djwildebeest 2013-08-27 03:10
Really fun and surprisingly challenging. Cant wait to see a final version!
Foon → Ludum Dare Explorer → LD27 → Parallel Panic
By jyrkface
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 66 | ||
| Humor | 136 | 3.00 | ||
| Graphics | 287 | 3.28 | ||
| Mood | 298 | 2.89 | ||
| Fun | 363 | 2.75 | ||
| Overall | 377 | 2.92 | ||
| Theme | 464 | 2.69 | ||
| Innovation | 466 | 2.50 |
Really fun and surprisingly challenging. Cant wait to see a final version!
Had no idea what was going on at first....but...once you figure out that after 10 secs the bad guys spawn and you need to get the pickups...much better. LOVED the art and animation. Would like to see you do a fully polished game in that style. Got a Half-Life vibe from the beginning :)
Cute graphic, I like the animation, very well done ! Nice Half Life introduction ;)
Nice Rusty really fun game :D I was panicking the entire time I was playin.. Love the graphics too
Good design and gameplay, I miss some music but it's really fun.
Neat game, love the art and design! Though it wasn't quite clear that you needed to press up to advance. You have some pretty creative levels!
I died a lot in the desert level, I think it's so sad that there are no continues, as I couldn't figure out what should I have done in that level after pickin up the coins.
Nice graphics and animation, I also would have liked music and sound.
Pretty good job, would have liked some more sound, graphics were nice.
Really enjoyed this - the art is great, and there's nice variety to the levels. Interested in seeing what you put together post-jam :)
Controls were a bit floaty, and it seems like it was made for another theme (Parallel Worlds). That said, the graphics were beautiful, and you did a good job putting together a nice, simple, fun platformer game.
I enjoyed this, although I couldn't get past the rainbow level. I did think the controls felt a bit floaty/drifty, but it's pretty fun.
Really nice game. Liked all the small graphical touches.
I tried getting through the game for a few tries, it's quite old-school to punish me for not knowing what to do in a level and still limiting lives, making me restart from the very beginning. I got to the second hell-level and gave up at that point. Without any checkpoints it was just asking for too much. I was losing a few lives to levels being randomly unbeatable (like pickups being covered for most of the time in the pong-level), losing another few to those squid-things spawning right over pickups (and being able to kill you after you have picked up everything), and then getting to new levels where you lose lives to not knowing what to do. I think otherwise it is enjoyable with a nice, diverse set of levels (I can imagine how much work it was to produce this amount of levels with so many individual mechanics). I just wish you'd have added some dirty last-minute-hack to help with the lives-issue (like increasing them by one for every completed level, throwing the player four levels back with a full set of lives on gameover, or just dumping lives completely), so I could have seen all of them.
Really cool level design and animations
Nice and very challenging
lovely grapics and mood )
I can't stop seeing the character as George Costanza D: Really cool little game and impressive for the time frame. I like the animations/graphic style