Foon → Ludum Dare Explorer → LD39 → Mech Core

Mech Core

By shadowyxp-games

Percentile
CategoryRankScoreCountLD39Ever
Overall3823.422157.057.7
Fun1553.632182.180.1
Innovation7112.532116.615.3
Theme5723.262131.838.0
Graphics5843.052131.832.9
Audio3633.112144.944.9
Humor5881.892010.87.5
Mood7112.601716.314.2

Comments

demandooda 2017-07-31 20:43 ♥ 1

Great game. Just the right amount of challenge and fun! A score system would have been nice though. Loved the graphics.

skiastra 2017-07-31 20:43 ♥ 1

I really liked the large variety of enemies in this game! The controls were really tight and the powerups were really satisfying to use! Awesome job!

dob 2017-07-31 20:50 ♥ 1

I enjoyed this game. The art for the ships is really neat - I love the spinny sword guys. The diversity of opponent ships wasn't immediately apparent, but it was very cool as they each emerged. Keyboard and mouse controls like this are a little hard to wrangle. Some instructions would help - i.e., initially I didn't know that the central thing was a power gauge, or that the power eggs could be stolen, and I didn't know if my central energy dropped when I shot, or when I took damage, or just declined over time. A nice effort and impressive for the time available.

connor-hagan 2017-07-31 21:09 ♥ 1

Fun game! I got to 174 bots before I realized how much time had passed! I like the variety in pickups and enemies, and I was really surprised when the boss enemy showed up.

I think it would be helpful if you made a rundown of what each enemy was and what they did. I was really confused by the guys with the red spheres around them because I kept shooting at them but they didn't die. I think one big improvement is having some in-game way of seeing what the mechanics are.

Other than that, really solid game for 3 days of work!

chrissiq 2017-08-01 03:58 ♥ 1

Wow, you did an awesome job. It looks great, I really like the graphic style, kind of retro-flash-game but with lots of details. I'm not very good at this type of game so I didn't get very far even on easy mode. But it was a lot of fun and I can see how much work went into it. Great job! :)

gao-ming 2017-08-01 09:00 ♥ 0

Hope to play it on macOS:)

https://ldjam.com/events/ludum-dare/39/yet-another-exhausted-day

huvaakoodia 2017-08-02 07:50 ♥ 1

Easy mode is easy indeed. Got to the boss a second time (and it managed to get stuck on the energy generator in its melee phase) and then the bots just stopped attacking. No congratulations screen, no nothing. Bots Demolished: 371.

Hard mode is also easy. What?! Once again beat the boss two times. Bots Demolished: 368, I must have missed some of the energy stealing bots this time. The only difference, I'm guessing here, is how much energy I lose when hit, but dodging bullets is just as easy as before. I expected more bots, more bullets, more everything! Hard mode should be *really hard*!

Other that the lack of challenge everything is just fine. A competent Smash TV 🤖 reskin on a shoestring budget. Good work!

ristoretto 2017-08-21 21:45 ♥ 1

Nice :) I like the details like how the base in the middle also displays the hp / power and how there is a electrical currency going between it and the player.

I just realized that I only make hard games :D it felt nice to not have to have slightly longer play sessions, then 15-30s. Highly playable :)