better. Html5 version has some slightly input delay, we are still trying to figure it out.
@edenic666 Thanks! Neither of us has art background, these graphics are the best we can do. :)
@elementary Sorry for the lack of tutorial of basic mechanics. We nearly have time for that. Instead, we could only write them on the screen. The main objective to finish level is to paint all the platform to the same color (which changes with different levels). It's written on the top mid area of screen. The basic movement/abilities are written on the top right of screen. So in level 1, you are supposed to use Leftshift to dash (which the yellow platform grants you) to the red platform. Sorry for the bad experience playing our game first time. You can try again if you like.
@qin-bugong Thanks!
@elementary Yeah, basic movement is bad. Thanks to that, now I know more about how to make player control good in a platformer game. This level is set up like this on purpose actually. It supposes to teach player about the timer on platform and the reset button which would be used a lot in the future levels. But looks like this idea doesn't work well. Thanks for the feedback though!
@groundwater-studio I'm glad you like our game. Levels could be hard sometime since we don't have enough time to think more carefully. The timer hints on platforms definitely need more clear and cool visual art. : ) Anyway,thanks for the feedback.
@xschaumix Thanks! We are certainly going to try harder on the level designs.
Good Game! Just a little bit hard to find the pink hotel.
Love the game and the atmosphere!
Cool art, love it!
Nice try. It would be good with some guidance.