FoonLudum Dare ExplorerLD23 → Gravity Force 3

Gravity Force 3

By refreshcreations

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CategoryRankScoreCount
Coolness281
Graphics2223.36
Fun2653.11
Overall3173.17
Audio3652.63
Theme5062.89
Mood5712.47
Humor6281.85
Innovation6362.51

Comments

jeroenimooo 2012-04-23 20:38

Releasing the lazerball at the right time was hard sometimes, But real cool. The overheat was a really good thing too add!

jaj 2012-04-23 20:39

Pretty fun! Also very polished. The resolution of the web version was a bit large for my laptop screen.

McFunkypants 2012-04-23 20:41

Awesome work! Great FPS, totally playable. I love being able to hold down the fire button to release bigger bullets. I wish I could "switch directions" but that's a core gameplay concept you shouldn't change or it would be too easy. Overall, extremely impressing, greate graphics, nice idea, good old fashioned arcadey goodness! Keep up the great work.

cmo7 2012-04-23 20:43

Cool game. I'd like to be able to control the ship, but it's fun nevertheless

refreshcreations 2012-04-23 21:37

Thank you very much for the feedback. I'm just putting together an updated version for android and the others over this week which will sort out the resolution issues, etc. Got some plans for integrating facebook 'n' twitter in the longer run with this game now. Probably going to add a starting difficulty setting along the lines of columns on the megadive wher you can start off later on in the game, with a good rack of points but it's gonna be tougher on ya!

refreshcreations 2012-04-23 22:02

Here's a demo of the android conversion incase you fancy playing this on the move at all. Please don't use this version for reviews as the code has been changed slightly.

http://dl.dropbox.com/u/7854454/gravityforce3.apk

refreshcreations 2012-04-23 22:52

Update: the android version (not for review in ludum dare now has difficulty levels and scales correctly on devices, yay!)

chainedlupine 2012-04-24 21:04

FYI, I'm getting a dropbox error for the direct download. The web link works fine, though.

Slick presentation! Controlling the ship might have added to the gameplay, though the fact that you *couldn't* control the game added a bit of strategy. Rapidly tapping the spacebar works pretty well as an overall strategy. Maybe the bigger enemies should have required more powerful shots?

Really dig the vocoder voice!

d_durham 2012-04-24 21:06

Some nice polish, and a simple concept that was fun to play.

refreshcreations 2012-04-24 21:37

Thanks for the feedback Chained Lupine and d_durham. Which direct download isn't working? I'm suspecting that there may have been a dropbox issue, just attempted to download the files from here, all seem to check out.

I had great fun doing the vocoder voice, used a freeware program called Zerius Vocoder, it's really cool. Gonna be doing more to this project over the coming weeks, check out http://games.refreshcreations.co.uk/ for updates.

zillix 2012-04-25 08:03

Great implementation of a one-button game. Well done!

niallm 2012-04-25 08:12

Kind of disappointed this isn't a sequel to the legendary amiga game Gravity Force 2, but it's pretty well done for what it is. I particularly like how you slow down when your gun's fully charged; it forces you to be really precise with your shots.

minercraftguy 2012-04-25 13:07

Especially the overheat part makes the game a lot of fun to play. Sounds and artwork are great, love to see this game on Android soonish :)

olkeencole 2012-04-25 21:46

Were those spaceships as big as the world? Very nice game. The balance is definitely nicely tuned. Some additional effects would give it extra kick. Perhaps some power ups?

blob 2012-04-25 21:53

Nice concept. The ennemies are sometimes hard to see behind the HUD.

milo 2012-04-25 22:02

The gameplay works quite well. It was fun to try to line up shots to hit a bunch of enemies at once.

refreshcreations 2012-04-25 22:25

Thanks once again for the feedback, I'm going to be starting off a website for the game shortly to register interest in it for when I'm happy to release it to market free versions would obviously be available and If I can figure out how to gift copies to ludum dare particpants I will but that time is a little way in the future :)

Looking to add a couple of power ups. thinking about having a multi-shot which would last for a certain amount of time and a continuous laser for one rotation (read as smart bomb) adding more enemy types, boss battles, etc. The website will be up at some point in the future over at: http://www.gravityforce3.com/

Will look into dynamically scaling the HUD, it is a bit on the large side, yeah. Just awaiting my testing tablet to arrive soon.

captainicy 2012-04-25 23:19

Really nice game! I love this kind of endless, slightly-restricted type of game. I do think you should get bonus points for destroying enemies, though. It'd add more "fun" to it in my opinion.
All in all a nice and simple, yet very fun entry into LD23.
My highest score atm is 8189. Not too good, think I'll try some more. :p

refreshcreations 2012-04-26 08:52

Thanks for the feedback Capt'n. I should probably leave a points notice on screen for a moment once the enemy has been exploded, that would be a clearer signifier, thanks for playing :)

ratboy2713 2012-04-27 14:54

Looks very nice and I love the simple controls. Unfortunately, the game is too big to be played in my browser, so something sneaked up on me from the top of the screen. What dimensions is it supposed to be played in in browser?

refreshcreations 2012-04-28 05:12

Aye, I designed the game for1024 * 768 resolution which was a bit high for web sadly. Only foundout about unitys gui scaling after the competition soo, yeah next time I'll be aiming to sort out multiple resolutions within the 48hours.

ben 2012-04-29 00:11

Really cool! The only thing I would change is let the user control the rocket too. Either way, great job!

vaelzan 2012-04-29 06:27

[Comments and ratings from this account come from various team members]
Very unique and fun game. I think the difficulty ramped up a bit too quickly though and the ship slowed down a bit much with a fully charged laser. Other than that I think this could make also do with a side on shot so you don't feel so helpless about colliding into a nearby asteroid. Gave you an extra 'Mood' star for the message hidden in the high scores :D

sdwil2k5 2012-04-29 13:20

Yeah, this rocked!
Well done.

rhy3756547 2012-04-29 13:28

Really fun game, funny how the planet exploded into a huge white cloud at the end.

thegreystudios 2012-04-29 14:11

I like the idea and it's well executed.

Resolution is a bit unfortunate, especially for browsers.. Didn't actually see the whole thing :(

trylle 2012-04-29 15:08

Simple and fun. Good pacing for me. Needs power-ups and all those tropes. :)

caranha 2012-04-29 15:17

Awesome game, very addictive. I kept trying and trying to beat my score, best I got was 22900ish.

I liked the small things that you added to the game, such as the fact that if you charge for a long time, your ship's rotation start to slow down.

Great game!

refreshcreations 2012-04-29 16:41

Just releasing the post game android version to google play, pc and mac versions with updates will be available soon.

catman 2012-04-29 19:28

Really cool gameplay, I liked the originality. Nice tie between the movement and the shooting!

derosa 2012-04-29 20:36

The resolution was a bit large for my laptop, but could see enough for playing :) The firing system gets overheated with too much frequency, IMHO, and I'd like to control the ship too. Don't take me wrong, I enjoyed the game, good work!

menderslan 2012-04-29 22:38

Great graphics! The whole visual style of this game is just perfect. Nice mechanics as well, awesome job! I just want to know why gigantic space acorns are trying to destroy earth. D:

johanp 2012-04-30 06:16

Well put together. Only gripe is that once it gets hard it gets hard too fast.

benjamin-soule 2012-04-30 23:16

Very good one-key gameplay
my score-> 22483

robcozzens 2012-05-01 02:33

Very nice.

oye-beto 2012-05-01 07:21

I played it on full screen and I got dizzy in the controls screen @.@
I think you should make the stars background move very very slow but the planet a little faster.

I like the fact you can't just spam bullets because the ship overheats.

Have you thought about adding power ups? Maybe a temporary penetrating laser would be cool :o

refreshcreations 2012-05-01 20:33

Yeah, They're on the list of things to-do in fact, that list is getting larger day by day!

spooks 2012-05-04 23:41

Nice entry, I loved the death screen

matthias_zarzecki 2012-05-07 20:02

Nice idea and execution!