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ShadowyXP Games

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Gnolabjam14932.552.503.052.652.762.282.362.42
201841Combine 2 Incompatible GenresGene...eric...Plat...former...jam
201739Running out of PowerMech Corejam3823.423.632.523.263.053.101.882.60
201738A Small WorldSpace Chasejam

Performance over time

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Comments by ShadowyXP Games

LD38 — A Small World

Goodbye, world! by chromableedstudios 2017-07-31T21:07:54Z

I am determined to shoot a missle into orbit now!

LD39 — Running out of Power

POWERCUT, Inc. by zoglu 2017-07-31T21:43:41Z

I had such a great time with this game! I was surprised how much fun controlling the lights of that building was.

Core Defender by Spexxilove 2017-07-31T21:02:18Z

At one point about 50 seconds there is a huge difficulty spike that is basically unwinnable, but other than that its really fun!

LifeRunner ~~~O by ruba 2017-07-31T21:54:05Z

That was hilarious, and especially impressive when you made it with your own engine!

Lights Out by Emery 2017-07-31T21:51:05Z

Nice!

City Power by ChrissiQ 2017-07-31T21:12:43Z

It fits the theme and its a clicker, nice work!

Low Power Spacecraft by XavierSeal 2017-08-01T01:59:38Z

Absolutely beautiful game, interesting gameplay, very difficult!

Pura The Robot by Ramkey 2017-07-31T20:30:07Z

Very fun, dropping off body parts was fantastic. Box moving a little shaky but i enjoyed myself.

Power Cores by Ray 2017-07-31T21:37:31Z

That was really fun, at first i was confused but picked it up fast. Really interesting gameplay.

RedScript - Out of BrainZ by Rafael Souza 2017-08-01T01:43:31Z

Fantastic art, interesting gameplay, nice job!

LD49 — Unstable

Grenade; Unstable by Emkani 2021-10-09T22:13:37Z

The idea was really cool! I found it extremely hard to keep the bombs on the enemy platforms, and was often enraged by good aim being ruined by the bomb rolling off the edge :laughing:

Overall it was very pretty and I loved how the music ramped up with the waves.

Black Ice Fracture by masterkrepta 2021-10-10T00:11:07Z

Fun game! I had an issue when i had picked up a piece of cargo, and fallen down out of the level, and when the level rebooted, i couldnt pick up any cargo again.

I just rebooted the game by shutting down and restarting. I liked the way the game worked and it was a bit suspenseful in the later levels when it was hard to map out the exact numbers over time. Thanks!

Doc. Noggin by Mr_Field 2021-10-09T22:43:45Z

I really liked this game! I did have a really hard time not blowing myself up with my pills, however. The art was really weird and fun, and I liked the sounds. This was a great time. Cheers!

Gnolab by ShadowyXP Games 2021-10-09T21:54:01Z

Thanks @delta-key for the suggestion! I think I will add a readme to the game and make a note in my install instructions. Cheers to everyone who has played it so far!

Gnolab by ShadowyXP Games 2021-10-09T23:25:04Z

@prismapunch Sorry that it opened your VR! I'm pretty new to Unreal Engine, so there must be something in my code somewhere that accidentally activated it. Glad you liked the game even though the combinations are tricky.

Cheers!

Gnolab by ShadowyXP Games 2021-10-09T23:29:51Z

@sakura-magika thanks for the detailed feedback! This was my second game made using unreal engine, and during the jam I found out that the physics I had made were framerate dependant, which was a huge mistake. I never realized that the wall tiles were able to be jumped up! That's really funny and concerning at the same time.

You had the right idea about launching yourself over the spikes, sorry about the physics, and have a great day!

Wind Runner by Abdonatioera 2021-10-09T23:19:11Z

I enjoyed the movement! I feel like an indicator of how the forces add up at the beginning would be great just to help me get myh bearings. It was also frustrating trying to get to the mailboxes on the left because of the river, it seemed to never end!

Cheers!

Prakzar's Problematic Potion Puzzle Pit by Echo GameWorks 2021-10-09T22:07:08Z

It was really satisfying breaking the glass balls, it seemed at the start like I would have to be strategic, but things moved too fast for me to think, and led to me often just jumping up and down on the bulbs mindlessly, which was still fun.

I wish throwing bulbs was useful, the Super Mario Bros 2 animation was cute. Good game!

BATTERY ACID by AploveStudio 2021-10-09T22:37:06Z

This game was super cool! I had a hard time registering when i was in danger because my health was in the top left, and it rarely looked empty at all. Some sort of indicator on the player or located nearer to the action would have been awesome for that. Near the end the enemies started to take longer to die than I would have liked, finding some other way to challenge the player could have helped a ton in these sections.

In addition, I loved the art and bosses, and how they made you think about your movement as well as shooting. Great game!

Unstable Ground by BuzzyBee 2021-10-09T22:19:54Z

I liked the idea a lot, and the different block types were really neat. I think the levels were often very hard to read as they were just a collection of thoughtfully placed blocks. Some of the jumps were also a little too tight for my liking, like the ones at the beginning of the second level where a block is right over your head. The block falling sound was a bit grating, I think if it was done over again, a less loud and high pitched sound would do wonders.

Swerve by IC Rainbow 2021-10-09T22:51:12Z

I really liked the music, I was just playing the Outer Wilds DLC before this, and games where you have to think about gravity, and the movement of planetary bodies is so fun! I really enjoyed this. It was often difficult to find out where the right way to go was, but I mostly didnt care because weaving around planets was so fun. Cheers!

Dragon's Odyssey by morcado 2021-10-09T23:23:43Z

I really like the animations on the player. The jumping was either too high or too floaty, and there was a strong lack of feedback with the combat. Even when I hit something, it seemed to linger for a long time before it went away from dying.

Other than that, really cool and fun game, the animations while long were very cool.

Space Ace in: Meltdown Madness by dreamscale 2021-10-09T21:59:21Z

It was fun! I liked the character conversations that came up. A lot of enemies often hung around the edge of my firing space, and i would have to press myself into the edge of the screen to get the shots off correctly, biasing the enemies more into the center would have been welcome. Also, maybe adding a couple more firing sounds would provide variety to the repetetive shooting sound. Cheers!

Plip-plop! Unstable Conditions of Care by sakura_magika 2021-10-09T23:11:57Z

These little plop plops eat and drink too quickly, when the next level was like "Congratulations, you adopted more plip plops!" I was like, THEYRE TOO MUCH IN THE FIRST PLACE :laughing:

This game was adorable, and I was laughing out loud while trying to keep these little plip plops fed. Cheers!

Unstable Spaceball by Linus Szokody 2021-10-09T23:05:26Z

This was a good time! One thing I had trouble with was the jumping, the ball was quite bouncy, and it seemed like it was inconsistent on whether I could jump in the air or not. Sometimes i was able to jump while in mid-air, but sometimes it would seem to disallow me.

Because the ball was usually on the ground and near the bottom of the screen, the jump power indicator was often off the screen, and hard to see. Other than that, the idea was cool and the game was fun!

Bounceable Side by Artast 2021-10-09T22:56:17Z

I liked having to get fine control of the ball sorted out, I think the ball would have benefitted from being larger in comparison to it's surroundings, I often felt like I couldnt see enough of the space, and felt like the player was obscured by foliage.

The second level goal for me was also behind a bunch of leaves, which wasnt great. I would suggest making sure the goal shows over the scenery. Otherwise fun game!

Script 49 by Text Sharp 2021-10-09T22:29:57Z

I was not sure how to get anything to happen in the game, I even started just mashing my keyboard and clicking everywhere to get any feedback, and nothing. Love the graphics though!