Interrupted Gameplay by SuperGamersGames 2021-10-04T10:17:41Z
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Foon → Ludum Dare Explorer → Users → Text Sharp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Script 49 | compo | 528 | 2.65 | 2.40 | 3.37 | 2.87 | 3.35 | 2.79 |
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@supergamersgames I mean that there is no variance in texture. It would add loot to the environment if kills would leave blood splatter that would not go away until level restart. or dark spots to ware bullets have collided. Or just add some detail in texturing, IDK just break up that uniform color.
and with variance, I primarily mean enemies but the level design has this problem too, you can always go around the map to avoid enemies. I would like to see an L-shaped map. to add variance to enemies, just change speed, add a hp, or maybe some sort of suicide bomber.
P.S. the image text was because I apparently cant use chrome to exit/write text.
@owl-skip does the link not work?
@shadowyxp-games Right Click to add components. P stand for standard Panel, I for Input Panel, and E for Export Panel.