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Immow

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsTower Blob Defencecompo2.632.501.882.252.252.441.712.57
202149UnstableUnstable Towersjam11773.183.502.644.192.452.602.40

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Immow

Immow leaves an average of 5.5 feedback comments each event.

LD51 — Every 10 seconds (3)

World Warp by Ausstein 2022-10-06T09:11:22Z ♥ 1

Cool game, the fact that AI can generate stuff like this is awesome. For some reason did not launch on my main monitor. I would probably focused more on getting the movement right and add less monsters as a trade-off. Still was a very impressive game!

Downpour by chris1919 2022-10-04T16:51:45Z ♥ 4

What an amazing game, I got the Ori vibes and that is my all time favourite platformer. Considering the time constrain and the overall quality I have no things to point out.

10 Seconds To Avoid Death by jk5000 2022-10-03T12:13:53Z ♥ 1

Nice game, the setup remined me of Squid Game. The voice acting/dialogue was a nice touché.

LD49 — Unstable (8)

Feed Me Pizza! by yikescloud 2021-10-08T22:18:44Z ♥ 1

Well done, I love the art style and the nasty sounds the pigs make. It is a very challenging game but simple enough game mechanics to understand it with ease. The bars at the top are very impressive. In what framework did you make the game?

Keep up the good work!

Darkness In Bloom by Simon Rahnasto 2021-10-07T10:57:38Z ♥ 2

Thank you for this fantastic entry, I had a lot of fun playing it! When I started the game I was just sitting in the main menu listening to the music, it creates a great atmosphere. For the dialogue / lore screen I would prefer a continue button so I can read at my own leisure (getting old here). The game screen looks fantastic, small particles that symbolize wind or dust and the colors used blend it all together forming a nice atmosphere.

This comment is if you intend to polish the game more: For the tutorial when it shifts to the lifeforce / corruption bar or the plants I would add a blinking icon/ rectangle around them. The same effect that's used on the plants with your lifeforce feed ability.

The character design and animation is well done, the game reminded of Black & White a game I played back in the day. For the theme I think your team nailed it, the balance between good and evil or life and corruption is a unique approach, kudos on that!

The game mechanics: Multi targeting must have been a nightmare to implement, this does make the gameplay a lot smoother. I like the part where the rock monster had to be used to open the door. Speaking of doors, the only thing I would change is the color of the lights, this because your lifeforce beam is also white.

In Search Of Water by Tom Stephenson 2021-10-06T18:54:35Z ♥ 1

Best game I have played so far, the unstable part could be more emphasized.

Stronkey Kong by 100th_Coin 2021-10-06T12:30:21Z ♥ 1

Very well done, considering the time constrain it's baffling how well it's made! I needed a bit of time to figure out how the building worked but that was simple enough once you figured that out (I try to figure it out without reading any tips).

Captain Peggles by Sheepolution 2021-10-05T16:54:26Z ♥ 2

Very cool game, the only thing lacking are my typing skills :)

Serene Stability by moltanem2000 2021-10-05T11:52:09Z ♥ 0

Awesome graphics, mood and feeling I get playing this game. I do think the game was a bit too hard for me (too much trial and error)

SEXY BOOBY 95 by silkworm_sweatshop 2021-10-05T11:44:46Z ♥ 2

Well done, I love the art style, you could have added the annoying dial in sound when modem connects :D

Walking Home Simulator by robert18 2021-10-05T11:28:55Z ♥ 0

Fun game at the start I was like: "I will never lose at this rate" then a few minutes later I was panic mode trying to dodge for my life. I wish there was some music that amplifies the speed you are going at.