FoonLudum Dare ExplorerUsers → Reiqy

Reiqy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149UnstableHow (Not) To Defuse Bombscompo3233.383.343.423.443.583.423.083.28
202046Keep it aliveKeep Franko Alivejam14863.373.182.973.683.103.013.203.04

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Reiqy

LD46 — Keep it alive

Something Magical by wasd 2020-04-22T07:55:25Z

Wow! Magical game. Maybe the game of LD46 that I spent most time on. I covered every single space of the tilemap. It reminds me of Equilinox which is a good thing. Very calming, great relaxation. Sadly, the game gets quite laggy when there is so much particle effects going on, or maybe that's something else causing it. But when you have a lot of plants around the fps go down. Work on that, add maybe a bit of resource management and you have a perfect relaxation game!

Princess Ribbon by Goutye 2020-04-23T17:37:58Z

Fun game, would play it more if it had more levels. If you had more time, invest it in more clever puzzles, most of them were pretty straightforward (but still pretty good knowing you had only 2 days!).

Keep the Keep by firellon 2020-04-21T11:16:52Z

I like that it's more like puzzles than actual tower defence. Sometimes it is too much confusing, but overall it is a very good game.

Food Chuck by PeachTreeOath 2020-04-21T06:02:31Z

Interesting game. I really like the idea. Sometimes it was a little unclear about what ammunition I have equipped (little too hard to see during the rush). Still great game.

Tiny Fragments by Daniel Moreno 2020-04-21T14:46:19Z

Amazing game. Clever puzzles. During my first try on Isolated level, the second bottom card didn't spawn for me. So I was thinking for a really long time why I am so stupid a can't pass the level. Fortunately the game crashed due to the bug that was already mentioned here (character walked out of the window). I was kinda sad because I really enjoyed the gameplay, so I decided to give it another shot and the level was okay during the second one, so I managed to finished the game. Great one!

Defense of the Anka: Wraith of the Duck King by kogyblack 2020-04-21T06:39:21Z

Fun game. Cool, that you made your own engine! I enjoyed it although the collision are bit weird. I have managed to glitch out of the map.

For Ducks' Sake by GaryS 2020-04-22T13:29:16Z

Wow, nice game! I only managed to rescue 13 ducks. Definitely hard. Maybe I really should have tried talking instead of violance.

edit: Decided to give it another go. 29700 score, I'm feeling proud! They didn't grow up to be Fortnite players, funny quotes!

LD46_Charger by Talia 2020-04-22T17:12:47Z

Nice one! Feels very polished. But it was a bit confusing for me in the beginning. Still enjoyed it.

Companion by Akadream 2020-05-02T14:53:32Z

The pixel art is amazing! While the game is actually quite addicting, there's a few minor bugs mostly regarding to the path-finding. The music gets a bit repetetive.

Hope by Darylsteak 2020-04-21T12:06:41Z

Great game, lovely visuals. I am unsure how you pulled this one off during three days. Unbelievable.

Rise of the Purple Slime by NateTheGreat 2020-04-26T09:37:21Z

Oh! That's an idea! I really like it. I like how the controls are somehow clunky and the general premise is really interesting. Levels are challenging. I enjoy the physics. This is definitely one of THE games of LD46.

Until it blooms by Eryph 2020-04-21T14:15:30Z

This one is simply amazing. The graphic style is perfect. Gameplay loop feels original. Oddly calming. Great job!

The flame of life by taran.unraveler 2020-04-22T07:23:39Z

Nice game. On my second run I couldn't believe how slow the game is at the start :smile: It's a funny twist on Flappy Bird. Maybe there could be a score multiplier according to the size of the fire.

Candy's Dream Egg by CosmicCrystalGames 2020-04-21T12:51:35Z

Instantly gave me that old Gameboy Pokemon vibe when the music started. Nice aesthetics. The only thing is that the controls is bit clunky. In our country we don't have classical QWERTY keyboard.

Peacemaker by Sandra Jasionowska 2020-04-24T14:52:38Z

Nice idea! Took me actually multiple attempts to pass. It has that old school vibe. Definitely good one!

Arex: Contain And Keep by Hare Software 2020-04-22T17:04:46Z

Very polished game! The PixelArt is perfect. Music is nice. Gameplay is interesting. Overall very good!

Yeti Protector by k4sma 2020-04-22T16:43:47Z

Interesting puzzles. Nice game, but it would be way better with range indicators. The tutorial specifies range but still it gets kinda confusing. However, I enjoyed it.

Yeti Protector by k4sma 2020-04-22T16:54:11Z

@riccastudio Makes sense. But if you ever wanted to continue development of this, I would focus on making the puzzles more difficult in a different way than by hiding information from player. Just my opinion.

Save the king by BeregAlto 2020-04-22T07:38:56Z

Interesting game! But I would change the controls or the perspective. WASD directions confuse me a lot with isometric. It's definitely very difficult game at least for me!

Have Mercy by Stefan Jovanovic 2020-04-24T19:53:03Z

Wow! That's a perfect idea! Exactly something what I wanted to see considering the theme. The game seems polished. I am amazed! So clever. I have no more words :heart:

Deforestree by Azo 2020-04-22T16:51:48Z

I love the art style. The game is kinda relaxing.

Dino spin by relixes 2020-04-26T10:03:48Z

Great game, I really enjoy the design of the levels. I love how this slowly becomes a basketball game. I can imagine watching this being speedrun.

The Last Dragon by Lisichka 2020-04-24T06:13:15Z

Nice game, there is a few issues with colliders, but I enjoyed it. I found all three golden waffles? But I didn't manage to pick one of them. Overall pretty good game.

Protect The Artifact by WillyPa 2020-04-21T12:15:28Z

Very addictive game. Maybe try adding more enemy types. However kinda unusual for a minute to have 100 seconds instead of typical 60.

Overjammed by Nachodlv 2020-04-22T16:33:56Z

Wow, this one is also great. Does it represent your team during the jam? I would play this game much longer than healthy. I love the artstyle and the animations.

He Needs Healing by WanS24 2020-04-26T09:57:24Z

Great idea. Nice execution. I didn't expect this kind of gameplay and was very positively surprised. It's very challenging and wants you to try again but my focus is terrible. I can heal XOR slay enemies. :D

Decayed by Phantomcry 2020-04-22T08:07:59Z

The visuals of this game are perfect. Pixel Art is stunning. Controls are bit clunky at times, don't have the correct flow, but you can work on that. Overall very nice game.

Keep Burning by Cancerous 2020-04-22T08:02:24Z

Nice little game. I survived for 2 and half minutes. Problem was that I didn't have anything to put into the fire. I could imagine this becoming interesting game with more survival features but good entry to the jam!

Keep Franko Alive by Reiqy 2020-04-22T07:34:20Z

@macdoom Thanks. I like that you enjoyed it. The dangers should be falling stones from the ceiling. Didn't have time to implement that unfortunately.

@mehrdadsh Great, still few minutes more than I would at least hope!

@crescent Thanks, appreciated!

@wans24 Great that you enjoyed it! I will try to work on UI and visuals next jam!

@derek-volker Oh, sorry that you got the impression that the game is somehow winnable. It's actually endless challenge. I understand that the story might give the impression. I will work on that definitely. However thanks for kind words. And I may tell Dr. Jonathan to hire an assistant during the next jam if it will suit the theme!

Keep Franko Alive by Reiqy 2020-04-22T13:20:11Z

@codingninjajoas Thanks a lot!

@bgamedev I believe, this idea struck me so fast.

@jbdev I'm sorry, I can imagine that the tutorial is unsufficient, but the time press was too much for me and I had to focus on other stuff. So basically what you need to do is to stand on the platform of the color that Franko is lacking. If one of the bars goes below zero, you lose. If one of the bars goes above 100, you lose as well. Meanwhile you are being attacked (red exclamation marks) every once in a while. If you don't dodge the attack in time, you lose percentage of each bar. Hope it makes more sense now. Next jam I will try to focus more on understandability.

@azo Thanks, I really appreciate that since I don't consider myself an artist or musician.

Keep Franko Alive by Reiqy 2020-04-22T16:18:46Z

@helgrind Thanks! Yeah, I like working with Godot but I am actually moving to Löve2D because I want a little more control. But I still consider Godot a steady choice for fast prototyping.

Keep Franko Alive by Reiqy 2020-04-24T14:44:30Z

@lurkerrip Thanks for comment! I'm sorry to confuse you but there is no real reviving, you have to lose eventually.

@hare-software Thanks for so many kind words!

@cvetk0 You are right, there's no end to it. You have to lose one way or another. I might expand this idea one day by adding more monsters and some progress. But right now it's just mini game. Thanks a lot.

@nanolotl Thanks for comment :)

Keep Franko Alive by Reiqy 2020-04-25T06:11:03Z

@san2020 I'm glad that you like it! I don't want to disappoint you but mathematically there's no way for it not to go rampage if you don't use the "restplace", because the increase rate is higher than the decrease rate. I admit that I might have communicated the existence of the restplace more clearly. Maybe by creating a black platform or something like that. Thanks for feedback!

Keep Franko Alive by Reiqy 2020-04-26T09:49:51Z

@stefan-jovanovic Thanks for your comment. I like to see that people actually enjoy the game!

@wans24 Oh! Thanks, really nice list you have there. I discovered some games that I didn't play before. Great that you liked the game :)

Keep Franko Alive by Reiqy 2020-04-27T09:51:36Z

@sludgybeast Thanks, unfortunately, it must have been your imagination :( But good idea to implement if I want to expand on this!

@lyrcaxis Thanks for comment. Not sure if you played this correctly when I don't see your gameplay but I think people most often forget that they don't have to stand on any of the buttons and can give Franko a bit of a rest. The goal is not to win. There's no winning condition. It's about not losing for as long as possible. The damage of Franko's attacks increases over time. Glad you played the game!

LD49 — Unstable

Hikari’s Journey 光の旅 — the umbral world by Junber 2021-10-06T21:35:56Z

Wow, this is very alternative game. I really enjoyed it. The story is really something to process. You did a great job. I feel quite moved. I have hard time believing this was made in 3 days! I played it for like an hour! Simply amazing.

Anti-Bomb by IcyLava 2021-10-04T22:45:08Z

I really enjoyed this one albeit not being able to finish it. I think I spend more than half an hour playing it. The graphics are lovely, music fits, but gets a bit repetitive. This game was really difficult for me, but I also played with touchpad, I still feel proud about myself for getting so far. Well done.

birdbell by PaperAeroplane555 2021-10-05T20:18:06Z

Wow, this game is pretty great. The mechanics are very well crafted and the levels are interesting. I like how you need both skillful platforming and logical thinking to get through them. I also enjoy the artstyle of the game. Some of the later levels are also pretty damn difficult.

Instability by R3L0ad1 2021-10-06T19:00:18Z

Okay, the game is obviously great. The graphics and audio are both perfect. Audio is maybe a bit repetitive, but kinda catchy, so I don't mind. I haven't played the updated version (or maybe I did? I am not sure, I played the HTML 5 one) and it's kinda funny because the problems I wanted to point out are prolly addressed by the patch and by your to-do list. So I am just gonna say that I felt that the waiting time between rounds were crazy long and that sometimes the ropes were more like soft walls. When you jump too high on the rope, it's very difficult to get from it. Overall I enjoyed the game.

Karawan by Rongo Matane 2021-10-17T20:10:01Z

Wow, this game looks perfect and it's really fun to play! Definitely one of the best LD49 entries. I could play this for hours! Interesting concept and good job, you were able to make this in such a short time. Applause!

Atomic Decay by Zahab_AQ 2021-10-07T18:33:57Z

I finished with a score of 1000. It's really fun little game. Definitely funnier than you would expect. The controls are bit difficult at start, because the scientist is running like crazy. But when it clicks, it's great. I always lost because of accidentaly thrashing some of the colors. The mechanics aren't very deep but that doesn't matter for jam game. I think it's overall very enjoyable.

1THRUSTR.EXE by verysoftwares 2021-10-07T18:26:33Z

The game is fun. Controls are bit clunky, but I think it fits. The music is crazy, the graphics are simple. I'd say it's very good submission. Also it's very hard for me :D But I'm just bad at games

Trauma by AdamCYounis 2021-10-04T19:39:41Z

What else to expect from Adam than a great game? Visuals are perfect as always (only the special platforms look kinda weird to me). The sound effects are enjoyable but sometimes they seem a bit off at least on my machine (HTML5 version). Music is great. Mechanics feel original and I like how carefully planned are the levels so that the story is in the correct order. The story is quite touching. I was trying to not spoil myself too much while watching you make the game on stream and it turned out great.

10 minutes to instability by José Bonilla 2021-10-06T19:19:11Z

Wow, you said you made a game inspired by KTNE and this is almost exactly what I had in mind when I was making my game. Great job. Really nice game!

Unstable Rocket by Sieghart 2021-10-04T19:46:56Z

You know what they say, put a laser gun on Flappy Bird and you have an easy game. But that's a lie. This game is pretty damn difficult! I admit I'm not really good at Flappy Bird, but from this one I'm gonna have nightmares at least for a while. The twist is interesting, I like it. The sound effects are on point. Visuals are nice. Really nice mini-game and fits the theme nicely.

Citride by Asemic 2021-10-05T20:02:35Z

This game looks great. Audio is also very solid. The controls are bit clunky. There's no input buffer so I felt like I couldn't get into the right rhythm. Mechanics are interesting but I think it would be even better if you knew in advance what character you will get next time (or maybe you already can tell somehow?). Also the yellow guy seems kinda useless compared to the skills of the blue and red. It's a fun mini game :)

How (Not) To Defuse Bombs by Reiqy 2021-10-04T19:01:15Z

@skahd I too was hoping for more levels. I'm actually considering making it into a full game. I like the concept, I just need to work on it a bit more. Nevertheless, thanks for comment, I'll do my best.

How (Not) To Defuse Bombs by Reiqy 2021-10-04T20:47:12Z

@zettabit Yeah, it can be a bit confusing. Thanks, I'll see, what I can do about it in the future. The selector is moving onto spaces without an intersection because of how I initially made it and the system was quite difficult to refactor so given the limited time I had to leave it as it was.

How (Not) To Defuse Bombs by Reiqy 2021-10-04T23:12:32Z

@pincushion You took the words right out of my mouth. I'm planning to work on this a bit more. I feel that the bomb/unstable concept is too forced into the game, I'll simplify the rules, maybe change it so that you have to connect two points instead of disconnecting them. Then I'll change the graphics to something more vector-ish, so that I can allow more possible position of the wheels. I'll color the wheels accordingly to signify their connectedness and I will visualize the current flow. Thanks a lot for your comment.

How (Not) To Defuse Bombs by Reiqy 2021-10-05T20:04:57Z

@potkirland Thanks. I'll se what I can do about it next time :)

@paperaeroplane555 Keep Talking and Nobody Explodes was the original inspiration. It was supposed to be a game about trying to defuse bomb with overly complicated manual. Not sure how ti happened that I made this thing. Thanks for playing.

How (Not) To Defuse Bombs by Reiqy 2021-10-06T13:20:18Z

@jose-bonilla Thanks for your kind words. I was originally quite sad about my submission but now I also think it has a potential. I'll do my best to make it a full game. And also I try to check all games from people who comment on mine so I'll definitely check yours out when I get back home from work :)

@zazz0000 Hah, thanks a lot. I didn't expect the stakes would actually be so high in this game.

How (Not) To Defuse Bombs by Reiqy 2021-10-06T20:44:56Z

@junber Thanks. I'm would really want to improve my pixel art. One of my main goals right now. I'll try to add more levels.

How (Not) To Defuse Bombs by Reiqy 2021-10-06T22:02:00Z

@lazzor Thanks for encouraging words. During this jam I discovered that two hours really isn't enough to make levels for a puzzle game. I'm happy that you enjoyed what's there.

How (Not) To Defuse Bombs by Reiqy 2021-10-08T07:25:07Z

@mathiouza Thanks for playing the game. Yeah, as you say it now, gentle fading really isn't great for bomb explosion. I'll try to expand on the idea.

How (Not) To Defuse Bombs by Reiqy 2021-10-13T05:36:57Z

@fiakaiera Thanks for support! Yeah, the time constraint for Compo is something I need to learn to work with. Also with the current state of source code. It would be pretty hard to add new elements to the puzzles, so I was also quite limited creatively. And the last thing was that I made all those levels manually in head with very limited visualization, because I had no level editor.

@kumber Thanks, I'm really happy you liked the game!

@victoriaogino Thanks for pointing that out. I'll see what I can do about it.

@hawkin Yeah, that's because it's for XBox controllers. The game originally should detect what you are using, but that's so much more work to do I had to do it this way. Great that you liked the game. I'll try to add more levels and better progression. Also Löve is great!

@caudatecoder Oh, thanks for making the video! It showed me the issues people are gonna have when playing this game, so it's really helpful! There shouldn't be any wires that go above one other. You probably missed the problems because I never actually give you the time to see it and the screen goes black immediately after losing. That's definitely something I need to work on, people really should be able to see why the lost. Other than that, thanks for playing and enjoying the game!

@nightlight00 Thanks for playing the game :) I'll try to add more levels when I get to it. I have too much projects and too little time.

AFTER SUN by rufson 2021-10-06T22:00:05Z

This game looks great, some next level pixel art. The controls are bit clunky and I can land the ship just as well as I can land a ship in real life (with fireworks and bunch of burning people). It's humorous, I like it, enjoy it. Keep it up!

Juicy Cauldron by nightlight00 2021-10-05T21:49:08Z

Interesting game, but for me it was very difficult. I think it could be even better if you balanced it a bit more.

Treacherous Tower by Zettabit 2021-10-04T21:00:47Z

Wow, inverse tetris? This game is simply amazing. It's thematic, fun to play, the visuals are fresh and music is not repetitive, this game is everything you need for a great jam game. I love how you have to live with the choices you've made in the previous rounds and adapt to them. I really don't know how could this game be better. Only minor bug I've encountered was when I had the platform a bit too tilted, so the blocks were sliding super slowly down and I had to wait for very long time for the scoring. Other than that, perfect game, I really enjoyed playing it.

Hack N' Shoot by Jake Summer 2021-10-05T19:51:13Z

The game looks really nice and the audio effects are very well done. I am not really sure what I think about that hacking. It feels like too much. I think if it was more limited, it would be better. I played with the invincibility and aimbot for a while. I also played in the browser and it wasn't laggy at all.

Finite Runner by Anthony Servedio 2021-10-04T19:57:48Z

I really like runner games. This one has a little bit funny physics sometimes. I didn't really get the part about unstable object, it feels a bit forced by the theme. I think it would make more sense and could be really interesting if the unstable object made the physics be weirder and weirder. You would have to make the levels be maybe easier. I played a dozen times and I haven't lost on the time, I always fell down before that. Visuals are okay. Audio is awesome. Keep it up!

Unstable Towers by Immow 2021-10-05T21:39:17Z

Fun little game. Sometimes the physics is maybe too punishing. I always got to 10+ and then unfortunately destroyed whole tower by smashing the block to it. It's the type of game you have to play until you beat it or until you beat your computer.

reactor reaction by Skahd 2021-10-04T19:13:30Z

Okay, I like the concept. I think it has potential. Maybe it would be cool if the map was a bit bigger, the core bars were wider (so you would have more time) and some of the materials were dropped by the enemies. I feel it could even make a really cool base builder where you try to stabilise your core and then run around the map killing enemies for materials. But given the time frame for making this game, I like it as is. In the current state the game would benefit from better tutorial, tiny bit higher jump and a little more responsivness. My high score is 40.

Super Misfire or: One Gun To Shoot Them All by ivysly 2021-10-05T21:56:41Z

This is a really funny game. I like the concept. My favourite gun was prolly the "bee gun", also the grappling hook. I feel like most of the guns make it not easier but more difficult for the player. That's quite unique. The art style is not really my cup of tea, but I believe it fits the game nicely.

LD52 — Harvest

Hyper Harvest by orion-black 2023-01-08T21:22:10Z

I unfortunatelly cannot vote as I am not a participant this year. But I really enjoyed playing the game. It's a neat idea, that feels a bit tetrisy. I like the graphics. Simple but very good work. I always enjoy these arcade style games.

Edit: My highscore 1139.